Player Matchup

Bellona
Bellona
Entr0pyz
Bellona
Level 18
God Stats
1W - 1L
1,594 SR
Queue Stats
9W - 6L
1,605 Elo+
Party 1
Neith
Neith
adogwithrabiesx
Neith
Level 13
God Stats
1W - 2L
1,701 SR
Queue Stats
5W - 10L
1,382 Elo+
Solo
Tiamat
Tiamat
the sip god
Tiamat
Level 29
God Stats
1W - 2L
1,661 SR
Queue Stats
41W - 24L
1,522 Elo+
Party 1
Team Averages
Level 20
1,652 SR
1,503 Elo+

VS

Team Averages
Level 49
1,522 SR
1,426 Elo+
Geb
Geb
Cauydog
Geb
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 14L
1,461 Elo+
Solo
Mulan
Mulan
MapleThunder
Mulan
Level 25
God Stats
13W - 7L
1,575 SR
Queue Stats
32W - 47L
1,389 Elo+
Solo
Scylla
Scylla
Zorxa09
Scylla
Level 92
God Stats
14W - 15L
1,489 SR
Queue Stats
82W - 93L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Entr0pyz
Bellona
10
1 / 5 / 0
6,230
623
2,681
9,072
5,954
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 1
6,701
670
5,456
6,639
2,283
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
11
0 / 4 / 1
6,284
628
5,717
7,850
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
3 / 1 / 9
8,300
830
4,524
8,735
7,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 1 / 6
8,101
810
5,854
9,121
5,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Zorxa09
Scylla
13
5 / 0 / 7
8,355
836
8,350
4,278
1,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
13
13
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Geb
3
1
9
7.5
L
Bellona
Entr0pyz
Bellona
1
5
0
0.2
W
5
1
6
8
W
Scylla
Zorxa09
Scylla
5
0
7
8.5
L
1
4
1
0.38
L
Tiamat
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,854
Damage
18,728
23,561
Taken
22,134
11,552
Mitigated
14,650
4,392
Healing
5,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
4,524
513
536
3,653
8,735
7,444
252
2,471
5,827
8,839
0
L
Bellona
Entr0pyz
Bellona
2,681
246
0
2,112
9,072
5,954
0
5,148
3,924
0
11,485
W
5,854
624
0
1,783
9,121
5,876
48
1,951
6,799
0
11,226
W
Scylla
Zorxa09
Scylla
8,350
163
0
0
4,278
1,330
1,301
945
3,163
39,672
0
L
5,456
3,174
0
949
6,639
2,283
0
3,989
2,650
0
23,258
L
Tiamat
5,717
508
0
1,331
7,850
3,315
0
4,435
3,415
17,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,215
Gold Earned
24,756
89
Minions Killed
113
6
Camps Cleared
3
520,348
Distance Traveled
568,533
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,300
830
13
1
0
215,711
4
L
Bellona
6,230
623
21
2
1
177,104
1
W
Mulan
8,101
810
16
2
1
191,608
3
W
Scylla
8,355
836
84
8
2
161,214
0
L
Neith
6,701
670
42
4
4
169,321
4
L
Tiamat
6,284
628
26
3
1
173,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role