Player Matchup

Cerberus
Cerberus
Flameztamez04
Cerberus
Level 55
God Stats
9W - 9L
1,460 SR
Queue Stats
122W - 128L
1,392 Elo+
Party 3
Charybdis
Charybdis
GoldH123
Charybdis
Level 37
God Stats
32W - 18L
1,620 SR
Queue Stats
94W - 104L
1,310 Elo+
Party 4
The Morrigan
The Morrigan
TonierHeart1
The Morrigan
Level 41
God Stats
2W - 2L
1,416 SR
Queue Stats
74W - 91L
1,307 Elo+
Party 4
Pele
Pele
Toxic_Kebo
Pele
Level 29
God Stats
13W - 16L
1,483 SR
Queue Stats
76W - 86L
1,383 Elo+
Party 3
Vamana
Vamana
slambak07
Vamana
Level 40
God Stats
57W - 32L
1,617 SR
Queue Stats
103W - 97L
1,468 Elo+
Party 3
Team Averages
Level 40
1,519 SR
1,372 Elo+

VS

Team Averages
Level 51
1,474 SR
1,403 Elo+
Gilgamesh
Gilgamesh
Irgan91
Gilgamesh
Level 18
God Stats
0W - 4L
1,239 SR
Queue Stats
57W - 48L
1,550 Elo+
Party 2
Ne Zha
Ne Zha
LeonDarkblade
Ne Zha
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,426 Elo+
Party 2
Cernunnos
Cernunnos
LucianRhoth_TVK
Cernunnos
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,415 Elo+
Party 2
Janus
Janus
MasawVdekje_-
Janus
Level 69
God Stats
3W - 3L
1,632 SR
Queue Stats
90W - 100L
1,323 Elo+
Party 1
Ares
Ares
axeryIIpuma
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Flameztamez04
Cerberus
11
3 / 2 / 3
7,644
450
7,946
11,815
9,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
GoldH123
Charybdis
13
2 / 2 / 3
8,123
478
9,103
10,344
4,919
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
TonierHeart1
The Morrigan
14
3 / 5 / 2
8,798
518
4,421
6,738
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 1
8,027
472
6,502
10,320
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
slambak07
Vamana
16
3 / 1 / 1
9,315
548
6,997
14,631
7,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Irgan91
Gilgamesh
16
3 / 0 / 0
9,348
550
9,824
10,347
8,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 5 / 2
7,228
425
2,748
10,775
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
LucianRhoth_TVK
Cernunnos
11
1 / 5 / 0
6,755
397
5,768
9,263
2,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 2 / 1
9,543
561
9,336
9,379
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 2
7,059
415
2,457
14,497
9,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
15
Kills
12
12
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Flameztamez04
Cerberus
3
2
3
2.25
W
Charybdis
GoldH123
Charybdis
2
2
3
1.75
L
Gilgamesh
Irgan91
Gilgamesh
3
0
0
3
L
0
5
2
0.2
L
Cernunnos
LucianRhoth_TVK
Cernunnos
1
5
0
0.2
L
7
2
1
3.75
W
The Morrigan
TonierHeart1
The Morrigan
3
5
2
0.8
W
4
2
1
2.25
L
1
3
2
0.67
W
Vamana
slambak07
Vamana
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,969
Damage
30,133
53,848
Taken
54,261
28,534
Mitigated
26,882
13,532
Healing
11,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Flameztamez04
Cerberus
7,946
220
0
3,668
11,815
9,970
0
2,291
9,490
32,378
0
W
Charybdis
GoldH123
Charybdis
9,103
4,485
0
3,852
10,344
4,919
532
5,394
4,710
0
52,932
L
Gilgamesh
Irgan91
Gilgamesh
9,824
2,311
0
3,240
10,347
8,412
0
0
10,347
4,783
57,184
L
2,748
875
0
4,100
10,775
3,197
0
0
10,775
0
39,592
L
Cernunnos
LucianRhoth_TVK
Cernunnos
5,768
2,740
0
148
9,263
2,642
31
3,315
5,934
0
31,288
L
9,336
498
0
3,546
9,379
2,839
60
3,579
5,622
63,905
0
W
The Morrigan
TonierHeart1
The Morrigan
4,421
1,170
0
272
6,738
2,495
1,028
3,016
3,470
49,874
2,331
W
6,502
2,383
0
844
10,320
3,254
0
1,081
9,191
0
49,441
L
2,457
303
0
554
14,497
9,792
0
3,648
10,749
12,035
0
W
Vamana
slambak07
Vamana
6,997
3,526
0
4,896
14,631
7,896
220
902
13,729
0
67,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,907
Gold Earned
39,933
483
Minions Killed
364
0
Camps Cleared
0
1,628,630
Distance Traveled
1,577,904
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,644
450
50
3
0
344,920
5
W
Charybdis
8,123
478
102
6
0
295,403
0
L
Gilgamesh
9,348
550
121
7
0
335,540
3
L
Ne Zha
7,228
425
73
4
0
306,147
0
L
Cernunnos
6,755
397
39
2
0
286,697
1
L
Janus
9,543
561
114
7
0
325,491
4
W
The Morrigan
8,798
518
107
6
0
291,222
2
W
Pele
8,027
472
84
5
0
351,866
0
L
Ares
7,059
415
17
1
0
324,029
0
W
Vamana
9,315
548
140
8
0
345,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role