Player Matchup

Ra
Ra
JsKronos
Ra
Level 26
God Stats
1W - 7L
1,184 SR
Queue Stats
174W - 194L
1,514 Elo+
Solo
Set
Set
Leviatan2008
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,693 Elo+
Solo
Nike
Nike
St__Dominic
Nike
Level 28
God Stats
7W - 6L
1,562 SR
Queue Stats
61W - 77L
1,483 Elo+
Solo
Ares
Ares
TRAY_POUND513
Ares
Level 28
God Stats
2W - 4L
1,655 SR
Queue Stats
49W - 37L
1,663 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bigjimboy1989
Ah Muzen Cab
Level 21
God Stats
0W - 1L
1,591 SR
Queue Stats
40W - 20L
1,661 Elo+
Solo
Team Averages
Level 22
1,498 SR
1,603 Elo+

VS

Team Averages
Level 22
1,608 SR
1,576 Elo+
Thor
Thor
Ilovemanmeat
Thor
Level 18
God Stats
4W - 3L
1,365 SR
Queue Stats
87W - 38L
1,778 Elo+
Party 1
Medusa
Medusa
MANSCAPED
Medusa
Level 25
God Stats
6W - 1L
1,903 SR
Queue Stats
133W - 38L
1,796 Elo+
Party 1
Geb
Geb
iConic_Raw_
Geb
Level 23
God Stats
5W - 3L
1,772 SR
Queue Stats
42W - 30L
1,527 Elo+
Solo
Freya
Freya
qcdn
Freya
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,454 Elo+
Solo
Achilles
Achilles
secretlygay
Achilles
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,517
352
147
727
126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

3
0 / 6 / 0
3,828
383
537
5,297
1,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 0
4,881
488
2,451
6,512
3,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

9
1 / 4 / 0
5,422
542
2,696
8,225
6,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
bigjimboy1989
Ah Muzen Cab
8
0 / 5 / 0
4,606
461
1,599
6,792
1,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 1
6,506
651
3,821
6,255
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
MANSCAPED
Medusa
11
3 / 0 / 4
6,495
650
5,592
5,092
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 3
6,240
624
595
2,648
1,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
qcdn
Freya
10
3 / 0 / 5
6,081
608
2,959
4,087
1,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
secretlygay
Achilles
11
4 / 0 / 0
6,430
643
4,108
5,786
2,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
19
20
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
L
0
1
0
0
L
0
6
0
0
W
Medusa
MANSCAPED
Medusa
3
0
4
5
L
0
4
0
0
L
1
4
0
0.25
L
Ah Muzen Cab
bigjimboy1989
Ah Muzen Cab
0
5
0
0
W
3
0
3
4.5
W
Freya
qcdn
Freya
3
0
5
5.5
W
Achilles
secretlygay
Achilles
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,430
Damage
17,075
27,553
Taken
23,868
12,258
Mitigated
10,627
4,208
Healing
9,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,821
1,041
0
2,581
6,255
2,143
0
1,895
4,292
0
31,299
L
147
0
0
200
727
126
0
150
577
2,042
0
L
537
218
0
866
5,297
1,024
0
398
4,899
0
8,412
W
Medusa
MANSCAPED
Medusa
5,592
2,504
0
2,215
5,092
1,839
803
467
4,625
0
43,090
L
2,451
324
0
1,035
6,512
3,541
0
1,029
5,154
3,400
18,975
L
2,696
164
0
968
8,225
6,336
0
612
7,531
25,443
0
L
Ah Muzen Cab
bigjimboy1989
Ah Muzen Cab
1,599
357
0
1,139
6,792
1,231
0
1,038
5,754
0
21,846
W
595
63
0
613
2,648
1,881
248
90
2,558
16,691
0
W
Freya
qcdn
Freya
2,959
1,141
0
2,530
4,087
1,845
640
487
3,539
22,652
4,126
W
Achilles
secretlygay
Achilles
4,108
1,238
0
1,870
5,786
2,919
829
509
5,064
0
26,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,254
Gold Earned
31,752
162
Minions Killed
316
0
Camps Cleared
0
700,910
Distance Traveled
989,050
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,506
651
68
7
0
202,765
0
L
Ra
3,517
352
5
1
0
17,691
0
L
Set
3,828
383
17
2
0
177,608
1
W
Medusa
6,495
650
95
10
0
192,472
2
L
Nike
4,881
488
56
6
0
166,429
0
L
Ares
5,422
542
42
4
0
183,310
2
L
Ah Muzen Cab
4,606
461
42
4
0
155,872
0
W
Geb
6,240
624
27
3
0
240,937
0
W
Freya
6,081
608
61
6
0
167,423
2
W
Achilles
6,430
643
65
7
0
185,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role