Player Matchup

Mulan
Mulan
Brazen_Viperx
Mulan
Level 6
God Stats
1W - 8L
1,327 SR
Queue Stats
4W - 15L
1,267 Elo+
Party 3
Thor
Thor
Mayeru
Thor
Level 10
God Stats
0W - 2L
1,270 SR
Queue Stats
7W - 13L
1,283 Elo+
Party 1
Olorun
Olorun
Nasthercap
Olorun
Level 11
God Stats
3W - 11L
1,254 SR
Queue Stats
7W - 16L
1,243 Elo+
Party 1
Neith
Neith
Yockie
Neith
Level 7
God Stats
1W - 4L
1,362 SR
Queue Stats
5W - 11L
1,275 Elo+
Party 1
Arachne
Arachne
x7DS-Meliodas
Arachne
Level 17
God Stats
8W - 12L
1,385 SR
Queue Stats
41W - 61L
1,277 Elo+
Party 3
Team Averages
Level 10
1,320 SR
1,269 Elo+

VS

Team Averages
Level 15
1,582 SR
1,444 Elo+
Ymir
Ymir
Minix92
Ymir
Level 7
God Stats
5W - 1L
1,768 SR
Queue Stats
5W - 2L
1,525 Elo+
Party 2
Neith
Neith
Mrdahl
Neith
Level 16
God Stats
4W - 1L
1,730 SR
Queue Stats
7W - 7L
1,391 Elo+
Party 2
Anhur
Anhur
Nasgrev92
Anhur
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,391 Elo+
Party 2
Guan Yu
Guan Yu
hunterx100
Guan Yu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4
Hun Batz
Hun Batz
kermielikes69
Hun Batz
Level 18
God Stats
4W - 4L
1,411 SR
Queue Stats
24W - 27L
1,412 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 9
11,128
397
12,668
24,379
20,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thor
Mayeru
Thor
18
4 / 11 / 6
11,659
416
13,371
22,598
6,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Nasthercap
Olorun
19
7 / 12 / 8
13,284
474
15,456
25,981
6,251
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Yockie
Neith
18
3 / 13 / 7
12,106
432
12,300
21,482
7,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
19
10 / 5 / 6
12,801
457
21,876
25,920
10,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Minix92
Ymir
18
10 / 3 / 12
14,404
514
11,324
28,377
47,537
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
Mrdahl
Neith
18
7 / 6 / 14
13,579
485
15,342
17,603
8,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Nasgrev92
Anhur
20
24 / 3 / 5
18,764
670
40,283
29,517
14,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
hunterx100
Guan Yu
18
1 / 7 / 9
12,296
439
9,396
27,467
19,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hun Batz
kermielikes69
Hun Batz
20
6 / 9 / 8
14,218
508
22,907
24,173
11,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
96
26
Kills
48
48
Deaths
28
36
Assists
48
Player
Kills
Deaths
Assists
KDA
L
2
7
9
0.93
L
Thor
Mayeru
Thor
4
11
6
0.64
W
Ymir
Minix92
Ymir
10
3
12
5.33
W
Neith
Mrdahl
Neith
7
6
14
2.33
W
Anhur
Nasgrev92
Anhur
24
3
5
8.83
L
Olorun
Nasthercap
Olorun
7
12
8
0.92
L
Neith
Yockie
Neith
3
13
7
0.5
W
Guan Yu
hunterx100
Guan Yu
1
7
9
0.79
W
Hun Batz
kermielikes69
Hun Batz
6
9
8
1.11
L
Arachne
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,671
Damage
99,252
120,360
Taken
127,137
50,788
Mitigated
101,382
17,745
Healing
38,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,668
1,732
0
2,445
24,379
20,177
797
2,482
21,450
10,318
39,285
L
Thor
Mayeru
Thor
13,371
2,149
0
1,058
22,598
6,462
0
3,713
18,782
0
55,745
W
Ymir
Minix92
Ymir
11,324
3,126
0
2,712
28,377
47,537
976
4,867
23,383
43,740
0
W
Neith
Mrdahl
Neith
15,342
7,116
0
4,032
17,603
8,554
4,682
3,771
13,832
0
90,090
W
Anhur
Nasgrev92
Anhur
40,283
20,980
0
18,797
29,517
14,488
5,370
3,248
26,082
0
210,542
L
Olorun
Nasthercap
Olorun
15,456
8,686
816
6,853
25,981
6,251
606
1,526
24,319
61,336
0
L
Neith
Yockie
Neith
12,300
4,310
0
1,628
21,482
7,285
0
2,562
18,920
0
61,544
W
Guan Yu
hunterx100
Guan Yu
9,396
1,299
812
7,709
27,467
19,490
1,598
3,982
23,092
0
47,157
W
Hun Batz
kermielikes69
Hun Batz
22,907
4,973
0
4,715
24,173
11,313
122
6,619
17,138
0
84,478
L
Arachne
21,876
13,139
0
4,945
25,920
10,613
2,013
1,201
24,165
0
80,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,978
Gold Earned
73,261
442
Minions Killed
638
0
Camps Cleared
0
2,222,364
Distance Traveled
2,476,166
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,128
397
74
3
0
446,718
0
L
Thor
11,659
416
45
2
0
413,865
2
W
Ymir
14,404
514
64
2
0
475,380
0
W
Neith
13,579
485
125
4
0
423,338
0
W
Anhur
18,764
670
269
10
0
517,351
4
L
Olorun
13,284
474
104
4
0
473,065
11
L
Neith
12,106
432
109
4
0
401,732
2
W
Guan Yu
12,296
439
70
3
0
530,945
0
W
Hun Batz
14,218
508
110
4
0
529,152
0
L
Arachne
12,801
457
110
4
0
486,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role