Player Matchup

Cernunnos
Cernunnos
Amaranthiuss
Cernunnos
Level 105
God Stats
2W - 2L
1,808 SR
Queue Stats
229W - 208L
1,584 Elo+
Solo
Mulan
Mulan
EzraTircolas
Mulan
Level 109
God Stats
7W - 4L
1,582 SR
Queue Stats
77W - 50L
1,686 Elo+
Solo
Cthulhu
Cthulhu
Symbio3e
Cthulhu
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,711 Elo+
Solo
Zeus
Zeus
TheNameless0ne
Zeus
Level 145
God Stats
32W - 20L
1,721 SR
Queue Stats
151W - 157L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
dnanreg
Tsukuyomi
Level 158
God Stats
0W - 1L
1,258 SR
Queue Stats
8W - 14L
1,577 Elo+
Solo
Team Averages
Level 128
1,574 SR
1,623 Elo+

VS

Team Averages
Level 128
1,578 SR
1,679 Elo+
Cliodhna
Cliodhna
Evanescent
Cliodhna
Level 160
God Stats
12W - 2L
1,768 SR
Queue Stats
40W - 27L
1,699 Elo+
Party 1
Eset
Eset
Gabe
Eset
Level 143
God Stats
1W - 1L
1,776 SR
Queue Stats
53W - 38L
1,667 Elo+
Party 1
Jing Wei
Jing Wei
ItzBran
Jing Wei
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,777 Elo+
Party 1
He Bo
He Bo
MÏkey
He Bo
Level 160
God Stats
1W - 0L
1,342 SR
Queue Stats
79W - 48L
1,700 Elo+
Party 1
Danzaburou
Danzaburou
kytenthemage
Danzaburou
Level 87
God Stats
1W - 2L
1,502 SR
Queue Stats
22W - 22L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Amaranthiuss
Cernunnos
15
3 / 4 / 5
8,360
760
11,398
12,032
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 9 / 7
8,933
812
10,304
16,819
12,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Symbio3e
Cthulhu
14
6 / 4 / 2
9,354
850
8,178
15,255
18,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 3
7,875
716
5,017
6,859
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
dnanreg
Tsukuyomi
14
1 / 6 / 5
7,713
701
4,850
10,095
3,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Evanescent
Cliodhna
16
13 / 3 / 6
11,340
1,031
15,809
9,327
3,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
Gabe
Eset
15
3 / 2 / 17
9,790
890
6,791
10,216
8,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
ItzBran
Jing Wei
13
0 / 3 / 11
7,288
663
5,578
7,071
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
MÏkey
He Bo
16
6 / 6 / 13
10,078
916
13,118
11,784
4,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
kytenthemage
Danzaburou
16
6 / 1 / 10
10,310
937
13,185
7,395
2,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
85
15
Kills
28
28
Deaths
15
22
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Amaranthiuss
Cernunnos
3
4
5
1.38
W
Cliodhna
Evanescent
Cliodhna
13
3
6
5.33
L
4
9
7
0.83
W
Eset
Gabe
Eset
3
2
17
5.75
W
Jing Wei
ItzBran
Jing Wei
0
3
11
1.83
W
He Bo
MÏkey
He Bo
6
6
13
2.08
L
Cthulhu
Symbio3e
Cthulhu
6
4
2
1.75
L
1
5
3
0.5
L
Tsukuyomi
dnanreg
Tsukuyomi
1
6
5
0.58
W
Danzaburou
kytenthemage
Danzaburou
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,747
Damage
54,481
61,060
Taken
45,793
39,827
Mitigated
21,532
5,303
Healing
11,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Amaranthiuss
Cernunnos
11,398
4,892
0
1,937
12,032
4,121
0
3,411
8,577
0
34,682
W
Cliodhna
Evanescent
Cliodhna
15,809
2,848
0
659
9,327
3,751
0
3,333
5,874
0
26,445
L
10,304
944
0
1,532
16,819
12,783
163
5,641
11,026
0
18,404
W
Eset
Gabe
Eset
6,791
913
849
3,664
10,216
8,732
0
2,159
7,897
17,270
0
W
Jing Wei
ItzBran
Jing Wei
5,578
3,182
0
827
7,071
2,106
212
1,672
5,365
0
22,372
W
He Bo
MÏkey
He Bo
13,118
892
0
2,505
11,784
4,046
0
2,911
8,639
39,906
0
L
Cthulhu
Symbio3e
Cthulhu
8,178
776
0
1,214
15,255
18,570
0
3,136
12,072
21,966
0
L
5,017
486
0
565
6,859
1,268
1
2,239
4,577
22,301
0
L
Tsukuyomi
dnanreg
Tsukuyomi
4,850
898
0
55
10,095
3,085
0
5,370
4,629
0
27,470
W
Danzaburou
kytenthemage
Danzaburou
13,185
8,957
0
3,405
7,395
2,897
0
3,258
4,049
0
35,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,235
Gold Earned
48,806
231
Minions Killed
261
7
Camps Cleared
10
900,173
Distance Traveled
1,005,345
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,360
760
68
6
2
194,446
2
W
Cliodhna
11,340
1,031
39
4
1
226,015
0
L
Mulan
8,933
812
19
2
1
174,854
1
W
Eset
9,790
890
29
3
1
210,029
4
W
Jing Wei
7,288
663
49
4
0
194,707
0
W
He Bo
10,078
916
76
7
7
174,135
0
L
Cthulhu
9,354
850
23
2
0
205,229
3
L
Zeus
7,875
716
52
5
1
135,010
3
L
Tsukuyomi
7,713
701
69
6
3
190,634
2
W
Danzaburou
10,310
937
68
6
1
200,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role