Player Matchup

Sobek
Sobek
 
Sobek
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Foreverstr8_JB
Hou Yi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,314 Elo+
Party 3
Chaac
Chaac
LanteSoWavy
Chaac
Level 47
God Stats
12W - 16L
1,721 SR
Queue Stats
67W - 78L
1,393 Elo+
Party 3
Poseidon
Poseidon
iamRocco_
Poseidon
Level 16
God Stats
2W - 1L
1,814 SR
Queue Stats
58W - 69L
1,403 Elo+
Party 3
Cliodhna
Cliodhna
kumquatkiller141
Cliodhna
Level 126
God Stats
0W - 1L
1,623 SR
Queue Stats
1W - 8L
1,198 Elo+
Party 3
Team Averages
Level 67
1,632 SR
1,362 Elo+

VS

Team Averages
Level 72
1,688 SR
1,542 Elo+
Bacchus
Bacchus
Hermes Rage
Bacchus
Level 41
God Stats
29W - 22L
1,793 SR
Queue Stats
213W - 207L
1,494 Elo+
Party 1
Hachiman
Hachiman
Tat Tyker
Hachiman
Level 88
God Stats
8W - 10L
1,500 SR
Queue Stats
140W - 137L
1,484 Elo+
Party 2
Skadi
Skadi
Up07
Skadi
Level 86
God Stats
13W - 12L
1,849 SR
Queue Stats
153W - 158L
1,492 Elo+
Party 1
Zeus
Zeus
UsefulCeiling10
Zeus
Level 16
God Stats
2W - 0L
1,788 SR
Queue Stats
20W - 9L
1,739 Elo+
Party 2
Achilles
Achilles
eastc0astmvp37
Achilles
Level 127
God Stats
7W - 1L
1,508 SR
Queue Stats
132W - 108L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 4 / 1
5,196
472
2,570
12,524
7,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 1
4,909
446
3,820
5,171
1,142
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 0
5,796
527
3,273
5,572
3,576
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
iamRocco_
Poseidon
8
1 / 6 / 0
5,527
502
1,591
6,297
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 7 / 1
4,686
426
1,460
7,197
1,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hermes Rage
Bacchus
10
3 / 0 / 7
7,116
647
5,179
6,311
4,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Tat Tyker
Hachiman
11
5 / 0 / 2
6,781
616
5,014
3,579
831
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
Up07
Skadi
12
3 / 2 / 1
6,796
618
4,878
5,494
1,641
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
9 / 1 / 0
7,651
696
8,900
5,673
1,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
10
1 / 0 / 7
5,983
544
3,194
4,384
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
21
21
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
1
0.13
L
0
3
1
0.17
W
Bacchus
Hermes Rage
Bacchus
3
0
7
6.5
L
2
1
0
2
W
Hachiman
Tat Tyker
Hachiman
5
0
2
6
W
Skadi
Up07
Skadi
3
2
1
1.75
W
9
1
0
9
W
Achilles
1
0
7
4.5
L
Poseidon
iamRocco_
Poseidon
1
6
0
0.17
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,714
Damage
27,165
36,761
Taken
25,441
14,993
Mitigated
10,676
7,233
Healing
8,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,570
569
244
5,388
12,524
7,088
0
5,689
6,835
12,184
0
L
3,820
2,280
0
0
5,171
1,142
0
2,373
2,798
0
20,586
W
Bacchus
Hermes Rage
Bacchus
5,179
1,250
0
2,663
6,311
4,288
112
839
5,472
20,327
0
L
3,273
801
0
957
5,572
3,576
439
273
5,299
3,212
17,254
W
Hachiman
Tat Tyker
Hachiman
5,014
2,453
0
1,380
3,579
831
562
694
2,885
0
38,079
W
Skadi
Up07
Skadi
4,878
2,613
0
1,649
5,494
1,641
751
410
5,084
0
36,788
W
8,900
1,483
0
500
5,673
1,809
336
2,093
3,456
48,762
0
W
Achilles
3,194
722
0
2,534
4,384
2,107
189
459
3,905
0
25,941
L
Poseidon
iamRocco_
Poseidon
1,591
201
0
375
6,297
1,722
0
4,658
1,639
19,050
0
L
1,460
201
0
269
7,197
1,465
0
1,086
6,111
0
18,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,114
Gold Earned
34,327
172
Minions Killed
309
0
Camps Cleared
0
1,002,584
Distance Traveled
1,114,362
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,196
472
22
2
0
205,138
0
L
Hou Yi
4,909
446
42
4
0
191,337
2
W
Bacchus
7,116
647
29
3
0
234,217
2
L
Chaac
5,796
527
43
4
0
230,258
0
W
Hachiman
6,781
616
69
6
0
227,272
3
W
Skadi
6,796
618
68
6
0
207,955
1
W
Zeus
7,651
696
89
8
0
196,820
3
W
Achilles
5,983
544
54
5
0
248,098
1
L
Poseidon
5,527
502
32
3
0
196,694
0
L
Cliodhna
4,686
426
33
3
0
179,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role