Player Matchup

Mercury
Mercury
Masters
Barrilito
Mercury
Masters
Level 107
God Stats
22W - 23L
1,608 SR
Queue Stats
505W - 479L
2,706 MMR
Solo
Fafnir
Fafnir
Diamond I
Belbeth
Fafnir
Diamond I
Level 159
God Stats
17W - 6L
1,839 SR
Queue Stats
56W - 29L
2,891 MMR
Party 1
Ullr
Ullr
Masters
Nottory
Ullr
Masters
Level 157
God Stats
13W - 5L
1,847 SR
Queue Stats
249W - 228L
2,891 MMR
Party 1
Anhur
Anhur
Masters
Ozeiros
Anhur
Masters
Level 160
God Stats
20W - 17L
1,763 SR
Queue Stats
382W - 278L
2,851 MMR
Party 2
King Arthur
King Arthur
Masters
francociccale
King Arthur
Masters
Level 124
God Stats
81W - 63L
1,632 SR
Queue Stats
491W - 473L
2,645 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 141
1,738 SR
2,797 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 130
1,594 SR
2,562 MMR
Skadi
Skadi
Masters
 
Skadi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Masters
CountryEmpress
Hercules
Masters
Level 93
God Stats
48W - 60L
1,510 SR
Queue Stats
514W - 519L
2,742 MMR
Solo
Arachne
Arachne
Masters
HeNoobLouis
Arachne
Masters
Level 90
God Stats
18W - 9L
1,702 SR
Queue Stats
141W - 89L
3,087 MMR
Solo
Neith
Neith
Masters
MisterRobott
Neith
Masters
Level 157
God Stats
4W - 1L
1,636 SR
Queue Stats
506W - 480L
2,670 MMR
Solo
Guan Yu
Guan Yu
Masters
xMartchelo
Guan Yu
Masters
Level 148
God Stats
9W - 5L
1,623 SR
Queue Stats
428W - 421L
2,812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Barrilito
Mercury
6
2 / 1 / 2
3,944
789
1,364
2,489
451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
Belbeth
Fafnir
5
1 / 1 / 0
3,405
681
1,145
3,375
1,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
Nottory
Ullr
5
1 / 2 / 1
3,460
692
1,160
3,421
635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Ozeiros
Anhur
3
0 / 1 / 1
2,830
566
752
2,066
257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
francociccale
King Arthur
6
1 / 1 / 1
3,622
724
1,619
2,843
1,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
SetGebCliodhna

VS

Bans
MulanAthenaNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
1 / 0 / 1
3,649
730
2,141
1,723
355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
5
0 / 1 / 5
3,392
678
1,810
2,998
687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
HeNoobLouis
Arachne
5
1 / 2 / 0
3,655
731
2,004
3,679
1,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
4 / 1 / 0
4,095
819
2,807
2,183
464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
xMartchelo
Guan Yu
6
0 / 1 / 1
3,343
669
498
1,988
562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
5
Kills
6
6
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
1
1.5
L
Mercury
Barrilito
Mercury
2
1
2
3
L
Fafnir
Belbeth
Fafnir
1
1
0
1
W
Hercules
0
1
5
2.5
W
Arachne
HeNoobLouis
Arachne
1
2
0
0.5
W
4
1
0
4
L
Ullr
Nottory
Ullr
1
2
1
0.75
L
Anhur
Ozeiros
Anhur
0
1
1
0.5
L
King Arthur
francociccale
King Arthur
1
1
1
1.5
W
Guan Yu
xMartchelo
Guan Yu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,040
Damage
9,260
14,194
Taken
12,571
4,276
Mitigated
3,275
4,834
Healing
6,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,141
809
0
1,381
1,723
355
0
564
1,159
0
15,746
L
Mercury
Barrilito
Mercury
1,364
843
0
378
2,489
451
0
0
2,489
0
14,084
L
Fafnir
Belbeth
Fafnir
1,145
295
0
1,515
3,375
1,812
0
0
3,375
4,065
0
W
Hercules
1,810
731
0
1,899
2,998
687
0
412
2,586
0
7,128
W
Arachne
HeNoobLouis
Arachne
2,004
920
0
1,773
3,679
1,207
0
0
3,430
0
12,085
W
2,807
1,706
0
928
2,183
464
0
169
2,014
0
17,289
L
Ullr
Nottory
Ullr
1,160
531
0
786
3,421
635
0
0
3,421
0
11,033
L
Anhur
Ozeiros
Anhur
752
440
0
1,109
2,066
257
0
0
2,066
0
5,793
L
King Arthur
francociccale
King Arthur
1,619
297
0
1,046
2,843
1,121
0
0
2,843
0
12,799
W
Guan Yu
xMartchelo
Guan Yu
498
169
0
894
1,988
562
0
0
1,988
0
9,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,261
Gold Earned
18,134
117
Minions Killed
145
0
Camps Cleared
0
471,230
Distance Traveled
537,230
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,649
730
38
8
0
108,715
2
L
Mercury
3,944
789
35
7
0
109,260
1
L
Fafnir
3,405
681
7
1
0
92,067
1
W
Hercules
3,392
678
11
2
0
106,918
1
W
Arachne
3,655
731
31
6
0
112,415
1
W
Neith
4,095
819
34
7
0
95,569
0
L
Ullr
3,460
692
24
5
0
102,227
3
L
Anhur
2,830
566
15
3
0
50,001
0
L
King Arthur
3,622
724
36
7
0
117,675
3
W
Guan Yu
3,343
669
31
6
0
113,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role