Player Matchup

Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Backlash44
Chernobog
Level 60
God Stats
2W - 5L
1,306 SR
Queue Stats
91W - 86L
1,472 Elo+
Party 2
Thor
Thor
Virtus_Invicta
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 58L
1,418 Elo+
Solo
Vulcan
Vulcan
linkFF10
Vulcan
Level 149
God Stats
2W - 2L
1,556 SR
Queue Stats
197W - 168L
1,543 Elo+
Party 2
Medusa
Medusa
surehotnative
Medusa
Level 156
God Stats
10W - 11L
1,483 SR
Queue Stats
678W - 735L
1,504 Elo+
Solo
Team Averages
Level 120
1,469 SR
1,487 Elo+

VS

Team Averages
Level 99
1,533 SR
1,463 Elo+
Medusa
Medusa
Gunns4hir3
Medusa
Level 124
God Stats
3W - 0L
1,675 SR
Queue Stats
171W - 128L
1,559 Elo+
Party 1
Chaac
Chaac
JeremyRivera1290
Chaac
Level 80
God Stats
12W - 4L
1,560 SR
Queue Stats
228W - 235L
1,407 Elo+
Solo
He Bo
He Bo
PhatLoads
He Bo
Level 123
God Stats
1W - 2L
1,397 SR
Queue Stats
52W - 46L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
Triple_Fancy
Cthulhu
Level 65
God Stats
4W - 3L
1,530 SR
Queue Stats
56W - 62L
1,420 Elo+
Party 3
Khepri
Khepri
Vonmek
Khepri
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 4 / 4
8,471
652
6,262
13,110
10,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Backlash44
Chernobog
16
3 / 6 / 8
9,463
728
11,169
11,280
5,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 3 / 5
8,882
683
5,672
18,358
9,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
linkFF10
Vulcan
16
3 / 4 / 5
8,465
651
19,655
7,716
3,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 7 / 3
8,548
658
6,336
11,386
4,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gunns4hir3
Medusa
17
5 / 1 / 9
10,131
779
16,340
9,964
5,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
11 / 1 / 8
11,868
913
17,683
16,974
16,708
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
PhatLoads
He Bo
16
8 / 7 / 6
10,581
814
13,650
11,824
4,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Triple_Fancy
Cthulhu
16
0 / 1 / 10
9,345
719
5,851
11,123
10,466
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Vonmek
Khepri
14
0 / 3 / 10
9,541
734
4,218
18,684
19,603
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
67
13
Kills
24
24
Deaths
13
25
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
4
4
1
L
Chernobog
Backlash44
Chernobog
3
6
8
1.17
W
Medusa
Gunns4hir3
Medusa
5
1
9
9.5
W
11
1
8
15
W
He Bo
PhatLoads
He Bo
8
7
6
1.57
W
Cthulhu
Triple_Fancy
Cthulhu
0
1
10
5
L
1
3
5
1.17
W
Khepri
Vonmek
Khepri
0
3
10
1.67
L
Vulcan
linkFF10
Vulcan
3
4
5
1.38
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,094
Damage
57,742
61,850
Taken
68,569
34,674
Mitigated
56,706
16,592
Healing
22,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,262
1,443
229
2,319
13,110
10,916
0
3,406
9,704
0
9,246
L
Chernobog
Backlash44
Chernobog
11,169
4,731
1,104
1,755
11,280
5,832
265
5,764
5,516
0
23,441
W
Medusa
Gunns4hir3
Medusa
16,340
6,902
1,176
1,764
9,964
5,457
4,511
2,590
7,374
0
37,209
W
17,683
1,612
2,226
6,887
16,974
16,708
195
4,398
12,387
0
46,596
W
He Bo
PhatLoads
He Bo
13,650
178
128
802
11,824
4,472
112
1,787
9,922
18,732
0
W
Cthulhu
Triple_Fancy
Cthulhu
5,851
227
1,551
1,358
11,123
10,466
839
4,553
6,448
23,059
0
L
5,672
256
983
6,862
18,358
9,615
0
7,523
10,835
0
10,603
W
Khepri
Vonmek
Khepri
4,218
430
3,285
3,023
18,684
19,603
165
6,327
12,006
10,282
0
L
Vulcan
linkFF10
Vulcan
19,655
10,704
754
814
7,716
3,438
323
4,035
3,681
36,731
0
L
6,336
1,396
647
1,125
11,386
4,873
237
2,991
8,395
0
19,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,829
Gold Earned
51,466
121
Minions Killed
158
0
Camps Cleared
0
1,113,156
Distance Traveled
1,271,331
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,471
652
8
1
0
218,083
4
L
Chernobog
9,463
728
32
2
0
210,799
0
W
Medusa
10,131
779
44
3
0
241,032
0
W
Chaac
11,868
913
56
4
0
290,884
0
W
He Bo
10,581
814
14
1
0
216,837
0
W
Cthulhu
9,345
719
28
2
0
274,342
0
L
Thor
8,882
683
8
1
0
208,156
1
W
Khepri
9,541
734
16
1
0
248,236
0
L
Vulcan
8,465
651
50
4
0
249,371
0
L
Medusa
8,548
658
23
2
0
226,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role