Player Matchup

Thanatos
Thanatos
Gloomzly
Thanatos
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
274W - 338L
1,402 Elo+
Solo
Olorun
Olorun
LudicrousKobra9
Olorun
Level 122
God Stats
7W - 2L
1,939 SR
Queue Stats
291W - 239L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
Reznik VI
Gilgamesh
Level 129
God Stats
41W - 29L
1,641 SR
Queue Stats
546W - 478L
1,522 Elo+
Party 1
Team Averages
Level 118
1,693 SR
1,478 Elo+

VS

Team Averages
Level 53
1,539 SR
1,421 Elo+
Zeus
Zeus
I Lucky17 I
Zeus
Level 62
God Stats
14W - 16L
1,492 SR
Queue Stats
251W - 271L
1,491 Elo+
Solo
Olorun
Olorun
MikadoJames
Olorun
Level 12
God Stats
5W - 7L
1,454 SR
Queue Stats
8W - 11L
1,401 Elo+
Party 2
Freya
Freya
leonnell0601
Freya
Level 84
God Stats
1W - 2L
1,671 SR
Queue Stats
109W - 156L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gloomzly
Thanatos
12
3 / 1 / 7
8,252
750
4,558
5,001
1,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 0 / 7
7,984
726
4,905
5,731
2,109
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Reznik VI
Gilgamesh
12
5 / 1 / 5
8,271
752
8,204
7,876
6,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
7,052
641
6,982
5,228
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
10
0 / 5 / 2
6,742
613
3,227
8,807
2,543
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 0
7,326
666
3,282
6,552
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
2
2
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Gloomzly
Thanatos
3
1
7
6.5
L
0
2
2
0.5
W
2
0
7
5.5
L
Olorun
0
5
2
0.2
W
Gilgamesh
Reznik VI
Gilgamesh
5
1
5
7.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,667
Damage
13,491
18,608
Taken
20,587
10,848
Mitigated
6,165
7,098
Healing
4,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Gloomzly
Thanatos
4,558
859
0
3,905
5,001
1,839
640
3,967
1,034
0
19,308
L
6,982
838
0
1,540
5,228
1,517
0
1,240
3,988
24,451
0
W
4,905
1,479
612
2,047
5,731
2,109
968
5,139
592
37,926
0
L
Olorun
3,227
930
444
1,269
8,807
2,543
0
2,773
6,034
25,485
0
W
Gilgamesh
Reznik VI
Gilgamesh
8,204
1,017
0
534
7,876
6,900
0
4,869
3,007
0
21,655
L
3,282
934
98
1,492
6,552
2,105
0
1,596
4,956
11,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,507
Gold Earned
21,120
146
Minions Killed
128
7
Camps Cleared
5
622,587
Distance Traveled
524,362
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,252
750
47
4
2
204,796
0
L
Zeus
7,052
641
60
5
0
158,877
3
W
Olorun
7,984
726
67
6
3
199,574
4
L
Olorun
6,742
613
48
4
3
188,684
2
W
Gilgamesh
8,271
752
32
3
2
218,217
3
L
Freya
7,326
666
20
2
2
176,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role