Player Matchup

Geb
Geb
Gnarwl TSB
Geb
Level 145
God Stats
1W - 3L
1,416 SR
Queue Stats
6W - 7L
1,515 Elo+
Party 1
Izanami
Izanami
Khosimersion
Izanami
Level 94
God Stats
0W - 1L
1,322 SR
Queue Stats
144W - 137L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
TSB Burnout
Gilgamesh
Level 13
God Stats
1W - 4L
1,357 SR
Queue Stats
5W - 13L
1,292 Elo+
Party 1
Team Averages
Level 84
1,365 SR
1,423 Elo+

VS

Team Averages
Level 20
1,627 SR
1,482 Elo+
Gilgamesh
Gilgamesh
Devthegodalt
Gilgamesh
Level 26
God Stats
15W - 2L
1,713 SR
Queue Stats
33W - 7L
1,722 Elo+
Party 2
Anubis
Anubis
GemGenerator199
Anubis
Level 15
God Stats
4W - 1L
1,668 SR
Queue Stats
26W - 9L
1,604 Elo+
Party 2
Ganesha
Ganesha
Sandova2602B
Ganesha
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 44L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 10 / 6
10,025
771
11,916
20,424
16,527
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Khosimersion
Izanami
14
7 / 12 / 3
11,293
869
9,619
16,220
4,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
TSB Burnout
Gilgamesh
12
2 / 13 / 4
8,893
684
7,988
24,708
11,976
Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Devthegodalt
Gilgamesh
17
18 / 3 / 12
12,641
972
25,629
17,197
16,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
14 / 6 / 15
11,828
910
23,007
15,025
7,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Sandova2602B
Ganesha
13
1 / 3 / 24
9,851
758
5,000
11,088
7,766
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
12
Kills
33
35
Deaths
12
13
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Devthegodalt
Gilgamesh
18
3
12
8
W
14
6
15
3.58
L
3
10
6
0.6
L
Izanami
Khosimersion
Izanami
7
12
3
0.71
W
Ganesha
Sandova2602B
Ganesha
1
3
24
4.33
L
Gilgamesh
TSB Burnout
Gilgamesh
2
13
4
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,523
Damage
53,636
61,352
Taken
43,310
33,089
Mitigated
32,444
4,955
Healing
10,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Devthegodalt
Gilgamesh
25,629
7,464
0
1,941
17,197
16,982
383
3,490
13,707
11,489
41,319
W
23,007
1,232
0
7,572
15,025
7,696
821
5,218
9,807
47,285
0
L
11,916
2,021
294
1,972
20,424
16,527
0
12,608
7,488
23,686
0
L
Izanami
Khosimersion
Izanami
9,619
5,895
0
436
16,220
4,586
0
9,659
6,164
0
31,807
W
Ganesha
Sandova2602B
Ganesha
5,000
786
824
466
11,088
7,766
993
4,490
6,598
17,039
0
L
Gilgamesh
TSB Burnout
Gilgamesh
7,988
1,836
0
2,253
24,708
11,976
0
10,196
13,763
1,433
18,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,211
Gold Earned
34,320
92
Minions Killed
136
3
Camps Cleared
6
568,627
Distance Traveled
660,198
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,641
972
51
4
3
248,755
1
W
Anubis
11,828
910
78
6
3
174,000
3
L
Geb
10,025
771
21
2
0
188,319
4
L
Izanami
11,293
869
49
4
3
170,737
6
W
Ganesha
9,851
758
7
1
0
237,443
0
L
Gilgamesh
8,893
684
22
2
0
209,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role