Player Matchup

Artemis
Artemis
Creiscold
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
LoboIsHere
Tyr
Level 26
God Stats
9W - 10L
1,267 SR
Queue Stats
49W - 54L
1,350 Elo+
Party 3
Da Ji
Da Ji
Superpanys
Da Ji
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,323 Elo+
Party 3
Ymir
Ymir
Vixën
Ymir
Level 3
God Stats
1W - 0L
1,792 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
Watthanasetsiri
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 14
1,512 SR
1,435 Elo+

VS

Team Averages
Level 22
1,483 SR
1,399 Elo+
Bellona
Bellona
Athena17037390
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,422 Elo+
Party 2
Odin
Odin
CAYSER_61
Odin
Level 24
God Stats
0W - 1L
1,446 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Fabishow1234
Jormungandr
Level 27
God Stats
0W - 1L
1,602 SR
Queue Stats
11W - 10L
1,314 Elo+
Solo
Chang'e
Chang'e
FadedFungus4241
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,363 Elo+
Party 2
The Morrigan
The Morrigan
Vinicius GD2440
The Morrigan
Level 24
God Stats
1W - 2L
1,367 SR
Queue Stats
26W - 30L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Creiscold
Artemis
16
18 / 0 / 4
11,740
691
15,424
4,444
1,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 0 / 3
9,868
580
5,169
7,968
9,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
13
2 / 2 / 2
8,813
518
1,069
10,689
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Vixën
Ymir
13
5 / 0 / 14
9,431
555
4,162
6,257
6,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 1 / 8
11,311
665
12,742
11,497
4,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,275
428
3,586
9,209
6,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
12
1 / 5 / 2
7,537
443
4,194
11,276
6,852
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Fabishow1234
Jormungandr
10
0 / 11 / 1
6,412
377
1,862
14,305
4,547
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 9 / 0
5,983
352
1,178
11,155
2,554
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
Vinicius GD2440
The Morrigan
12
1 / 6 / 1
7,302
430
4,486
10,688
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
33
Kills
3
3
Deaths
33
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Odin
1
5
2
0.4
W
Artemis
Creiscold
Artemis
18
0
4
20
L
Jormungandr
Fabishow1234
Jormungandr
0
11
1
0.05
L
0
9
0
0
W
2
0
3
3.5
W
Da Ji
2
2
2
1.5
L
The Morrigan
Vinicius GD2440
The Morrigan
1
6
1
0.25
W
Ymir
Vixën
Ymir
5
0
14
12
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,566
Damage
15,306
40,855
Taken
56,633
25,384
Mitigated
23,799
15,938
Healing
8,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,586
555
0
2,207
9,209
6,598
0
1,765
7,136
2,986
26,346
L
Odin
4,194
1,343
0
1,685
11,276
6,852
270
6,257
4,927
0
23,930
W
Artemis
Creiscold
Artemis
15,424
7,703
0
1,246
4,444
1,688
2,973
1,469
2,975
0
67,005
L
Jormungandr
Fabishow1234
Jormungandr
1,862
514
0
0
14,305
4,547
256
1,676
12,629
21,442
0
L
1,178
472
377
1,173
11,155
2,554
547
5,233
5,922
16,115
0
W
5,169
1,012
0
3,665
7,968
9,096
1,487
1,993
5,975
0
37,664
W
Da Ji
1,069
412
0
2,893
10,689
3,843
86
506
10,183
0
39,653
L
The Morrigan
Vinicius GD2440
The Morrigan
4,486
1,604
0
2,783
10,688
3,248
0
2,710
7,722
49,727
629
W
Ymir
Vixën
Ymir
4,162
697
0
604
6,257
6,094
0
1,319
4,938
34,580
0
W
12,742
7,439
757
6,773
11,497
4,663
2,504
3,117
8,380
95,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,163
Gold Earned
34,509
470
Minions Killed
268
0
Camps Cleared
0
1,547,491
Distance Traveled
1,379,358
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,275
428
67
4
0
301,817
5
L
Odin
7,537
443
49
3
0
293,744
1
W
Artemis
11,740
691
104
6
0
293,212
0
L
Jormungandr
6,412
377
46
3
0
218,692
1
L
Chang'e
5,983
352
22
1
0
290,690
0
W
Tyr
9,868
580
98
6
0
316,194
5
W
Da Ji
8,813
518
82
5
0
358,661
0
L
The Morrigan
7,302
430
84
5
0
274,415
4
W
Ymir
9,431
555
39
2
0
271,830
3
W
Olorun
11,311
665
147
9
0
307,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role