Player Matchup

Neith
Neith
Cinexx
Neith
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 18L
1,846 Elo+
Solo
Ganesha
Ganesha
HOMIEDG
Ganesha
Level 99
God Stats
1W - 2L
1,262 SR
Queue Stats
132W - 121L
1,562 Elo+
Party 1
Susano
Susano
HarleyBombz
Susano
Level 80
God Stats
4W - 9L
1,471 SR
Queue Stats
150W - 113L
1,573 Elo+
Party 1
Chaac
Chaac
RiceNoodleCake
Chaac
Level 109
God Stats
1W - 2L
1,367 SR
Queue Stats
256W - 198L
1,561 Elo+
Party 1
Olorun
Olorun
maybeDaka
Olorun
Level 143
God Stats
0W - 4L
1,176 SR
Queue Stats
216W - 170L
1,530 Elo+
Party 1
Team Averages
Level 106
1,355 SR
1,614 Elo+

VS

Team Averages
Level 121
1,615 SR
1,549 Elo+
Olorun
Olorun
AtomicBombTom
Olorun
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,567 Elo+
Party 3
Khepri
Khepri
Ragingtatertots
Khepri
Level 126
God Stats
1W - 0L
1,875 SR
Queue Stats
100W - 92L
1,527 Elo+
Party 2
Gilgamesh
Gilgamesh
Wswalker
Gilgamesh
Level 105
God Stats
29W - 18L
1,631 SR
Queue Stats
88W - 73L
1,533 Elo+
Solo
Jormungandr
Jormungandr
ZeblinHost
Jormungandr
Level 149
God Stats
3W - 2L
1,482 SR
Queue Stats
122W - 102L
1,556 Elo+
Party 2
Loki
Loki
fleaflicker101
Loki
Level 66
God Stats
2W - 2L
1,586 SR
Queue Stats
35W - 33L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cinexx
Neith
15
2 / 7 / 4
9,019
601
9,506
12,008
5,410
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
HOMIEDG
Ganesha
15
0 / 3 / 7
9,193
613
5,958
12,942
15,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
16
2 / 2 / 4
9,458
631
11,980
14,329
6,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 1 / 6
9,627
642
15,613
22,480
27,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
maybeDaka
Olorun
16
2 / 9 / 4
9,780
652
14,946
18,783
8,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 8
13,052
870
20,390
17,741
9,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
1 / 2 / 10
10,808
721
7,560
15,230
18,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Wswalker
Gilgamesh
17
4 / 1 / 9
11,013
734
16,396
16,220
18,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
ZeblinHost
Jormungandr
18
5 / 0 / 9
11,317
754
16,654
12,794
16,184
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 2 / 6
11,452
763
12,434
11,276
5,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
8
Kills
22
22
Deaths
8
25
Assists
42
Player
Kills
Deaths
Assists
KDA
W
8
3
8
4
L
Neith
Cinexx
Neith
2
7
4
0.57
L
Ganesha
HOMIEDG
Ganesha
0
3
7
1.17
L
Susano
2
2
4
2
W
1
2
10
3
L
2
1
6
5
W
Gilgamesh
Wswalker
Gilgamesh
4
1
9
8.5
W
Jormungandr
ZeblinHost
Jormungandr
5
0
9
9.5
W
4
2
6
3.5
L
Olorun
maybeDaka
Olorun
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,003
Damage
73,434
80,542
Taken
73,261
62,293
Mitigated
69,114
14,595
Healing
24,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,390
13,575
2,722
8,485
17,741
9,912
2,803
5,817
11,924
66,919
0
L
Neith
Cinexx
Neith
9,506
7,087
0
1,076
12,008
5,410
0
6,832
5,136
0
26,970
L
Ganesha
HOMIEDG
Ganesha
5,958
550
174
1,541
12,942
15,145
0
7,107
5,635
20,593
0
L
Susano
11,980
1,192
0
1,965
14,329
6,360
0
9,264
4,884
0
25,788
W
7,560
834
824
3,407
15,230
18,570
299
5,596
9,634
18,180
0
L
15,613
1,806
0
6,018
22,480
27,078
0
12,708
9,025
1,627
40,394
W
Gilgamesh
Wswalker
Gilgamesh
16,396
3,024
0
4,646
16,220
18,889
341
4,639
11,581
8,991
25,652
W
Jormungandr
ZeblinHost
Jormungandr
16,654
3,165
111
4,046
12,794
16,184
312
3,220
9,574
46,387
0
W
12,434
2,912
0
471
11,276
5,559
1,572
1,733
9,543
0
55,937
L
Olorun
maybeDaka
Olorun
14,946
6,809
324
3,497
18,783
8,300
704
12,129
6,399
40,349
3,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,077
Gold Earned
57,642
266
Minions Killed
376
4
Camps Cleared
11
1,379,411
Distance Traveled
1,417,864
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,052
870
136
9
3
257,714
1
L
Neith
9,019
601
51
3
0
226,021
0
L
Ganesha
9,193
613
6
0
0
283,285
0
L
Susano
9,458
631
50
3
2
335,662
2
W
Khepri
10,808
721
17
1
1
265,256
0
L
Chaac
9,627
642
71
5
1
320,255
3
W
Gilgamesh
11,013
734
56
4
3
300,845
3
W
Jormungandr
11,317
754
85
6
0
299,662
0
W
Loki
11,452
763
82
5
4
294,387
0
L
Olorun
9,780
652
88
6
1
214,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role