Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DAMG4081
Nike
Level 23
God Stats
5W - 4L
1,568 SR
Queue Stats
53W - 40L
1,512 Elo+
Solo
Yemoja
Yemoja
InLuvWithMyTutor
Yemoja
Level 9
God Stats
4W - 3L
1,531 SR
Queue Stats
11W - 7L
1,511 Elo+
Party 1
Charybdis
Charybdis
ShadowDigit
Charybdis
Level 125
God Stats
8W - 2L
1,658 SR
Queue Stats
67W - 76L
1,494 Elo+
Party 1
Team Averages
Level 39
1,551 SR
1,504 Elo+

VS

Team Averages
Level 17
1,523 SR
1,443 Elo+
Artemis
Artemis
GTrebo713
Artemis
Level 27
God Stats
12W - 5L
1,842 SR
Queue Stats
305W - 228L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
Turpin_Venandi
Gilgamesh
Level 29
God Stats
41W - 43L
1,561 SR
Queue Stats
139W - 162L
1,471 Elo+
Solo
Scylla
Scylla
freezing-car
Scylla
Level 16
God Stats
2W - 4L
1,263 SR
Queue Stats
6W - 15L
1,301 Elo+
Solo
Cu Chulainn
Cu Chulainn
nathan04420
Cu Chulainn
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
nukieryan
Sun Wukong
Level 6
God Stats
4W - 8L
1,449 SR
Queue Stats
11W - 17L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
9 / 2 / 24
16,679
1,112
28,686
25,349
33,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
 
Merlin
20
8 / 4 / 19
14,294
953
20,253
15,821
8,076
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
17
0 / 0 / 0
9,060
604
0
0
0
20
1 / 1 / 29
15,986
1,066
10,236
16,597
25,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
ShadowDigit
Charybdis
20
21 / 5 / 10
17,501
1,167
50,607
18,170
8,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GTrebo713
Artemis
20
5 / 5 / 7
14,186
946
38,955
23,905
10,229
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Turpin_Venandi
Gilgamesh
19
2 / 4 / 7
13,060
871
16,778
28,247
24,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
19
2 / 8 / 4
13,196
880
4,266
13,875
5,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
nathan04420
Cu Chulainn
19
0 / 15 / 8
12,375
825
2,346
26,407
10,990
Sun Wukong
nukieryan
Sun Wukong
20
3 / 7 / 8
13,784
919
9,272
26,606
25,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
46
39
Kills
12
12
Deaths
39
82
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
9
2
24
10.5
W
Merlin
 
Merlin
8
4
19
4.38
W
Nike
0
0
0
0
L
Artemis
GTrebo713
Artemis
5
5
7
1.7
W
1
1
29
15.5
W
Charybdis
ShadowDigit
Charybdis
21
5
10
5.2
L
Gilgamesh
Turpin_Venandi
Gilgamesh
2
4
7
1.38
L
Scylla
2
8
4
0.5
L
Cu Chulainn
nathan04420
Cu Chulainn
0
15
8
0.27
L
Sun Wukong
nukieryan
Sun Wukong
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,782
Damage
71,617
75,937
Taken
119,040
76,476
Mitigated
77,043
19,124
Healing
7,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
28,686
1,146
0
7,424
25,349
33,770
0
1,756
23,163
58,504
0
W
Merlin
 
Merlin
20,253
2,491
0
792
15,821
8,076
0
368
15,225
36,167
0
W
Nike
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
GTrebo713
Artemis
38,955
29,874
0
1,487
23,905
10,229
0
9,501
14,404
0
64,836
W
10,236
2,405
4,616
2,218
16,597
25,806
0
1,681
14,623
31,698
0
W
Charybdis
ShadowDigit
Charybdis
50,607
35,717
0
4,074
18,170
8,824
0
461
17,463
0
94,501
L
Gilgamesh
Turpin_Venandi
Gilgamesh
16,778
4,161
0
696
28,247
24,856
0
15,021
13,226
0
39,937
L
Scylla
4,266
351
161
304
13,875
5,228
0
7,347
6,528
28,824
0
L
Cu Chulainn
nathan04420
Cu Chulainn
2,346
468
0
0
26,407
10,990
0
12,280
14,127
0
16,104
L
Sun Wukong
nukieryan
Sun Wukong
9,272
1,401
0
4,390
26,606
25,740
0
15,026
11,580
0
26,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,520
Gold Earned
66,601
275
Minions Killed
211
8
Camps Cleared
9
993,839
Distance Traveled
1,362,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
16,679
1,112
95
6
0
298,023
0
W
Merlin
14,294
953
43
3
2
238,310
0
W
Nike
9,060
604
0
0
0
0
0
L
Artemis
14,186
946
41
3
0
254,079
0
W
Yemoja
15,986
1,066
38
3
1
243,551
0
W
Charybdis
17,501
1,167
99
7
5
213,955
0
L
Gilgamesh
13,060
871
56
4
3
297,210
0
L
Scylla
13,196
880
51
3
4
267,163
0
L
Cu Chulainn
12,375
825
23
2
2
250,999
0
L
Sun Wukong
13,784
919
40
3
0
293,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role