Player Matchup

Odin
Odin
Dsuttles56
Odin
Level 27
God Stats
0W - 1L
1,393 SR
Queue Stats
15W - 52L
1,138 Elo+
Party 1
Zeus
Zeus
JAY_MirKiN_MIMS
Zeus
Level 29
God Stats
0W - 4L
1,296 SR
Queue Stats
34W - 70L
1,189 Elo+
Party 1
Artio
Artio
RichoffdatWhite
Artio
Level 64
God Stats
0W - 1L
1,719 SR
Queue Stats
31W - 71L
1,170 Elo+
Party 1
Sol
Sol
Shadowfang2
Sol
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 52L
1,179 Elo+
Party 1
Pele
Pele
ThaToxic-Doc
Pele
Level 31
God Stats
0W - 4L
1,250 SR
Queue Stats
34W - 76L
1,166 Elo+
Party 1
Team Averages
Level 35
1,432 SR
1,168 Elo+

VS

Team Averages
Level 80
1,397 SR
1,381 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
El Cura MF
Cerberus
Level 107
God Stats
7W - 8L
1,421 SR
Queue Stats
569W - 572L
1,409 Elo+
Solo
Susano
Susano
Marctsc
Susano
Level 41
God Stats
1W - 1L
1,240 SR
Queue Stats
38W - 51L
1,330 Elo+
Solo
Bellona
Bellona
harthayden0070
Bellona
Level 43
God Stats
2W - 1L
1,400 SR
Queue Stats
60W - 73L
1,311 Elo+
Party 2
Cupid
Cupid
wanyewest85
Cupid
Level 125
God Stats
7W - 8L
1,424 SR
Queue Stats
476W - 540L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,830
448
1,143
7,650
3,156
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 4 / 1
5,099
392
664
3,750
952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 4 / 1
5,955
458
2,344
7,942
5,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 6 / 0
6,455
497
5,332
7,986
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 7 / 2
5,384
414
3,629
10,210
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
12 / 0 / 1
8,959
689
11,508
9,253
4,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
El Cura MF
Cerberus
12
7 / 2 / 8
8,189
630
6,043
13,785
12,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
Marctsc
Susano
9
0 / 1 / 1
5,866
451
212
4,717
1,296
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 1 / 3
5,928
456
1,799
6,846
4,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
7 / 1 / 5
7,874
606
6,965
6,924
2,336
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
26
26
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
12
0
1
12.5
L
0
5
0
0
W
Cerberus
El Cura MF
Cerberus
7
2
8
5.5
L
0
4
1
0.13
W
Susano
Marctsc
Susano
0
1
1
0.5
L
1
4
1
0.38
L
3
6
0
0.5
L
0
7
2
0.14
W
0
1
3
1.5
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,112
Damage
26,527
37,538
Taken
41,525
13,387
Mitigated
25,355
2,954
Healing
12,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,508
3,013
0
3,535
9,253
4,544
0
737
7,861
891
48,382
L
1,143
498
0
0
7,650
3,156
583
140
7,510
0
20,676
W
Cerberus
El Cura MF
Cerberus
6,043
593
524
4,917
13,785
12,889
1,237
3,698
10,087
28,162
0
L
664
285
0
0
3,750
952
0
349
3,401
11,917
0
W
Susano
Marctsc
Susano
212
212
631
503
4,717
1,296
618
128
4,589
0
21,539
L
2,344
607
124
684
7,942
5,778
0
1,946
5,996
11,574
0
L
5,332
1,944
0
445
7,986
1,439
1,215
2,411
5,575
25,772
0
L
3,629
758
0
1,701
10,210
2,062
0
1,337
8,873
0
20,941
W
1,799
548
0
657
6,846
4,290
894
2,481
4,365
0
14,494
W
6,965
4,923
130
2,041
6,924
2,336
3,721
1,362
5,562
0
46,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,723
Gold Earned
36,816
174
Minions Killed
320
0
Camps Cleared
0
1,048,074
Distance Traveled
1,106,240
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,959
689
92
7
0
278,067
2
L
Odin
5,830
448
50
4
0
228,349
5
W
Cerberus
8,189
630
66
5
0
242,689
0
L
Zeus
5,099
392
21
2
0
138,759
0
W
Susano
5,866
451
44
3
0
151,968
0
L
Artio
5,955
458
16
1
0
218,714
0
L
Sol
6,455
497
48
4
0
227,665
0
L
Pele
5,384
414
39
3
0
234,587
2
W
Bellona
5,928
456
35
3
0
219,090
0
W
Cupid
7,874
606
83
6
0
214,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role