Player Matchup

Chiron
Chiron
Death_Bringer545
Chiron
Level 19
God Stats
2W - 2L
1,599 SR
Queue Stats
17W - 42L
1,296 Elo+
Party 3
Fenrir
Fenrir
DeeeesFooo
Fenrir
Level 26
God Stats
5W - 16L
1,424 SR
Queue Stats
44W - 91L
1,275 Elo+
Party 3
Hera
Hera
HonestWeeb
Hera
Level 18
God Stats
0W - 6L
1,065 SR
Queue Stats
7W - 12L
1,185 Elo+
Party 1
Athena
Athena
Nomad-o-matic922
Athena
Level 21
God Stats
1W - 1L
1,640 SR
Queue Stats
7W - 17L
1,243 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RoverSZN
Morgan Le Fay
Level 54
God Stats
2W - 3L
1,134 SR
Queue Stats
24W - 33L
1,329 Elo+
Party 1
Team Averages
Level 28
1,372 SR
1,266 Elo+

VS

Team Averages
Level 18
1,472 SR
1,518 Elo+
Izanami
Izanami
 
Izanami
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
NotStonks3916
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
WoozyBell457041
Ratatoskr
Level 18
God Stats
1W - 1L
1,294 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Camazotz
Camazotz
chaoticRuiz7
Camazotz
Level 18
God Stats
1W - 1L
1,244 SR
Queue Stats
7W - 7L
1,497 Elo+
Solo
Heimdallr
Heimdallr
jsmurfin
Heimdallr
Level 16
God Stats
9W - 7L
1,822 SR
Queue Stats
47W - 25L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 4
10,180
443
10,375
18,564
5,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
DeeeesFooo
Fenrir
15
5 / 10 / 4
10,080
438
9,988
20,973
7,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
2 / 14 / 3
9,508
413
11,078
20,633
4,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 5 / 5
9,924
431
4,681
24,184
24,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
RoverSZN
Morgan Le Fay
17
9 / 7 / 2
11,517
501
20,053
19,288
6,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
16 / 4 / 3
13,883
604
24,923
23,271
7,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 4 / 11
10,767
468
5,966
16,766
17,949
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
WoozyBell457041
Ratatoskr
13
3 / 7 / 5
10,063
438
4,437
12,066
2,976
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
chaoticRuiz7
Camazotz
16
1 / 8 / 5
11,174
486
3,536
16,177
5,238
Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
jsmurfin
Heimdallr
20
25 / 2 / 6
16,378
712
42,315
24,096
11,069
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
75
22
Kills
45
45
Deaths
25
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
16
4
3
4.38
L
4
9
4
0.67
L
Fenrir
DeeeesFooo
Fenrir
5
10
4
0.7
L
2
14
3
0.25
L
2
5
5
0.9
W
0
4
11
1.38
L
Morgan Le Fay
RoverSZN
Morgan Le Fay
9
7
2
1.43
W
Ratatoskr
WoozyBell457041
Ratatoskr
3
7
5
0.79
W
Camazotz
chaoticRuiz7
Camazotz
1
8
5
0.44
W
Heimdallr
jsmurfin
Heimdallr
25
2
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,175
Damage
81,177
103,642
Taken
92,376
48,187
Mitigated
44,447
15,990
Healing
32,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
24,923
19,556
0
9,727
23,271
7,215
2,037
13,175
9,736
0
97,956
L
10,375
2,781
543
4,254
18,564
5,286
874
1,885
16,679
0
59,708
L
Fenrir
DeeeesFooo
Fenrir
9,988
2,170
0
4,322
20,973
7,980
670
1,933
19,037
0
50,237
L
11,078
3,784
81
3,444
20,633
4,235
1,265
1,064
19,569
55,509
0
L
4,681
684
0
657
24,184
24,617
306
820
23,364
25,708
0
W
5,966
164
0
1,694
16,766
17,949
207
4,521
12,155
27,512
0
L
Morgan Le Fay
RoverSZN
Morgan Le Fay
20,053
3,524
0
2,689
19,288
6,069
1,364
264
19,024
73,812
0
W
Ratatoskr
WoozyBell457041
Ratatoskr
4,437
1,239
0
1,129
12,066
2,976
990
2,913
9,153
0
31,984
W
Camazotz
chaoticRuiz7
Camazotz
3,536
1,134
148
4,305
16,177
5,238
2,139
7,605
8,572
0
44,280
W
Heimdallr
jsmurfin
Heimdallr
42,315
29,560
0
15,312
24,096
11,069
2,912
7,963
16,035
0
182,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,209
Gold Earned
62,265
437
Minions Killed
516
0
Camps Cleared
0
2,160,716
Distance Traveled
2,072,002
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,883
604
121
5
0
378,702
0
L
Chiron
10,180
443
90
4
0
427,248
2
L
Fenrir
10,080
438
73
3
0
543,821
2
L
Hera
9,508
413
106
5
0
338,060
6
L
Athena
9,924
431
36
2
0
487,153
1
W
Geb
10,767
468
39
2
0
444,765
0
L
Morgan Le Fay
11,517
501
132
6
0
364,434
4
W
Ratatoskr
10,063
438
47
2
0
460,570
0
W
Camazotz
11,174
486
85
4
0
379,876
3
W
Heimdallr
16,378
712
224
10
0
408,089
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role