Player Matchup

Nemesis
Nemesis
AcridGoldfish77
Nemesis
Level 86
God Stats
4W - 3L
1,469 SR
Queue Stats
252W - 346L
1,330 Elo+
Solo
Zeus
Zeus
Far-ReachingMic
Zeus
Level 85
God Stats
2W - 3L
1,731 SR
Queue Stats
44W - 44L
1,456 Elo+
Solo
Xing Tian
Xing Tian
Jugador90007865
Xing Tian
Level 87
God Stats
7W - 4L
1,557 SR
Queue Stats
88W - 100L
1,417 Elo+
Solo
Heimdallr
Heimdallr
Kiamantur
Heimdallr
Level 149
God Stats
1W - 3L
1,337 SR
Queue Stats
630W - 663L
1,445 Elo+
Solo
Ares
Ares
pierre7p
Ares
Level 100
God Stats
8W - 7L
1,614 SR
Queue Stats
191W - 206L
1,419 Elo+
Solo
Team Averages
Level 101
1,542 SR
1,413 Elo+

VS

Team Averages
Level 99
1,460 SR
1,401 Elo+
Olorun
Olorun
DOCLARSON
Olorun
Level 124
God Stats
47W - 35L
1,441 SR
Queue Stats
455W - 497L
1,422 Elo+
Solo
Ravana
Ravana
Is Seth Ok
Ravana
Level 107
God Stats
15W - 15L
1,438 SR
Queue Stats
414W - 432L
1,379 Elo+
Solo
Zeus
Zeus
MeruemD_Uchiha
Zeus
Level 78
God Stats
5W - 5L
1,411 SR
Queue Stats
436W - 429L
1,429 Elo+
Solo
Thor
Thor
MntDewMe69
Thor
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 126L
1,391 Elo+
Solo
Erlang Shen
Erlang Shen
demigod386
Erlang Shen
Level 100
God Stats
11W - 12L
1,508 SR
Queue Stats
125W - 125L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,102
510
2,434
6,408
1,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 0
5,136
514
1,071
4,720
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
Jugador90007865
Xing Tian
8
0 / 4 / 1
4,966
497
4,002
9,889
4,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Kiamantur
Heimdallr
7
1 / 3 / 1
4,859
486
4,614
5,154
1,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
10
2 / 0 / 0
5,465
547
3,938
6,855
5,040
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DOCLARSON
Olorun
10
4 / 0 / 1
6,678
668
3,465
3,731
1,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ravana
Is Seth Ok
Ravana
9
3 / 0 / 4
6,094
609
2,878
6,949
3,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
3 / 2 / 3
6,051
605
8,952
6,722
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
2 / 1 / 5
5,421
542
2,946
5,085
1,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
demigod386
Erlang Shen
11
0 / 1 / 1
6,180
618
3,381
5,929
2,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
12
13
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Olorun
DOCLARSON
Olorun
4
0
1
4.5
L
0
4
0
0
W
Ravana
Is Seth Ok
Ravana
3
0
4
5
L
Xing Tian
Jugador90007865
Xing Tian
0
4
1
0.13
L
Heimdallr
Kiamantur
Heimdallr
1
3
1
0.5
W
3
2
3
2.25
W
2
1
5
4.5
W
Erlang Shen
demigod386
Erlang Shen
0
1
1
0.5
L
Ares
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,059
Damage
21,622
33,026
Taken
28,416
14,091
Mitigated
10,792
7,931
Healing
12,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,434
1,218
0
594
6,408
1,870
0
1,300
5,108
0
33,256
W
Olorun
DOCLARSON
Olorun
3,465
1,843
0
1,772
3,731
1,569
1,018
420
3,311
28,866
3,933
L
1,071
0
0
927
4,720
1,433
985
1,848
2,872
25,647
0
W
Ravana
Is Seth Ok
Ravana
2,878
656
0
2,922
6,949
3,298
0
2,198
4,751
0
19,108
L
Xing Tian
Jugador90007865
Xing Tian
4,002
331
212
2,702
9,889
4,317
120
6,369
3,520
15,978
0
L
Heimdallr
Kiamantur
Heimdallr
4,614
2,856
395
401
5,154
1,431
0
2,382
2,772
0
17,484
W
8,952
3,658
0
3,637
6,722
1,835
27
2,291
4,431
36,775
0
W
2,946
637
0
1,594
5,085
1,525
119
1,173
3,912
0
18,607
W
Erlang Shen
demigod386
Erlang Shen
3,381
1,265
158
2,833
5,929
2,565
264
2,929
3,000
0
34,982
L
Ares
3,938
498
0
2,700
6,855
5,040
0
0
6,855
27,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,528
Gold Earned
30,424
241
Minions Killed
293
0
Camps Cleared
0
949,766
Distance Traveled
1,025,030
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,102
510
64
6
0
221,560
1
W
Olorun
6,678
668
76
8
0
192,490
1
L
Zeus
5,136
514
60
6
0
186,383
3
W
Ravana
6,094
609
33
3
0
231,316
0
L
Xing Tian
4,966
497
29
3
0
197,740
2
L
Heimdallr
4,859
486
40
4
0
155,314
1
W
Zeus
6,051
605
71
7
0
200,196
1
W
Thor
5,421
542
38
4
0
204,313
2
W
Erlang Shen
6,180
618
75
8
0
196,715
5
L
Ares
5,465
547
48
5
0
188,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role