Player Matchup

Hercules
Hercules
Silver II
Bigboyy90
Hercules
Silver II
Level 147
God Stats
6W - 14L
1,572 SR
Queue Stats
81W - 130L
1,105 MMR
Party 1
Ares
Ares
Gold V
VazTheSav
Ares
Gold V
Level 140
God Stats
15W - 12L
1,651 SR
Queue Stats
65W - 98L
1,371 MMR
Party 1
Ra
Ra
Gold IV
weli48
Ra
Gold IV
Level 153
God Stats
1W - 1L
1,660 SR
Queue Stats
54W - 62L
1,391 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,628 SR
1,289 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,499 SR
1,261 MMR
Tyr
Tyr
Gold IV
Kasutho
Tyr
Gold IV
Level 151
God Stats
5W - 16L
1,518 SR
Queue Stats
493W - 529L
1,247 MMR
Party 2
Ymir
Ymir
Bronze II
LSmoke
Ymir
Bronze II
Level 98
God Stats
1W - 3L
1,488 SR
Queue Stats
5W - 14L
981 MMR
Solo
Hera
Hera
Gold II
llTanatoxll
Hera
Gold II
Level 145
God Stats
7W - 12L
1,491 SR
Queue Stats
300W - 336L
1,553 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bigboyy90
Hercules
15
5 / 0 / 10
11,491
638
16,521
17,808
17,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ares
16
8 / 0 / 7
12,998
722
14,422
19,941
24,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ra
15
2 / 3 / 12
11,477
638
14,715
15,263
8,019
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ScyllaGilgameshMorgan Le FayOdinDiscordia

VS

Bans
SobekArtioChironAthenaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
0 / 4 / 3
9,475
526
8,481
25,226
34,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
LSmoke
Ymir
14
2 / 5 / 1
9,781
543
11,361
18,530
17,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 6 / 1
9,723
540
17,347
10,565
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
15
Kills
3
3
Deaths
15
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bigboyy90
Hercules
5
0
10
10
L
Tyr
0
4
3
0.38
L
Ymir
LSmoke
Ymir
2
5
1
0.5
W
Ares
8
0
7
11.5
L
1
6
1
0.25
W
Ra
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,658
Damage
37,189
53,012
Taken
54,321
49,860
Mitigated
56,636
22,723
Healing
9,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bigboyy90
Hercules
16,521
5,786
0
5,527
17,808
17,687
609
8,326
9,482
0
31,195
L
Tyr
8,481
1,616
0
7,880
25,226
34,954
0
12,206
13,020
0
32,768
L
Ymir
LSmoke
Ymir
11,361
1,080
0
820
18,530
17,463
0
10,791
7,739
31,419
0
W
Ares
14,422
1,212
0
5,572
19,941
24,154
783
10,895
8,218
23,356
0
L
17,347
3,640
0
990
10,565
4,219
25
6,697
3,868
58,220
0
W
Ra
14,715
2,322
5,211
6,413
15,263
8,019
1,313
10,249
5,014
90,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,966
Gold Earned
28,979
198
Minions Killed
182
5
Camps Cleared
8
1,019,057
Distance Traveled
963,120
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,491
638
23
1
1
356,958
4
L
Tyr
9,475
526
36
2
3
342,153
1
L
Ymir
9,781
543
43
2
0
315,253
5
W
Ares
12,998
722
8
0
0
352,768
3
L
Hera
9,723
540
103
6
5
305,714
2
W
Ra
11,477
638
167
9
4
309,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role