Player Matchup

Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Rodrix_Peru
Set
Level 105
God Stats
12W - 7L
1,608 SR
Queue Stats
433W - 437L
1,462 Elo+
Party 2
Ares
Ares
deathvoltrevived
Ares
Level 62
God Stats
27W - 31L
1,403 SR
Queue Stats
157W - 261L
1,357 Elo+
Solo
Mulan
Mulan
ninja_terco67100
Mulan
Level 69
God Stats
6W - 4L
1,606 SR
Queue Stats
210W - 252L
1,349 Elo+
Solo
Poseidon
Poseidon
sosa-Sportboys
Poseidon
Level 102
God Stats
2W - 7L
1,400 SR
Queue Stats
363W - 340L
1,513 Elo+
Party 2
Team Averages
Level 85
1,503 SR
1,436 Elo+

VS

Team Averages
Level 99
1,472 SR
1,370 Elo+
Erlang Shen
Erlang Shen
KxllSwitchx
Erlang Shen
Level 68
God Stats
1W - 3L
1,265 SR
Queue Stats
31W - 46L
1,312 Elo+
Party 1
Bastet
Bastet
Pakocerati
Bastet
Level 129
God Stats
7W - 9L
1,546 SR
Queue Stats
403W - 379L
1,522 Elo+
Solo
Ganesha
Ganesha
Trae079
Ganesha
Level 87
God Stats
3W - 4L
1,591 SR
Queue Stats
263W - 284L
1,309 Elo+
Solo
Jing Wei
Jing Wei
TranqviIity
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 55L
1,323 Elo+
Party 1
Gilgamesh
Gilgamesh
killerfang0
Gilgamesh
Level 124
God Stats
5W - 5L
1,459 SR
Queue Stats
210W - 231L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 0 / 4
8,128
625
6,078
5,769
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 2 / 8
7,607
585
5,699
10,080
4,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
0 / 1 / 6
6,107
470
1,739
7,429
5,728
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 4
6,687
514
2,093
8,326
7,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
15
12 / 1 / 2
9,099
700
13,282
6,241
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KxllSwitchx
Erlang Shen
6
0 / 4 / 0
4,700
362
1,875
6,172
3,124
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bastet
Pakocerati
Bastet
13
6 / 3 / 1
8,585
660
10,282
9,482
3,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Trae079
Ganesha
7
0 / 3 / 0
5,430
418
3,011
9,138
4,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
TranqviIity
Jing Wei
8
0 / 6 / 0
5,441
419
2,715
7,894
1,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
killerfang0
Gilgamesh
11
1 / 4 / 3
6,755
520
4,386
8,893
2,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
19
Kills
7
7
Deaths
20
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
4
6
L
Erlang Shen
KxllSwitchx
Erlang Shen
0
4
0
0
L
Bastet
Pakocerati
Bastet
6
3
1
2.17
W
2
2
8
3
L
Ganesha
Trae079
Ganesha
0
3
0
0
L
Jing Wei
TranqviIity
Jing Wei
0
6
0
0
W
0
1
6
3
L
Gilgamesh
killerfang0
Gilgamesh
1
4
3
0.63
W
1
3
4
1
W
Poseidon
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,891
Damage
22,269
37,845
Taken
41,579
22,370
Mitigated
15,419
10,782
Healing
7,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,078
4,570
0
3,330
5,769
1,927
2,463
478
5,291
0
71,653
L
Erlang Shen
KxllSwitchx
Erlang Shen
1,875
908
0
894
6,172
3,124
0
2,273
3,733
0
8,910
L
Bastet
Pakocerati
Bastet
10,282
3,228
0
2,904
9,482
3,339
682
2,811
6,356
0
38,798
W
5,699
3,610
0
3,110
10,080
4,876
0
426
9,654
0
42,180
L
Ganesha
Trae079
Ganesha
3,011
259
0
2,655
9,138
4,780
0
3,984
5,004
13,795
0
L
Jing Wei
TranqviIity
Jing Wei
2,715
1,926
0
1,108
7,894
1,240
0
2,041
5,785
0
24,413
W
1,739
106
139
1,225
7,429
5,728
494
1,088
6,341
6,424
0
L
Gilgamesh
killerfang0
Gilgamesh
4,386
1,526
0
177
8,893
2,936
693
3,320
5,409
0
33,179
W
2,093
452
0
1,153
8,326
7,282
0
410
7,916
0
22,977
W
Poseidon
13,282
2,471
0
1,825
6,241
2,557
283
609
5,632
62,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,628
Gold Earned
30,911
411
Minions Killed
221
0
Camps Cleared
0
1,336,477
Distance Traveled
1,121,948
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,128
625
136
10
0
230,465
3
L
Erlang Shen
4,700
362
18
1
0
234,055
0
L
Bastet
8,585
660
81
6
0
250,911
5
W
Set
7,607
585
88
7
0
289,709
2
L
Ganesha
5,430
418
5
0
0
199,245
1
L
Jing Wei
5,441
419
52
4
0
208,921
0
W
Ares
6,107
470
11
1
0
273,683
0
L
Gilgamesh
6,755
520
65
5
0
228,816
1
W
Mulan
6,687
514
61
5
0
255,098
2
W
Poseidon
9,099
700
115
9
0
287,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role