Player Matchup

Athena
Athena
AKUMA2686
Athena
Level 28
God Stats
0W - 1L
1,270 SR
Queue Stats
38W - 27L
1,546 Elo+
Solo
Apollo
Apollo
Cuchualainn
Apollo
Level 13
God Stats
1W - 1L
1,698 SR
Queue Stats
4W - 7L
1,390 Elo+
Solo
Fenrir
Fenrir
HorrificHymn
Fenrir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,586 Elo+
Party 3
Amaterasu
Amaterasu
jazzberry17
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chang'e
Chang'e
masumune14
Chang'e
Level 25
God Stats
2W - 2L
1,608 SR
Queue Stats
57W - 63L
1,393 Elo+
Solo
Team Averages
Level 31
1,515 SR
1,483 Elo+

VS

Team Averages
Level 20
1,374 SR
1,368 Elo+
Heimdallr
Heimdallr
AphoticApe7
Heimdallr
Level 23
God Stats
13W - 13L
1,421 SR
Queue Stats
19W - 35L
1,198 Elo+
Party 1
Chang'e
Chang'e
BunniGecko
Chang'e
Level 16
God Stats
5W - 5L
1,212 SR
Queue Stats
10W - 12L
1,226 Elo+
Party 1
Artemis
Artemis
JuanPalacio1204
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
TorreI
Jormungandr
Level 38
God Stats
1W - 2L
1,225 SR
Queue Stats
65W - 50L
1,470 Elo+
Party 2
Nu Wa
Nu Wa
UND3AD M0NK3Y5
Nu Wa
Level 20
God Stats
40W - 35L
1,512 SR
Queue Stats
76W - 74L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AKUMA2686
Athena
19
0 / 6 / 11
11,095
1,009
6,658
26,263
28,265
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
18
2 / 9 / 7
11,367
1,033
13,164
22,190
7,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
18
12 / 7 / 2
13,575
1,234
26,587
23,873
11,127
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Amaterasu
jazzberry17
Amaterasu
17
0 / 9 / 7
9,800
891
2,038
17,941
8,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chang'e
masumune14
Chang'e
18
4 / 11 / 7
12,196
1,109
10,168
20,907
8,624
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AphoticApe7
Heimdallr
20
9 / 6 / 25
13,285
1,208
20,350
13,228
5,676
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
BunniGecko
Chang'e
19
3 / 3 / 29
12,058
1,096
14,411
14,781
6,948
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
1 / 5 / 24
11,369
1,034
12,136
7,727
2,821
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
TorreI
Jormungandr
20
18 / 2 / 22
15,097
1,372
32,674
17,207
17,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
11 / 2 / 18
13,251
1,205
21,501
9,211
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
160
18
Kills
42
42
Deaths
18
34
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Athena
AKUMA2686
Athena
0
6
11
0.92
W
Heimdallr
AphoticApe7
Heimdallr
9
6
25
3.58
W
Chang'e
BunniGecko
Chang'e
3
3
29
5.83
L
Apollo
2
9
7
0.61
L
Fenrir
12
7
2
1.86
W
1
5
24
2.6
W
Jormungandr
TorreI
Jormungandr
18
2
22
14.5
W
11
2
18
10
L
Amaterasu
jazzberry17
Amaterasu
0
9
7
0.39
L
Chang'e
masumune14
Chang'e
4
11
7
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,615
Damage
101,072
111,174
Taken
62,154
64,357
Mitigated
36,306
10,976
Healing
10,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AKUMA2686
Athena
6,658
1,991
179
311
26,263
28,265
0
13,707
12,062
30,653
0
W
Heimdallr
AphoticApe7
Heimdallr
20,350
18,328
0
1,864
13,228
5,676
0
3,936
9,292
0
49,447
W
Chang'e
BunniGecko
Chang'e
14,411
3,426
4,099
2,975
14,781
6,948
0
3,606
11,175
27,406
0
L
Apollo
13,164
7,862
0
2,041
22,190
7,796
0
14,339
7,601
0
44,254
L
Fenrir
26,587
7,901
0
3,000
23,873
11,127
0
14,205
9,276
0
50,874
W
12,136
5,570
0
0
7,727
2,821
0
1,708
6,019
0
29,066
W
Jormungandr
TorreI
Jormungandr
32,674
10,738
0
0
17,207
17,878
0
5,371
11,836
51,804
0
W
21,501
8,814
245
1,043
9,211
2,983
0
2,205
7,006
37,169
0
L
Amaterasu
jazzberry17
Amaterasu
2,038
665
0
1,685
17,941
8,545
0
12,473
5,169
0
8,048
L
Chang'e
masumune14
Chang'e
10,168
1,634
1,820
1,940
20,907
8,624
0
12,272
8,471
55,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,033
Gold Earned
65,060
240
Minions Killed
232
7
Camps Cleared
10
1,013,335
Distance Traveled
929,239
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,095
1,009
36
3
0
216,705
0
W
Heimdallr
13,285
1,208
66
6
6
167,548
0
W
Chang'e
12,058
1,096
41
4
1
202,178
0
L
Apollo
11,367
1,033
56
5
3
179,056
0
L
Fenrir
13,575
1,234
36
3
3
223,285
2
W
Artemis
11,369
1,034
38
3
0
154,297
1
W
Jormungandr
15,097
1,372
45
4
3
208,483
0
W
Nu Wa
13,251
1,205
42
4
0
196,733
0
L
Amaterasu
9,800
891
9
1
1
211,843
0
L
Chang'e
12,196
1,109
103
9
0
182,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role