Player Matchup

Geb
Geb
Artios_Chosen
Geb
Level 108
God Stats
11W - 4L
1,763 SR
Queue Stats
78W - 86L
1,438 Elo+
Party 1
Sun Wukong
Sun Wukong
Beast4334Mode
Sun Wukong
Level 80
God Stats
7W - 5L
1,461 SR
Queue Stats
50W - 52L
1,490 Elo+
Party 1
Sylvanus
Sylvanus
Telriel
Sylvanus
Level 114
God Stats
9W - 9L
1,560 SR
Queue Stats
526W - 486L
1,495 Elo+
Party 2
Zhong Kui
Zhong Kui
its__CHAVEZ
Zhong Kui
Level 108
God Stats
12W - 9L
1,537 SR
Queue Stats
489W - 515L
1,470 Elo+
Solo
Charybdis
Charybdis
wako88
Charybdis
Level 63
God Stats
6W - 7L
1,473 SR
Queue Stats
136W - 136L
1,452 Elo+
Party 2
Team Averages
Level 95
1,559 SR
1,469 Elo+

VS

Team Averages
Level 122
1,495 SR
1,482 Elo+
Ra
Ra
LrElMejo007
Ra
Level 106
God Stats
2W - 2L
1,611 SR
Queue Stats
263W - 240L
1,525 Elo+
Solo
Artio
Artio
Ukaino
Artio
Level 150
God Stats
24W - 27L
1,523 SR
Queue Stats
202W - 186L
1,475 Elo+
Solo
Bakasura
Bakasura
ZaneDarkfang
Bakasura
Level 128
God Stats
28W - 36L
1,449 SR
Queue Stats
580W - 601L
1,491 Elo+
Solo
Bastet
Bastet
epsimatcha
Bastet
Level 138
God Stats
2W - 8L
1,391 SR
Queue Stats
468W - 460L
1,431 Elo+
Solo
Heimdallr
Heimdallr
xChinoSlayz
Heimdallr
Level 88
God Stats
0W - 4L
1,500 SR
Queue Stats
717W - 752L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 6
10,741
511
10,177
16,475
7,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Beast4334Mode
Sun Wukong
17
5 / 0 / 7
11,242
535
11,049
11,597
11,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
Telriel
Sylvanus
16
4 / 3 / 12
10,158
484
12,087
16,716
19,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
its__CHAVEZ
Zhong Kui
16
5 / 3 / 8
10,496
500
16,118
16,058
12,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
wako88
Charybdis
18
4 / 4 / 7
11,186
533
11,490
15,091
5,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
9,698
462
11,210
11,379
4,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Ukaino
Artio
15
1 / 7 / 1
9,029
430
11,157
21,524
13,621
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
ZaneDarkfang
Bakasura
13
1 / 3 / 2
8,701
414
3,630
13,372
5,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
epsimatcha
Bastet
13
4 / 5 / 4
8,492
404
10,842
22,165
11,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
xChinoSlayz
Heimdallr
15
3 / 5 / 4
9,574
456
11,526
13,578
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
23
Kills
12
12
Deaths
23
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
Sun Wukong
Beast4334Mode
Sun Wukong
5
0
7
8.5
L
3
3
3
1.5
W
Sylvanus
Telriel
Sylvanus
4
3
12
3.33
L
Artio
Ukaino
Artio
1
7
1
0.21
L
Bakasura
ZaneDarkfang
Bakasura
1
3
2
0.67
L
Bastet
epsimatcha
Bastet
4
5
4
1.2
W
Zhong Kui
its__CHAVEZ
Zhong Kui
5
3
8
3
W
Charybdis
wako88
Charybdis
4
4
7
1.88
L
Heimdallr
xChinoSlayz
Heimdallr
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,921
Damage
48,365
75,937
Taken
82,018
56,142
Mitigated
39,947
37,378
Healing
23,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,177
1,377
0
4,827
16,475
7,502
428
4,712
11,454
61,996
0
W
Sun Wukong
Beast4334Mode
Sun Wukong
11,049
2,584
0
3,745
11,597
11,281
445
4,452
7,053
0
68,797
L
11,210
117
1,477
3,636
11,379
4,126
0
6,352
4,978
65,179
0
W
Sylvanus
Telriel
Sylvanus
12,087
2,694
6,021
8,071
16,716
19,098
420
4,918
11,088
36,012
10,486
L
Artio
Ukaino
Artio
11,157
1,134
1,084
5,379
21,524
13,621
526
6,527
14,266
55,995
0
L
Bakasura
ZaneDarkfang
Bakasura
3,630
2,692
0
4,691
13,372
5,876
0
6,567
6,720
0
43,622
L
Bastet
epsimatcha
Bastet
10,842
1,797
0
4,670
22,165
11,634
0
12,407
9,660
3,624
41,204
W
Zhong Kui
its__CHAVEZ
Zhong Kui
16,118
2,571
147
8,909
16,058
12,332
298
5,574
9,933
72,131
0
W
Charybdis
wako88
Charybdis
11,490
5,431
308
5,350
15,091
5,929
5,177
2,655
12,119
0
77,362
L
Heimdallr
xChinoSlayz
Heimdallr
11,526
5,429
0
2,862
13,578
4,690
1,615
5,641
7,837
0
61,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,823
Gold Earned
45,494
546
Minions Killed
528
0
Camps Cleared
0
1,988,164
Distance Traveled
1,844,887
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,741
511
96
5
0
408,742
4
W
Sun Wukong
11,242
535
136
6
0
391,502
6
L
Ra
9,698
462
133
6
0
384,871
3
W
Sylvanus
10,158
484
69
3
0
402,164
3
L
Artio
9,029
430
113
5
0
366,495
3
L
Bakasura
8,701
414
110
5
0
406,496
6
L
Bastet
8,492
404
56
3
0
371,080
0
W
Zhong Kui
10,496
500
108
5
0
416,482
5
W
Charybdis
11,186
533
137
7
0
369,274
0
L
Heimdallr
9,574
456
116
6
0
315,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role