Player Matchup

Bacchus
Bacchus
DRAGONG55
Bacchus
Level 15
God Stats
6W - 6L
1,574 SR
Queue Stats
27W - 24L
1,479 Elo+
Solo
Nemesis
Nemesis
LecheDeCarton
Nemesis
Level 7
God Stats
8W - 11L
1,640 SR
Queue Stats
11W - 11L
1,598 Elo+
Party 2
Neith
Neith
SoyLaguende
Neith
Level 8
God Stats
1W - 2L
1,722 SR
Queue Stats
1W - 2L
1,683 Elo+
Solo
Hel
Hel
juancho231
Hel
Level 27
God Stats
2W - 2L
1,628 SR
Queue Stats
21W - 21L
1,417 Elo+
Party 2
King Arthur
King Arthur
krunkkitsune
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 40L
1,471 Elo+
Solo
Team Averages
Level 16
1,613 SR
1,530 Elo+

VS

Team Averages
Level 22
1,537 SR
1,469 Elo+
Chaac
Chaac
AkaLicheBin
Chaac
Level 39
God Stats
9W - 8L
1,512 SR
Queue Stats
188W - 195L
1,429 Elo+
Party 1
Loki
Loki
SHREKTOES
Loki
Level 25
God Stats
24W - 23L
1,501 SR
Queue Stats
25W - 29L
1,476 Elo+
Solo
Artemis
Artemis
StuDub
Artemis
Level 18
God Stats
21W - 15L
1,610 SR
Queue Stats
66W - 58L
1,542 Elo+
Solo
Anubis
Anubis
armisback
Anubis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 51L
1,455 Elo+
Party 1
Gilgamesh
Gilgamesh
drakandore
Gilgamesh
Level 14
God Stats
28W - 16L
1,560 SR
Queue Stats
80W - 80L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DRAGONG55
Bacchus
16
2 / 8 / 9
10,478
1,048
10,262
23,282
22,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
17
5 / 8 / 8
11,372
1,137
10,394
21,499
6,736
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
2 / 8 / 7
9,772
977
12,136
20,805
5,947
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
6 / 8 / 7
12,181
1,218
12,505
21,570
4,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
krunkkitsune
King Arthur
16
1 / 14 / 12
9,893
989
9,698
28,206
8,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 27
12,088
1,209
20,304
13,863
14,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
19
16 / 3 / 17
13,462
1,346
24,678
11,038
4,215
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
StuDub
Artemis
19
9 / 1 / 22
12,625
1,263
22,925
10,552
4,272
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
armisback
Anubis
19
3 / 6 / 30
11,069
1,107
20,891
11,371
5,577
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
drakandore
Gilgamesh
18
9 / 3 / 22
12,086
1,209
19,114
15,625
14,130
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
164
16
Kills
46
46
Deaths
16
43
Assists
118
Player
Kills
Deaths
Assists
KDA
W
9
3
27
7.5
L
Bacchus
DRAGONG55
Bacchus
2
8
9
0.81
L
Nemesis
5
8
8
1.13
W
Loki
16
3
17
8.17
L
2
8
7
0.69
W
Artemis
StuDub
Artemis
9
1
22
20
W
Anubis
armisback
Anubis
3
6
30
3
W
Gilgamesh
drakandore
Gilgamesh
9
3
22
6.67
L
6
8
7
1.19
L
King Arthur
krunkkitsune
King Arthur
1
14
12
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,995
Damage
107,912
115,362
Taken
62,449
48,657
Mitigated
42,367
18,505
Healing
8,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,304
2,924
0
3,382
13,863
14,173
0
5,142
8,721
592
35,898
L
Bacchus
DRAGONG55
Bacchus
10,262
1,810
831
3,347
23,282
22,202
0
5,822
17,219
17,005
0
L
Nemesis
10,394
5,721
0
1,624
21,499
6,736
0
2,862
18,360
0
30,913
W
Loki
24,678
3,612
0
252
11,038
4,215
0
3,413
7,063
0
39,841
L
12,136
6,345
0
2,691
20,805
5,947
0
2,213
18,357
0
27,121
W
Artemis
StuDub
Artemis
22,925
14,919
0
1,275
10,552
4,272
0
2,968
7,584
0
52,265
W
Anubis
armisback
Anubis
20,891
2,873
0
2,935
11,371
5,577
0
4,662
6,709
39,040
0
W
Gilgamesh
drakandore
Gilgamesh
19,114
5,148
0
394
15,625
14,130
0
6,582
9,043
0
23,018
L
12,505
1,172
4,840
4,415
21,570
4,920
0
3,739
17,655
38,961
0
L
King Arthur
krunkkitsune
King Arthur
9,698
1,192
0
757
28,206
8,852
0
6,847
21,186
0
21,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,696
Gold Earned
61,330
164
Minions Killed
189
3
Camps Cleared
8
917,945
Distance Traveled
940,389
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,088
1,209
51
5
0
189,147
0
L
Bacchus
10,478
1,048
14
1
0
202,782
0
L
Nemesis
11,372
1,137
31
3
3
200,230
0
W
Loki
13,462
1,346
18
2
1
232,501
2
L
Neith
9,772
977
47
5
0
162,974
0
W
Artemis
12,625
1,263
59
6
5
172,463
1
W
Anubis
11,069
1,107
46
5
0
131,982
0
W
Gilgamesh
12,086
1,209
15
2
2
214,296
1
L
Hel
12,181
1,218
49
5
0
183,454
0
L
King Arthur
9,893
989
23
2
0
168,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role