Player Matchup

Anhur
Anhur
YodasCBT
Anhur
Level 146
God Stats
30W - 31L
1,691 SR
Queue Stats
365W - 285L
1,667 Elo+
Solo
Kuzenbo
Kuzenbo
sonoyardoks
Kuzenbo
Level 108
God Stats
5W - 3L
1,550 SR
Queue Stats
148W - 147L
1,467 Elo+
Party 2
Ra
Ra
xFumYY0
Ra
Level 114
God Stats
13W - 6L
1,600 SR
Queue Stats
104W - 98L
1,514 Elo+
Party 2
Team Averages
Level 123
1,614 SR
1,549 Elo+

VS

Team Averages
Level 91
1,343 SR
1,440 Elo+
He Bo
He Bo
Dolinski_T
He Bo
Level 65
God Stats
0W - 2L
1,246 SR
Queue Stats
8W - 17L
1,329 Elo+
Party 1
Bellona
Bellona
Komjii
Bellona
Level 148
God Stats
2W - 1L
1,544 SR
Queue Stats
102W - 72L
1,665 Elo+
Solo
Zhong Kui
Zhong Kui
shaho-_
Zhong Kui
Level 59
God Stats
1W - 5L
1,239 SR
Queue Stats
32W - 29L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
YodasCBT
Anhur
17
11 / 7 / 12
12,961
810
16,119
17,542
8,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
sonoyardoks
Kuzenbo
16
9 / 1 / 14
13,621
851
9,008
19,653
30,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
6 / 6 / 18
11,664
729
10,840
13,632
6,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
1 / 11 / 2
9,329
583
9,852
12,492
3,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Komjii
Bellona
16
9 / 7 / 5
12,682
793
24,362
19,749
24,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
shaho-_
Zhong Kui
14
4 / 8 / 4
10,433
652
9,008
13,242
8,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
26
Kills
14
14
Deaths
26
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
He Bo
1
11
2
0.18
L
Bellona
Komjii
Bellona
9
7
5
1.64
W
Anhur
YodasCBT
Anhur
11
7
12
2.43
L
Zhong Kui
shaho-_
Zhong Kui
4
8
4
0.75
W
Kuzenbo
sonoyardoks
Kuzenbo
9
1
14
16
W
6
6
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,967
Damage
43,222
50,827
Taken
45,483
46,067
Mitigated
35,939
10,313
Healing
3,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
9,852
312
142
493
12,492
3,546
75
6,990
5,502
36,117
0
L
Bellona
Komjii
Bellona
24,362
10,059
0
2,808
19,749
24,119
133
8,814
10,935
0
59,911
W
Anhur
YodasCBT
Anhur
16,119
9,792
0
2,127
17,542
8,732
2,031
7,289
10,253
0
39,694
L
Zhong Kui
shaho-_
Zhong Kui
9,008
661
0
336
13,242
8,274
216
4,953
8,289
25,101
0
W
Kuzenbo
sonoyardoks
Kuzenbo
9,008
3,860
0
2,364
19,653
30,716
449
7,519
12,134
20,041
0
W
10,840
718
2,739
3,083
13,632
6,619
365
4,186
9,446
46,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,246
Gold Earned
32,444
158
Minions Killed
173
6
Camps Cleared
9
803,535
Distance Traveled
745,634
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,329
583
58
4
2
238,463
0
L
Bellona
12,682
793
67
4
7
283,555
1
W
Anhur
12,961
810
60
4
2
249,261
1
L
Zhong Kui
10,433
652
48
3
0
223,616
0
W
Kuzenbo
13,621
851
16
1
0
311,256
1
W
Ra
11,664
729
82
5
4
243,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role