Player Matchup

Neith
Neith
D3 Donut
Neith
Level 26
God Stats
1W - 2L
1,529 SR
Queue Stats
2W - 6L
1,523 Elo+
Party 1
Chaac
Chaac
McSimoIII
Chaac
Level 39
God Stats
2W - 3L
1,547 SR
Queue Stats
14W - 24L
1,270 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TashaBackyardiga
Tsukuyomi
Level 4
God Stats
0W - 1L
1,577 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 23
1,551 SR
1,431 Elo+

VS

Team Averages
Level 44
1,614 SR
1,395 Elo+
Chaac
Chaac
Soldado_Blancoo
Chaac
Level 24
God Stats
31W - 32L
1,460 SR
Queue Stats
83W - 100L
1,317 Elo+
Party 2
Pele
Pele
iNikeboy-
Pele
Level 58
God Stats
4W - 2L
1,870 SR
Queue Stats
58W - 56L
1,432 Elo+
Party 2
Izanami
Izanami
xAkgrin
Izanami
Level 49
God Stats
32W - 29L
1,512 SR
Queue Stats
103W - 111L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D3 Donut
Neith
8
0 / 8 / 3
6,132
613
3,551
8,573
2,633
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
McSimoIII
Chaac
10
5 / 7 / 2
8,152
815
9,980
11,939
10,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
11
3 / 10 / 3
8,051
805
9,666
11,971
3,530
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 15
8,647
865
9,408
10,524
5,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
12
9 / 4 / 7
9,165
917
6,892
9,695
2,947
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
xAkgrin
Izanami
14
11 / 3 / 11
9,454
945
8,515
8,596
2,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
8
Kills
25
25
Deaths
8
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
D3 Donut
Neith
0
8
3
0.19
L
Chaac
McSimoIII
Chaac
5
7
2
0.86
W
5
1
15
12.5
L
Tsukuyomi
3
10
3
0.45
W
Pele
9
4
7
3.13
W
Izanami
xAkgrin
Izanami
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,197
Damage
24,815
32,483
Taken
28,815
16,489
Mitigated
10,898
3,232
Healing
7,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
D3 Donut
Neith
3,551
1,233
0
763
8,573
2,633
0
304
8,085
0
13,361
L
Chaac
McSimoIII
Chaac
9,980
1,726
0
1,519
11,939
10,326
0
0
11,650
5,300
12,599
W
9,408
2,142
0
4,837
10,524
5,053
537
940
9,466
0
19,375
L
Tsukuyomi
9,666
2,540
0
950
11,971
3,530
0
456
11,207
0
18,315
W
Pele
6,892
3,100
0
1,122
9,695
2,947
222
1,144
8,180
0
20,386
W
Izanami
xAkgrin
Izanami
8,515
6,618
0
1,461
8,596
2,898
1,882
513
7,912
0
32,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,335
Gold Earned
27,266
50
Minions Killed
106
2
Camps Cleared
6
391,730
Distance Traveled
549,800
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,132
613
20
2
0
126,251
1
L
Chaac
8,152
815
13
1
1
114,093
0
W
Chaac
8,647
865
23
2
3
195,372
3
L
Tsukuyomi
8,051
805
17
2
1
151,386
0
W
Pele
9,165
917
35
4
2
187,736
1
W
Izanami
9,454
945
48
5
1
166,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role