Player Matchup

Cthulhu
Cthulhu
Masehog
Cthulhu
Level 29
God Stats
3W - 2L
1,571 SR
Queue Stats
86W - 71L
1,534 Elo+
Party 2
Chang'e
Chang'e
SenseiPanda67
Chang'e
Level 69
God Stats
11W - 4L
1,690 SR
Queue Stats
140W - 131L
1,561 Elo+
Party 2
Neith
Neith
Sleighty
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,671 Elo+
Solo
Team Averages
Level 37
1,587 SR
1,589 Elo+

VS

Team Averages
Level 38
1,527 SR
1,576 Elo+
Baba Yaga
Baba Yaga
L0STS0L
Baba Yaga
Level 20
God Stats
1W - 3L
1,463 SR
Queue Stats
15W - 9L
1,662 Elo+
Party 1
Chaac
Chaac
Soldier56789
Chaac
Level 88
God Stats
10W - 7L
1,617 SR
Queue Stats
222W - 194L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
fadicr
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Masehog
Cthulhu
12
2 / 0 / 9
9,685
745
7,254
14,481
14,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
14
4 / 1 / 5
9,236
710
6,003
8,168
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Sleighty
Neith
13
5 / 2 / 6
9,429
725
13,960
10,904
4,598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
L0STS0L
Baba Yaga
12
1 / 3 / 1
7,853
604
10,012
8,155
3,008
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 2 / 0
8,133
626
11,094
14,966
14,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
fadicr
Cthulhu
9
0 / 6 / 1
7,306
562
1,629
10,117
3,831

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
3
3
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
L0STS0L
Baba Yaga
1
3
1
0.5
W
Cthulhu
Masehog
Cthulhu
2
0
9
6.5
W
Chang'e
4
1
5
6.5
W
Neith
Sleighty
Neith
5
2
6
4
L
2
2
0
1
L
Cthulhu
fadicr
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,217
Damage
22,735
33,553
Taken
33,238
22,218
Mitigated
21,602
18,828
Healing
7,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
L0STS0L
Baba Yaga
10,012
1,506
0
2,023
8,155
3,008
0
4,254
3,901
31,334
0
W
Cthulhu
Masehog
Cthulhu
7,254
786
1,278
3,845
14,481
14,691
78
5,059
8,766
16,294
0
W
Chang'e
6,003
220
6,398
3,492
8,168
2,929
610
4,095
3,990
39,130
0
W
Neith
Sleighty
Neith
13,960
9,205
571
3,244
10,904
4,598
2,049
3,381
7,158
0
36,501
L
11,094
1,148
256
4,870
14,966
14,763
0
6,903
8,063
0
32,272
L
Cthulhu
fadicr
Cthulhu
1,629
0
152
110
10,117
3,831
0
2,801
7,316
7,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,350
Gold Earned
23,292
143
Minions Killed
114
6
Camps Cleared
6
736,756
Distance Traveled
634,173
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,853
604
45
3
3
223,464
2
W
Cthulhu
9,685
745
21
2
0
264,152
3
W
Chang'e
9,236
710
62
5
5
249,420
4
W
Neith
9,429
725
60
5
1
223,184
2
L
Chaac
8,133
626
53
4
3
242,182
3
L
Cthulhu
7,306
562
16
1
0
168,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role