Player Matchup

King Arthur
King Arthur
ChallengerLamas
King Arthur
Level 86
God Stats
9W - 10L
1,359 SR
Queue Stats
58W - 51L
1,471 Elo+
Party 1
Sol
Sol
ChelsyColle
Sol
Level 82
God Stats
2W - 0L
1,755 SR
Queue Stats
5W - 12L
1,266 Elo+
Party 2
Artemis
Artemis
MythicGod21
Artemis
Level 47
God Stats
1W - 1L
1,527 SR
Queue Stats
30W - 35L
1,389 Elo+
Party 1
Geb
Geb
WolfieShocks
Geb
Level 160
God Stats
19W - 10L
1,664 SR
Queue Stats
281W - 291L
1,527 Elo+
Party 2
Awilix
Awilix
roboticfirefly
Awilix
Level 67
God Stats
1W - 0L
1,306 SR
Queue Stats
26W - 25L
1,391 Elo+
Party 1
Team Averages
Level 88
1,522 SR
1,409 Elo+

VS

Team Averages
Level 96
1,488 SR
1,455 Elo+
Zhong Kui
Zhong Kui
EXTRA_TOXIC_FANG
Zhong Kui
Level 126
God Stats
13W - 5L
1,772 SR
Queue Stats
995W - 956L
1,542 Elo+
Party 3
Odin
Odin
RaticateBRK
Odin
Level 85
God Stats
26W - 27L
1,543 SR
Queue Stats
338W - 337L
1,523 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SirMrGoodSir
Tsukuyomi
Level 147
God Stats
2W - 5L
1,195 SR
Queue Stats
258W - 261L
1,406 Elo+
Solo
Bacchus
Bacchus
iGetRektSon
Bacchus
Level 107
God Stats
27W - 10L
1,636 SR
Queue Stats
342W - 356L
1,430 Elo+
Party 3
Izanami
Izanami
temp-405923
Izanami
Level 14
God Stats
3W - 7L
1,293 SR
Queue Stats
9W - 15L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChallengerLamas
King Arthur
9
2 / 1 / 0
5,681
568
4,168
7,082
3,223
Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 0
4,348
435
553
2,590
710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
MythicGod21
Artemis
8
2 / 3 / 0
4,977
498
2,018
4,096
1,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 0 / 0
5,122
512
1,558
4,882
2,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 4 / 2
5,133
513
2,951
5,576
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
10
2 / 0 / 3
5,953
595
4,474
4,407
2,836
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
4 / 1 / 1
5,817
582
4,617
7,475
5,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
SirMrGoodSir
Tsukuyomi
10
1 / 2 / 2
5,488
549
1,558
5,469
1,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
iGetRektSon
Bacchus
9
1 / 2 / 2
5,242
524
1,551
5,644
3,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
temp-405923
Izanami
1
0 / 0 / 0
3,449
345
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
5
Kills
8
8
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ChallengerLamas
King Arthur
2
1
0
2
W
0
0
0
0
L
Zhong Kui
2
0
3
3.5
W
Artemis
MythicGod21
Artemis
2
3
0
0.67
L
4
1
1
4.5
L
Tsukuyomi
SirMrGoodSir
Tsukuyomi
1
2
2
1
W
0
0
0
0
L
Bacchus
iGetRektSon
Bacchus
1
2
2
1
W
1
4
2
0.5
L
Izanami
temp-405923
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,248
Damage
12,200
24,226
Taken
22,995
9,117
Mitigated
13,861
6,835
Healing
9,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ChallengerLamas
King Arthur
4,168
553
0
2,734
7,082
3,223
35
1,646
5,436
0
26,768
W
553
184
0
1,561
2,590
710
0
1,233
1,357
12,873
0
L
Zhong Kui
4,474
446
0
2,786
4,407
2,836
0
1,652
2,755
29,541
0
W
Artemis
MythicGod21
Artemis
2,018
1,303
12
204
4,096
1,246
80
1,705
2,391
0
17,243
L
4,617
555
0
2,750
7,475
5,577
0
0
7,475
5,775
19,519
L
Tsukuyomi
SirMrGoodSir
Tsukuyomi
1,558
465
0
2,016
5,469
1,500
0
155
5,314
0
28,430
W
1,558
299
0
1,540
4,882
2,367
0
1,163
3,719
17,576
0
L
Bacchus
iGetRektSon
Bacchus
1,551
24
0
1,473
5,644
3,948
0
569
5,075
15,504
0
W
2,951
1,012
0
784
5,576
1,571
275
1,618
3,958
0
13,697
L
Izanami
temp-405923
Izanami
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,261
Gold Earned
25,949
181
Minions Killed
202
0
Camps Cleared
0
874,640
Distance Traveled
786,535
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,681
568
51
5
0
196,607
1
W
Sol
4,348
435
33
3
0
172,748
2
L
Zhong Kui
5,953
595
60
6
0
202,883
3
W
Artemis
4,977
498
33
3
0
129,386
0
L
Odin
5,817
582
51
5
0
187,120
4
L
Tsukuyomi
5,488
549
65
7
0
185,251
1
W
Geb
5,122
512
22
2
0
187,428
2
L
Bacchus
5,242
524
26
3
0
186,125
4
W
Awilix
5,133
513
42
4
0
188,471
0
L
Izanami
3,449
345
0
0
0
25,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role