Player Matchup

Izanami
Izanami
Klaidoniukstis
Izanami
Level 7
God Stats
18W - 15L
1,500 SR
Queue Stats
29W - 29L
1,102 Elo+
Solo
Thor
Thor
Rapboyem
Thor
Level 7
God Stats
5W - 6L
1,428 SR
Queue Stats
8W - 11L
1,360 Elo+
Solo
Fenrir
Fenrir
ValenMadridYT
Fenrir
Level 3
God Stats
3W - 10L
1,659 SR
Queue Stats
3W - 10L
1,668 Elo+
Party 1
Sun Wukong
Sun Wukong
element_garcia28
Sun Wukong
Level 24
God Stats
6W - 5L
1,395 SR
Queue Stats
21W - 34L
1,332 Elo+
Party 1
Sylvanus
Sylvanus
kuky1108
Sylvanus
Level 11
God Stats
1W - 3L
1,216 SR
Queue Stats
11W - 17L
1,383 Elo+
Party 1
Team Averages
Level 10
1,440 SR
1,369 Elo+

VS

Team Averages
Level 18
1,383 SR
1,431 Elo+
Tiamat
Tiamat
Incursio53
Tiamat
Level 27
God Stats
1W - 7L
1,202 SR
Queue Stats
47W - 53L
1,390 Elo+
Solo
Bacchus
Bacchus
Nerdoterapia
Bacchus
Level 18
God Stats
5W - 8L
1,387 SR
Queue Stats
26W - 35L
1,424 Elo+
Solo
Cu Chulainn
Cu Chulainn
PsilocyBenz
Cu Chulainn
Level 16
God Stats
27W - 15L
1,663 SR
Queue Stats
37W - 27L
1,501 Elo+
Solo
Danzaburou
Danzaburou
SiriiusJKotSM
Danzaburou
Level 25
God Stats
1W - 7L
1,161 SR
Queue Stats
27W - 39L
1,337 Elo+
Solo
Kukulkan
Kukulkan
gamermommia23
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 3
19,121
637
26,504
19,261
12,472
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thor
20
6 / 5 / 4
14,472
482
9,581
18,028
8,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 14 / 2
12,264
409
5,261
23,293
9,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
element_garcia28
Sun Wukong
18
4 / 1 / 5
13,223
441
16,636
24,259
17,609
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
kuky1108
Sylvanus
18
0 / 2 / 7
13,493
450
4,677
17,161
21,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Incursio53
Tiamat
20
7 / 9 / 3
13,890
463
16,739
24,095
12,768
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Nerdoterapia
Bacchus
19
3 / 2 / 1
12,205
407
9,952
16,983
29,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
PsilocyBenz
Cu Chulainn
20
11 / 4 / 5
15,171
506
28,847
27,171
32,728
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
SiriiusJKotSM
Danzaburou
18
0 / 8 / 0
11,772
392
6,353
23,839
8,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
gamermommia23
Kukulkan
5
0 / 6 / 2
8,072
269
631
3,877
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
32
26
Kills
21
22
Deaths
29
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Incursio53
Tiamat
7
9
3
0.94
W
15
0
3
16.5
L
Bacchus
Nerdoterapia
Bacchus
3
2
1
1.75
L
Cu Chulainn
PsilocyBenz
Cu Chulainn
11
4
5
3.38
W
Thor
6
5
4
1.6
L
Danzaburou
SiriiusJKotSM
Danzaburou
0
8
0
0
W
1
14
2
0.14
W
Sun Wukong
element_garcia28
Sun Wukong
4
1
5
6.5
L
Kukulkan
gamermommia23
Kukulkan
0
6
2
0.17
W
Sylvanus
kuky1108
Sylvanus
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,659
Damage
62,522
102,002
Taken
95,965
69,515
Mitigated
84,077
29,164
Healing
18,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Incursio53
Tiamat
16,739
1,422
741
4,528
24,095
12,768
1,597
1,237
22,858
94,144
0
W
26,504
20,586
0
8,922
19,261
12,472
12,580
5,345
13,916
0
170,234
L
Bacchus
Nerdoterapia
Bacchus
9,952
536
0
934
16,983
29,591
631
831
16,152
73,840
0
L
Cu Chulainn
PsilocyBenz
Cu Chulainn
28,847
4,305
0
5,156
27,171
32,728
285
1,912
25,259
31,135
96,862
W
Thor
9,581
1,362
0
4,050
18,028
8,445
1,519
4,838
13,190
0
85,444
L
Danzaburou
SiriiusJKotSM
Danzaburou
6,353
2,961
0
7,024
23,839
8,271
1,318
1,069
22,770
0
87,969
W
5,261
2,120
0
3,879
23,293
9,899
106
6,775
16,518
0
54,523
W
Sun Wukong
element_garcia28
Sun Wukong
16,636
3,534
916
8,298
24,259
17,609
1,127
10,611
13,499
0
61,762
L
Kukulkan
gamermommia23
Kukulkan
631
184
0
0
3,877
719
27
332
3,545
2,221
0
W
Sylvanus
kuky1108
Sylvanus
4,677
3,140
633
2,466
17,161
21,090
1,574
6,747
10,414
30,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,573
Gold Earned
61,110
581
Minions Killed
588
0
Camps Cleared
0
2,571,897
Distance Traveled
2,025,347
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,890
463
143
5
0
462,157
0
W
Izanami
19,121
637
251
8
0
555,515
0
L
Bacchus
12,205
407
101
3
0
469,670
4
L
Cu Chulainn
15,171
506
205
7
0
480,550
2
W
Thor
14,472
482
129
4
0
549,109
0
L
Danzaburou
11,772
392
135
5
0
471,732
0
W
Fenrir
12,264
409
82
3
0
466,446
3
W
Sun Wukong
13,223
441
78
3
0
535,182
1
L
Kukulkan
8,072
269
4
0
0
141,238
0
W
Sylvanus
13,493
450
41
1
0
465,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role