Player Matchup

Tsukuyomi
Tsukuyomi
FTP_Grizzlii
Tsukuyomi
Level 18
God Stats
2W - 5L
1,600 SR
Queue Stats
39W - 40L
1,376 Elo+
Solo
Nemesis
Nemesis
Mada_uwu
Nemesis
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 30L
1,478 Elo+
Solo
Olorun
Olorun
Rapboyem
Olorun
Level 7
God Stats
3W - 1L
1,884 SR
Queue Stats
8W - 11L
1,403 Elo+
Solo
Ganesha
Ganesha
WugglinGoblin
Ganesha
Level 21
God Stats
7W - 4L
1,563 SR
Queue Stats
54W - 48L
1,462 Elo+
Solo
Cu Chulainn
Cu Chulainn
chadspro1983
Cu Chulainn
Level 12
God Stats
0W - 3L
1,731 SR
Queue Stats
21W - 25L
1,512 Elo+
Solo
Team Averages
Level 14
1,656 SR
1,446 Elo+

VS

Team Averages
Level 20
1,478 SR
1,391 Elo+
Hun Batz
Hun Batz
Fugazi_Patek
Hun Batz
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 26L
1,530 Elo+
Solo
Tiamat
Tiamat
Incursio53
Tiamat
Level 27
God Stats
1W - 7L
1,138 SR
Queue Stats
47W - 53L
1,355 Elo+
Solo
Bakasura
Bakasura
Willrea11
Bakasura
Level 6
God Stats
3W - 2L
1,473 SR
Queue Stats
4W - 7L
1,176 Elo+
Solo
Danzaburou
Danzaburou
Wolfie6997
Danzaburou
Level 27
God Stats
13W - 12L
1,699 SR
Queue Stats
65W - 71L
1,488 Elo+
Solo
Fafnir
Fafnir
fire_reaper101
Fafnir
Level 21
God Stats
9W - 12L
1,578 SR
Queue Stats
10W - 12L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FTP_Grizzlii
Tsukuyomi
18
12 / 6 / 5
12,298
512
21,477
20,847
9,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Mada_uwu
Nemesis
15
4 / 10 / 8
9,764
407
9,097
18,740
7,778
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
Rapboyem
Olorun
13
5 / 7 / 9
9,426
393
14,164
17,074
7,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
14
0 / 4 / 12
9,942
414
7,601
27,755
27,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
chadspro1983
Cu Chulainn
15
3 / 4 / 4
10,148
423
14,044
20,052
22,515
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fugazi_Patek
Hun Batz
18
7 / 2 / 6
12,452
519
14,171
19,056
11,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Incursio53
Tiamat
18
6 / 7 / 12
12,364
515
17,908
18,837
11,315
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Willrea11
Bakasura
20
12 / 8 / 6
13,628
568
21,705
23,189
11,835
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Wolfie6997
Danzaburou
20
3 / 3 / 5
13,539
564
11,822
18,818
7,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 6 / 12
12,332
514
9,664
23,196
30,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
72
24
Kills
31
31
Deaths
26
38
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
FTP_Grizzlii
Tsukuyomi
12
6
5
2.42
W
Hun Batz
Fugazi_Patek
Hun Batz
7
2
6
5
W
Tiamat
Incursio53
Tiamat
6
7
12
1.71
L
Nemesis
Mada_uwu
Nemesis
4
10
8
0.8
L
Olorun
Rapboyem
Olorun
5
7
9
1.36
W
Bakasura
Willrea11
Bakasura
12
8
6
1.88
W
Danzaburou
Wolfie6997
Danzaburou
3
3
5
1.83
L
Ganesha
0
4
12
1.5
L
Cu Chulainn
chadspro1983
Cu Chulainn
3
4
4
1.25
W
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,383
Damage
75,270
104,468
Taken
103,096
74,116
Mitigated
72,862
20,029
Healing
31,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
FTP_Grizzlii
Tsukuyomi
21,477
7,724
0
4,901
20,847
9,174
200
4,764
16,013
0
66,232
W
Hun Batz
Fugazi_Patek
Hun Batz
14,171
3,022
0
4,717
19,056
11,766
927
2,938
16,118
10,686
65,771
W
Tiamat
Incursio53
Tiamat
17,908
1,084
285
4,430
18,837
11,315
1,206
5,158
13,679
70,002
0
L
Nemesis
Mada_uwu
Nemesis
9,097
4,439
0
1,062
18,740
7,778
537
6,145
12,165
0
32,173
L
Olorun
Rapboyem
Olorun
14,164
6,453
1,231
4,411
17,074
7,305
1,704
7,632
9,106
43,727
2,933
W
Bakasura
Willrea11
Bakasura
21,705
13,286
0
9,469
23,189
11,835
1,525
4,924
18,265
0
80,790
W
Danzaburou
Wolfie6997
Danzaburou
11,822
5,708
0
8,651
18,818
7,858
13,816
2,080
16,738
0
102,476
L
Ganesha
7,601
528
604
5,671
27,755
27,344
61
5,308
21,200
39,050
0
L
Cu Chulainn
chadspro1983
Cu Chulainn
14,044
1,925
704
1,445
20,052
22,515
1,673
5,688
13,244
14,780
47,317
W
9,664
3,275
0
3,860
23,196
30,088
305
8,104
15,092
27,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,578
Gold Earned
64,315
383
Minions Killed
577
0
Camps Cleared
0
2,101,152
Distance Traveled
2,217,228
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,298
512
97
4
0
410,845
3
W
Hun Batz
12,452
519
133
6
0
437,075
0
W
Tiamat
12,364
515
95
4
0
416,547
3
L
Nemesis
9,764
407
60
3
0
438,350
4
L
Olorun
9,426
393
80
3
0
388,635
0
W
Bakasura
13,628
568
162
7
0
518,027
1
W
Danzaburou
13,539
564
164
7
0
409,404
6
L
Ganesha
9,942
414
24
1
0
434,533
2
L
Cu Chulainn
10,148
423
122
5
0
428,789
1
W
Fafnir
12,332
514
23
1
0
436,175
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role