Player Matchup

Tiamat
Tiamat
AlfredZbutler
Tiamat
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 4L
1,820 Elo+
Party 2
Izanami
Izanami
Laurelayne
Izanami
Level 28
God Stats
97W - 93L
1,533 SR
Queue Stats
147W - 146L
1,509 Elo+
Solo
Thanatos
Thanatos
NeverImproving
Thanatos
Level 18
God Stats
9W - 3L
1,679 SR
Queue Stats
33W - 17L
1,626 Elo+
Party 2
Cthulhu
Cthulhu
bigtiddies45
Cthulhu
Level 28
God Stats
3W - 1L
1,679 SR
Queue Stats
77W - 48L
1,663 Elo+
Party 2
Gilgamesh
Gilgamesh
zbkill
Gilgamesh
Level 78
God Stats
8W - 6L
1,628 SR
Queue Stats
83W - 52L
1,607 Elo+
Party 2
Team Averages
Level 34
1,604 SR
1,645 Elo+

VS

Team Averages
Level 15
1,545 SR
1,497 Elo+
Skadi
Skadi
HercisBad
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,522 Elo+
Party 1
Nemesis
Nemesis
LecheDeCarton
Nemesis
Level 7
God Stats
8W - 11L
1,569 SR
Queue Stats
11W - 11L
1,538 Elo+
Party 3
Da Ji
Da Ji
Mesquaki
Da Ji
Level 7
God Stats
12W - 16L
1,527 SR
Queue Stats
15W - 20L
1,501 Elo+
Party 1
Yemoja
Yemoja
Pusois
Yemoja
Level 15
God Stats
8W - 9L
1,528 SR
Queue Stats
13W - 13L
1,522 Elo+
Solo
Sol
Sol
juancho231
Sol
Level 27
God Stats
1W - 2L
1,601 SR
Queue Stats
21W - 21L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 30
14,580
1,122
20,320
12,092
9,669
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Laurelayne
Izanami
20
4 / 3 / 27
13,080
1,006
18,180
12,096
6,286
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
20
15 / 4 / 19
15,034
1,156
18,699
12,291
4,963
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
bigtiddies45
Cthulhu
20
10 / 5 / 24
15,334
1,180
31,359
34,562
37,692
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
zbkill
Gilgamesh
20
7 / 2 / 25
13,793
1,061
19,754
20,443
22,959
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
HercisBad
Skadi
19
4 / 6 / 7
12,995
1,000
25,389
20,084
6,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
18
1 / 11 / 7
11,349
873
10,884
22,174
8,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
Mesquaki
Da Ji
19
7 / 10 / 5
13,281
1,022
16,234
23,199
8,848
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Pusois
Yemoja
19
1 / 8 / 12
12,157
935
13,884
22,398
12,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 9 / 6
13,097
1,007
14,648
23,332
7,208
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
54
44
Kills
17
17
Deaths
44
125
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
3
30
7.67
L
Skadi
HercisBad
Skadi
4
6
7
1.25
W
Izanami
Laurelayne
Izanami
4
3
27
5.83
L
Nemesis
1
11
7
0.41
L
Da Ji
Mesquaki
Da Ji
7
10
5
0.95
W
Thanatos
15
4
19
6.13
L
Yemoja
Pusois
Yemoja
1
8
12
0.88
W
Cthulhu
bigtiddies45
Cthulhu
10
5
24
4.4
L
4
9
6
0.78
W
Gilgamesh
zbkill
Gilgamesh
7
2
25
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,312
Damage
81,039
91,484
Taken
111,187
81,569
Mitigated
43,431
23,729
Healing
12,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,320
1,080
1,554
2,731
12,092
9,669
0
3,104
8,988
37,889
0
L
Skadi
HercisBad
Skadi
25,389
14,459
0
373
20,084
6,896
0
10,703
9,091
0
55,250
W
Izanami
Laurelayne
Izanami
18,180
10,527
0
101
12,096
6,286
0
2,073
10,023
0
39,433
L
Nemesis
10,884
5,557
0
1,442
22,174
8,401
0
7,916
13,979
0
24,368
L
Da Ji
Mesquaki
Da Ji
16,234
5,041
0
613
23,199
8,848
0
8,242
14,779
0
21,745
W
Thanatos
18,699
5,092
0
8,747
12,291
4,963
0
3,330
8,727
0
27,077
L
Yemoja
Pusois
Yemoja
13,884
2,050
4,756
1,090
22,398
12,078
0
12,727
9,554
31,876
0
W
Cthulhu
bigtiddies45
Cthulhu
31,359
359
639
8,405
34,562
37,692
0
15,746
18,816
61,558
0
L
14,648
5,640
0
3,974
23,332
7,208
0
13,515
9,329
51,159
0
W
Gilgamesh
zbkill
Gilgamesh
19,754
4,790
211
1,341
20,443
22,959
0
4,279
16,164
9,049
32,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,821
Gold Earned
62,879
223
Minions Killed
225
9
Camps Cleared
8
1,333,010
Distance Traveled
1,184,236
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,580
1,122
35
3
1
276,486
0
L
Skadi
12,995
1,000
78
6
1
235,174
2
W
Izanami
13,080
1,006
63
5
4
222,816
2
L
Nemesis
11,349
873
24
2
1
248,556
0
L
Da Ji
13,281
1,022
14
1
2
237,913
0
W
Thanatos
15,034
1,156
23
2
0
284,753
2
L
Yemoja
12,157
935
34
3
2
237,353
0
W
Cthulhu
15,334
1,180
62
5
0
271,570
0
L
Sol
13,097
1,007
75
6
2
225,240
0
W
Gilgamesh
13,793
1,061
40
3
4
277,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role