Player Matchup

Nemesis
Nemesis
Ilikebeingboned
Nemesis
Level 3
God Stats
5W - 2L
1,732 SR
Queue Stats
6W - 2L
1,697 Elo+
Party 1
Mulan
Mulan
Kccasey4000
Mulan
Level 38
God Stats
6W - 0L
1,480 SR
Queue Stats
22W - 21L
1,524 Elo+
Party 1
Hera
Hera
MorganLeThey
Hera
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 10L
1,849 Elo+
Party 1
Ganesha
Ganesha
Senpai_Shiny
Ganesha
Level 27
God Stats
2W - 3L
1,622 SR
Queue Stats
5W - 3L
1,563 Elo+
Party 1
Danzaburou
Danzaburou
raviger23
Danzaburou
Level 49
God Stats
6W - 7L
1,591 SR
Queue Stats
17W - 12L
1,565 Elo+
Party 1
Team Averages
Level 27
1,585 SR
1,640 Elo+

VS

Team Averages
Level 30
1,497 SR
1,522 Elo+
Tiamat
Tiamat
ChapoDeGuezmen
Tiamat
Level 15
God Stats
0W - 1L
1,205 SR
Queue Stats
5W - 3L
1,516 Elo+
Party 2
Ullr
Ullr
Homunii
Ullr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,718 Elo+
Party 2
Mercury
Mercury
Khaothurz
Mercury
Level 20
God Stats
1W - 1L
1,552 SR
Queue Stats
9W - 7L
1,494 Elo+
Party 2
Fafnir
Fafnir
TICTaCSMAK
Fafnir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,480 Elo+
Party 2
Osiris
Osiris
finaldestiny05
Osiris
Level 4
God Stats
1W - 1L
1,729 SR
Queue Stats
3W - 9L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
6,079
553
430
3,994
1,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 1
6,709
610
6,576
4,927
2,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
6 / 0 / 3
7,160
651
5,302
3,440
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ganesha
Senpai_Shiny
Ganesha
8
0 / 2 / 3
5,370
488
2,138
8,447
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
raviger23
Danzaburou
10
3 / 1 / 2
6,246
568
5,597
4,584
1,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
4,752
432
2,217
5,800
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
Homunii
Ullr
7
1 / 1 / 2
4,677
425
4,313
4,270
1,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Khaothurz
Mercury
8
0 / 4 / 2
4,850
441
2,304
8,425
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
TICTaCSMAK
Fafnir
7
1 / 1 / 2
5,341
486
2,654
7,649
6,604
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 0
4,913
447
948
7,587
5,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
14
Kills
3
3
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Ullr
Homunii
Ullr
1
1
2
2
W
1
0
2
2
W
4
0
1
4.5
L
Mercury
Khaothurz
Mercury
0
4
2
0.25
W
6
0
3
7.5
W
Ganesha
Senpai_Shiny
Ganesha
0
2
3
0.75
L
Fafnir
TICTaCSMAK
Fafnir
1
1
2
2
L
0
3
0
0
W
Danzaburou
raviger23
Danzaburou
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,043
Damage
12,436
25,392
Taken
33,731
10,797
Mitigated
18,319
5,634
Healing
8,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,217
80
0
980
5,800
2,893
41
2,736
3,022
17,412
0
L
Ullr
Homunii
Ullr
4,313
2,759
0
453
4,270
1,229
0
1,323
2,947
0
22,296
W
430
94
0
1,184
3,994
1,302
0
144
3,804
0
34,542
W
6,576
1,328
0
1,288
4,927
2,723
782
0
4,670
973
31,617
L
Mercury
Khaothurz
Mercury
2,304
844
0
3,278
8,425
2,128
0
355
8,070
0
23,763
W
5,302
1,666
0
625
3,440
929
0
1,110
2,128
43,691
0
W
Ganesha
Senpai_Shiny
Ganesha
2,138
158
0
1,384
8,447
4,554
0
1,880
6,523
10,823
0
L
Fafnir
TICTaCSMAK
Fafnir
2,654
704
0
2,449
7,649
6,604
0
2,632
5,017
8,390
0
L
948
467
0
1,296
7,587
5,465
0
649
6,273
946
15,768
W
Danzaburou
raviger23
Danzaburou
5,597
2,605
0
1,153
4,584
1,289
0
1,387
3,139
0
30,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,564
Gold Earned
24,533
294
Minions Killed
192
0
Camps Cleared
0
1,134,489
Distance Traveled
1,004,698
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,752
432
50
5
0
184,570
0
L
Ullr
4,677
425
49
4
0
192,285
0
W
Nemesis
6,079
553
69
6
0
264,151
0
W
Mulan
6,709
610
69
6
0
219,935
1
L
Mercury
4,850
441
49
4
0
233,100
0
W
Hera
7,160
651
80
7
0
227,587
4
W
Ganesha
5,370
488
5
0
0
214,427
8
L
Fafnir
5,341
486
7
1
0
210,993
3
L
Osiris
4,913
447
37
3
0
183,750
0
W
Danzaburou
6,246
568
71
6
0
208,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role