Player Matchup

Bakasura
Bakasura
Leo4Ever88
Bakasura
Level 64
God Stats
0W - 2L
1,472 SR
Queue Stats
66W - 66L
1,456 Elo+
Solo
Zeus
Zeus
Octivus
Zeus
Level 87
God Stats
1W - 2L
1,499 SR
Queue Stats
72W - 63L
1,480 Elo+
Party 3
Terra
Terra
Taylor9001
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Freya
Freya
TomokiChan1123
Freya
Level 26
God Stats
0W - 1L
1,713 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 3
Apollo
Apollo
XazelPR
Apollo
Level 69
God Stats
1W - 2L
1,504 SR
Queue Stats
49W - 42L
1,532 Elo+
Party 3
Team Averages
Level 55
1,538 SR
1,494 Elo+

VS

Team Averages
Level 109
1,510 SR
1,385 Elo+
Neith
Neith
CatbugTBW
Neith
Level 105
God Stats
4W - 5L
1,488 SR
Queue Stats
113W - 121L
1,403 Elo+
Party 2
Guan Yu
Guan Yu
Cloudy Angelo
Guan Yu
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 159L
1,404 Elo+
Solo
Charybdis
Charybdis
R4TB0Y
Charybdis
Level 115
God Stats
2W - 1L
1,373 SR
Queue Stats
67W - 79L
1,334 Elo+
Party 1
Cabrakan
Cabrakan
TheMatador0814
Cabrakan
Level 116
God Stats
2W - 0L
1,735 SR
Queue Stats
35W - 40L
1,374 Elo+
Party 1
Raijin
Raijin
zildjian05
Raijin
Level 92
God Stats
1W - 3L
1,455 SR
Queue Stats
39W - 52L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Leo4Ever88
Bakasura
14
0 / 9 / 10
9,213
614
5,309
18,477
7,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Octivus
Zeus
20
10 / 5 / 5
12,338
823
27,501
14,734
5,420
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
16
0 / 7 / 9
9,945
663
4,703
25,263
24,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 10 / 12
10,260
684
8,716
18,180
6,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
XazelPR
Apollo
19
6 / 5 / 11
10,998
733
19,885
15,270
6,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CatbugTBW
Neith
19
9 / 3 / 17
12,235
816
17,969
13,680
6,228
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
18
5 / 5 / 17
11,773
785
6,545
18,744
15,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
R4TB0Y
Charybdis
19
4 / 3 / 22
11,633
776
16,496
13,227
5,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
20
7 / 4 / 19
12,364
824
12,457
18,300
28,912
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
zildjian05
Raijin
20
11 / 4 / 22
13,271
885
29,852
14,781
6,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
133
19
Kills
36
36
Deaths
19
47
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Neith
CatbugTBW
Neith
9
3
17
5.83
W
Guan Yu
5
5
17
2.7
L
Bakasura
Leo4Ever88
Bakasura
0
9
10
0.56
L
Zeus
Octivus
Zeus
10
5
5
2.5
W
Charybdis
R4TB0Y
Charybdis
4
3
22
5
L
Terra
0
7
9
0.64
W
Cabrakan
7
4
19
4.13
L
3
10
12
0.9
L
Apollo
XazelPR
Apollo
6
5
11
2.3
W
Raijin
zildjian05
Raijin
11
4
22
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,114
Damage
83,319
91,924
Taken
78,732
51,121
Mitigated
62,286
21,643
Healing
33,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CatbugTBW
Neith
17,969
7,134
2,705
4,811
13,680
6,228
1,906
8,200
5,126
0
36,038
W
Guan Yu
6,545
578
6,123
6,276
18,744
15,801
126
7,357
11,256
0
16,057
L
Bakasura
Leo4Ever88
Bakasura
5,309
3,595
2,731
1,471
18,477
7,616
0
9,099
9,378
0
8,672
L
Zeus
Octivus
Zeus
27,501
3,425
1,834
3,019
14,734
5,420
0
7,109
7,625
50,741
0
W
Charybdis
R4TB0Y
Charybdis
16,496
8,758
2,198
3,786
13,227
5,067
1,713
7,615
5,538
0
40,586
L
Terra
4,703
631
5,541
4,062
25,263
24,662
0
11,439
13,824
10,623
0
W
Cabrakan
12,457
2,092
998
3,114
18,300
28,912
327
8,375
8,871
18,084
0
L
8,716
1,962
370
1,377
18,180
6,911
0
7,769
10,411
20,078
0
L
Apollo
XazelPR
Apollo
19,885
14,126
170
1,068
15,270
6,512
0
6,893
8,377
0
38,604
W
Raijin
zildjian05
Raijin
29,852
3,130
1,096
2,877
14,781
6,278
921
8,594
6,005
58,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,754
Gold Earned
61,276
142
Minions Killed
176
0
Camps Cleared
0
1,133,893
Distance Traveled
1,328,011
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,235
816
44
3
0
277,738
4
W
Guan Yu
11,773
785
10
1
0
284,021
0
L
Bakasura
9,213
614
10
1
0
243,337
0
L
Zeus
12,338
823
61
4
0
242,937
0
W
Charybdis
11,633
776
45
3
0
242,022
0
L
Terra
9,945
663
7
0
0
197,571
0
W
Cabrakan
12,364
824
16
1
0
261,237
0
L
Freya
10,260
684
33
2
0
218,478
0
L
Apollo
10,998
733
31
2
0
231,570
0
W
Raijin
13,271
885
61
4
0
262,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role