Player Matchup

Charybdis
Charybdis
Jepyl
Charybdis
Level 128
God Stats
5W - 6L
1,624 SR
Queue Stats
147W - 150L
1,572 Elo+
Party 2
Discordia
Discordia
KCMORGZ
Discordia
Level 38
God Stats
20W - 15L
1,577 SR
Queue Stats
91W - 82L
1,548 Elo+
Party 2
Odin
Odin
Redkomodo7
Odin
Level 68
God Stats
2W - 2L
1,631 SR
Queue Stats
247W - 219L
1,564 Elo+
Solo
Team Averages
Level 78
1,611 SR
1,561 Elo+

VS

Team Averages
Level 136
1,551 SR
1,490 Elo+
Athena
Athena
Big Papa Fishy
Athena
Level 158
God Stats
110W - 109L
1,450 SR
Queue Stats
1,063W - 1,338L
1,381 Elo+
Solo
Sun Wukong
Sun Wukong
Mostly Whiffing
Sun Wukong
Level 125
God Stats
36W - 28L
1,578 SR
Queue Stats
436W - 433L
1,542 Elo+
Party 1
Anubis
Anubis
ThE HaM nApKiN
Anubis
Level 125
God Stats
26W - 20L
1,625 SR
Queue Stats
345W - 345L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jepyl
Charybdis
10
1 / 6 / 0
6,408
583
6,936
8,610
2,083
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
KCMORGZ
Discordia
10
0 / 1 / 1
6,302
573
7,569
5,500
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 5 / 1
6,160
560
5,211
8,269
5,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 11
7,817
711
3,031
13,224
9,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Mostly Whiffing
Sun Wukong
13
6 / 0 / 6
8,079
734
8,237
9,352
5,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

13
6 / 0 / 6
8,485
771
7,562
4,698
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
12
12
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
1
11
5.5
L
Charybdis
Jepyl
Charybdis
1
6
0
0.17
L
Discordia
KCMORGZ
Discordia
0
1
1
0.5
W
Sun Wukong
Mostly Whiffing
Sun Wukong
6
0
6
9
L
0
5
1
0.1
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,716
Damage
18,830
22,379
Taken
27,274
9,524
Mitigated
16,568
1,869
Healing
14,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,031
660
0
5,877
13,224
9,163
94
2,729
9,868
5,483
0
L
Charybdis
Jepyl
Charybdis
6,936
4,432
0
273
8,610
2,083
0
4,718
3,669
0
15,370
L
Discordia
KCMORGZ
Discordia
7,569
1,208
0
310
5,500
1,535
0
2,604
2,738
22,726
0
W
Sun Wukong
Mostly Whiffing
Sun Wukong
8,237
1,879
489
4,505
9,352
5,553
1,229
2,738
6,080
0
27,635
L
5,211
1,063
255
1,031
8,269
5,906
0
4,023
3,945
415
16,072
W
7,562
154
0
3,232
4,698
1,852
1,029
1,722
2,639
34,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,870
Gold Earned
24,381
98
Minions Killed
129
3
Camps Cleared
6
577,335
Distance Traveled
598,836
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,817
711
8
1
1
195,523
3
L
Charybdis
6,408
583
26
2
0
189,315
3
L
Discordia
6,302
573
45
4
1
200,777
0
W
Sun Wukong
8,079
734
26
2
3
217,041
2
L
Odin
6,160
560
27
2
2
187,243
2
W
Anubis
8,485
771
95
9
2
186,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role