Player Matchup

Hel
Hel
CannonPlayz
Hel
Level 48
God Stats
15W - 36L
1,496 SR
Queue Stats
64W - 209L
1,252 Elo+
Party 1
Da Ji
Da Ji
Stranger1234443
Da Ji
Level 98
God Stats
3W - 2L
1,536 SR
Queue Stats
218W - 474L
1,327 Elo+
Party 1
Cthulhu
Cthulhu
Wolffish333
Cthulhu
Level 29
God Stats
11W - 19L
1,372 SR
Queue Stats
68W - 135L
1,321 Elo+
Party 1
Team Averages
Level 58
1,468 SR
1,300 Elo+

VS

Team Averages
Level 61
1,490 SR
1,337 Elo+
Danzaburou
Danzaburou
RadicalDevin
Danzaburou
Level 93
God Stats
0W - 3L
1,451 SR
Queue Stats
220W - 316L
1,340 Elo+
Party 2
Nu Wa
Nu Wa
Sakuradoll
Nu Wa
Level 75
God Stats
14W - 10L
1,408 SR
Queue Stats
194W - 293L
1,292 Elo+
Party 2
Cthulhu
Cthulhu
jordistar
Cthulhu
Level 16
God Stats
2W - 2L
1,613 SR
Queue Stats
14W - 23L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 6
6,578
731
2,991
4,903
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 0 / 3
7,824
869
4,251
4,660
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Wolffish333
Cthulhu
10
1 / 0 / 7
6,551
728
3,513
10,064
8,017
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RadicalDevin
Danzaburou
9
1 / 7 / 0
5,696
633
7,068
9,796
3,309
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
9
0 / 2 / 1
5,510
612
2,934
2,343
589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
jordistar
Cthulhu
4
0 / 0 / 0
5,128
570
940
844
341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Danzaburou
RadicalDevin
Danzaburou
1
7
0
0.14
L
Nu Wa
0
2
1
0.25
W
6
0
3
7.5
W
Cthulhu
Wolffish333
Cthulhu
1
0
7
4.5
L
Cthulhu
jordistar
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,755
Damage
10,942
19,627
Taken
12,983
11,389
Mitigated
4,239
10,830
Healing
2,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,991
277
3,426
2,614
4,903
1,534
441
1,036
3,867
13,065
0
L
Danzaburou
RadicalDevin
Danzaburou
7,068
2,535
0
2,351
9,796
3,309
0
4,891
4,905
0
19,390
L
Nu Wa
2,934
796
39
225
2,343
589
0
1,465
878
7,554
0
W
4,251
413
0
1,543
4,660
1,838
0
1,192
3,468
0
29,154
W
Cthulhu
Wolffish333
Cthulhu
3,513
144
429
2,818
10,064
8,017
276
2,415
7,649
18,313
0
L
Cthulhu
jordistar
Cthulhu
940
176
0
168
844
341
0
245
599
940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,953
Gold Earned
16,334
125
Minions Killed
32
9
Camps Cleared
0
505,464
Distance Traveled
279,039
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,578
731
38
4
0
164,221
0
L
Danzaburou
5,696
633
26
3
0
131,687
2
L
Nu Wa
5,510
612
6
1
0
117,395
0
W
Da Ji
7,824
869
60
7
9
180,901
0
W
Cthulhu
6,551
728
27
3
0
160,342
1
L
Cthulhu
5,128
570
0
0
0
29,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role