Player Matchup

Hera
Hera
BANDIDO9997
Hera
Level 63
God Stats
8W - 9L
1,295 SR
Queue Stats
222W - 280L
1,366 Elo+
Party 2
Cupid
Cupid
C1mxpz
Cupid
Level 67
God Stats
26W - 18L
1,554 SR
Queue Stats
267W - 260L
1,426 Elo+
Party 3
Thanatos
Thanatos
Iztazihuatl-Mexi
Thanatos
Level 42
God Stats
6W - 5L
1,487 SR
Queue Stats
73W - 79L
1,371 Elo+
Party 2
Ymir
Ymir
USSR Putin67
Ymir
Level 24
God Stats
46W - 45L
1,453 SR
Queue Stats
73W - 81L
1,363 Elo+
Party 3
Chaac
Chaac
flechaverde44578
Chaac
Level 28
God Stats
2W - 0L
1,298 SR
Queue Stats
53W - 65L
1,371 Elo+
Party 2
Team Averages
Level 45
1,418 SR
1,379 Elo+

VS

Team Averages
Level 51
1,318 SR
1,366 Elo+
Cu Chulainn
Cu Chulainn
SirKevin11
Cu Chulainn
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 99L
1,251 Elo+
Solo
Artio
Artio
TOAD_VII
Artio
Level 45
God Stats
0W - 2L
1,239 SR
Queue Stats
22W - 26L
1,379 Elo+
Party 1
Jing Wei
Jing Wei
VvV-DdUuCcKk
Jing Wei
Level 43
God Stats
0W - 2L
1,265 SR
Queue Stats
65W - 68L
1,387 Elo+
Party 4
Thanatos
Thanatos
darth_smeagol
Thanatos
Level 80
God Stats
0W - 3L
1,159 SR
Queue Stats
25W - 29L
1,396 Elo+
Party 1
Sol
Sol
eandmandeandb
Sol
Level 41
God Stats
3W - 5L
1,427 SR
Queue Stats
110W - 113L
1,416 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 5
12,934
616
10,688
5,141
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
C1mxpz
Cupid
18
14 / 2 / 6
11,921
568
17,388
17,560
7,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
9 / 1 / 3
11,861
565
11,635
18,092
7,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
3 / 1 / 12
10,917
520
5,727
10,570
12,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 2 / 3
7,958
379
3,509
6,841
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
SirKevin11
Cu Chulainn
8
0 / 7 / 0
6,664
317
1,647
9,648
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
TOAD_VII
Artio
14
2 / 6 / 1
9,336
445
6,310
16,399
16,112
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
VvV-DdUuCcKk
Jing Wei
14
0 / 6 / 1
8,409
400
4,812
13,402
3,690
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
darth_smeagol
Thanatos
16
3 / 6 / 2
10,325
492
8,567
18,219
6,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 8 / 2
9,152
436
7,145
13,809
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
33
Kills
7
7
Deaths
33
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
W
Cupid
C1mxpz
Cupid
14
2
6
8.5
W
9
1
3
10.5
L
Cu Chulainn
SirKevin11
Cu Chulainn
0
7
0
0
L
Artio
TOAD_VII
Artio
2
6
1
0.42
W
3
1
12
9
L
Jing Wei
VvV-DdUuCcKk
Jing Wei
0
6
1
0.08
L
Thanatos
darth_smeagol
Thanatos
3
6
2
0.67
L
2
8
2
0.38
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,947
Damage
28,481
58,204
Taken
71,477
32,224
Mitigated
32,039
33,412
Healing
21,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,688
2,158
75
1,712
5,141
1,963
1,926
2,933
2,208
88,207
0
W
Cupid
C1mxpz
Cupid
17,388
9,985
449
11,109
17,560
7,185
2,508
1,215
16,345
0
91,691
W
11,635
4,937
0
17,068
18,092
7,657
1,380
4,821
13,271
0
97,764
L
Cu Chulainn
SirKevin11
Cu Chulainn
1,647
382
0
2,129
9,648
1,909
0
1,340
8,280
0
12,789
L
Artio
TOAD_VII
Artio
6,310
1,654
66
5,149
16,399
16,112
62
5,033
11,092
49,307
0
W
5,727
1,002
0
1,349
10,570
12,632
477
2,828
7,742
35,153
0
L
Jing Wei
VvV-DdUuCcKk
Jing Wei
4,812
3,430
0
2,513
13,402
3,690
706
2,224
11,178
0
52,342
L
Thanatos
darth_smeagol
Thanatos
8,567
1,985
0
9,815
18,219
6,233
0
2,195
15,998
0
59,758
L
7,145
2,011
0
1,507
13,809
4,095
2,759
5,007
8,514
60,033
0
W
3,509
1,150
0
1,650
6,841
2,787
0
1,721
5,120
0
21,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,591
Gold Earned
43,886
569
Minions Killed
423
0
Camps Cleared
0
1,839,909
Distance Traveled
1,660,801
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,934
616
202
10
0
398,973
3
W
Cupid
11,921
568
108
5
0
372,438
2
W
Thanatos
11,861
565
161
8
0
406,201
1
L
Cu Chulainn
6,664
317
25
1
0
216,578
0
L
Artio
9,336
445
96
5
0
361,255
3
W
Ymir
10,917
520
64
3
0
420,745
0
L
Jing Wei
8,409
400
88
4
0
411,106
1
L
Thanatos
10,325
492
101
5
0
390,924
0
L
Sol
9,152
436
113
5
0
280,938
0
W
Chaac
7,958
379
34
2
0
241,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role