Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
real12
Zeus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,218 Elo+
Party 2
Ymir
Ymir
ŞAKŞAKŞAK
Ymir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,389 Elo+
Party 2
Team Averages
Level 78
1,500 SR
1,369 Elo+

VS

Team Averages
Level 56
1,642 SR
1,474 Elo+
Fenrir
Fenrir
Criticalll
Fenrir
Level 63
God Stats
36W - 32L
1,615 SR
Queue Stats
392W - 407L
1,509 Elo+
Solo
Hades
Hades
GodOfToxicity
Hades
Level 18
God Stats
14W - 8L
1,623 SR
Queue Stats
28W - 22L
1,466 Elo+
Party 1
Odin
Odin
londome
Odin
Level 88
God Stats
12W - 5L
1,688 SR
Queue Stats
95W - 90L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
3 / 8 / 2
8,533
656
9,914
13,942
5,716
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
real12
Zeus
11
4 / 8 / 1
8,858
681
12,946
8,845
2,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 7 / 4
8,092
622
5,307
14,861
11,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Criticalll
Fenrir
15
12 / 1 / 10
11,158
858
12,227
13,517
6,362
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 4 / 16
9,712
747
10,331
12,324
5,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
londome
Odin
14
7 / 2 / 15
10,223
786
10,595
14,394
8,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
7
Kills
23
23
Deaths
7
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
8
2
0.5
W
Fenrir
Criticalll
Fenrir
12
1
10
17
W
4
4
16
3
W
Odin
londome
Odin
7
2
15
7.25
L
Zeus
real12
Zeus
4
8
1
0.56
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,167
Damage
33,153
37,648
Taken
40,235
19,987
Mitigated
20,074
3,293
Healing
15,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
9,914
6,576
0
2,848
13,942
5,716
0
3,814
9,872
0
16,897
W
Fenrir
Criticalll
Fenrir
12,227
2,549
0
4,339
13,517
6,362
570
5,977
6,793
0
38,183
W
10,331
1,798
813
4,812
12,324
5,449
1,187
6,102
5,020
37,568
0
W
Odin
londome
Odin
10,595
3,449
713
4,834
14,394
8,263
373
7,474
5,825
4,349
26,899
L
Zeus
real12
Zeus
12,946
1,049
0
0
8,845
2,617
0
2,432
6,268
28,514
0
L
5,307
1,048
0
445
14,861
11,654
0
5,683
8,682
11,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,483
Gold Earned
31,093
100
Minions Killed
159
4
Camps Cleared
8
561,334
Distance Traveled
693,514
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,533
656
44
3
4
224,688
1
W
Fenrir
11,158
858
45
3
0
235,653
4
W
Hades
9,712
747
68
5
4
216,519
1
W
Odin
10,223
786
46
4
4
241,342
2
L
Zeus
8,858
681
38
3
0
156,374
1
L
Ymir
8,092
622
18
1
0
180,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role