Player Matchup

Neith
Neith
AZORIX3019
Neith
Level 31
God Stats
5W - 9L
1,474 SR
Queue Stats
174W - 199L
1,471 Elo+
Solo
Serqet
Serqet
Bri19
Serqet
Level 156
God Stats
15W - 15L
1,516 SR
Queue Stats
1,019W - 1,027L
1,456 Elo+
Party 3
Scylla
Scylla
Fiddle45
Scylla
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 94L
1,369 Elo+
Party 2
Geb
Geb
HeartlessNebula
Geb
Level 25
God Stats
2W - 7L
1,110 SR
Queue Stats
79W - 122L
1,334 Elo+
Party 2
Thanatos
Thanatos
ja_me02
Thanatos
Level 98
God Stats
13W - 16L
1,471 SR
Queue Stats
388W - 425L
1,441 Elo+
Party 3
Team Averages
Level 93
1,414 SR
1,414 Elo+

VS

Team Averages
Level 53
1,574 SR
1,474 Elo+
Izanami
Izanami
Brotae_tachip07
Izanami
Level 28
God Stats
2W - 2L
1,479 SR
Queue Stats
27W - 34L
1,410 Elo+
Party 1
Scylla
Scylla
DezBikkeler
Scylla
Level 11
God Stats
3W - 1L
1,808 SR
Queue Stats
17W - 14L
1,424 Elo+
Party 1
Bacchus
Bacchus
ImCollided
Bacchus
Level 71
God Stats
8W - 9L
1,466 SR
Queue Stats
245W - 169L
1,614 Elo+
Party 1
Nu Wa
Nu Wa
Undeathcraze777
Nu Wa
Level 108
God Stats
3W - 0L
1,757 SR
Queue Stats
36W - 34L
1,450 Elo+
Party 1
Osiris
Osiris
sotareaper
Osiris
Level 49
God Stats
5W - 8L
1,357 SR
Queue Stats
289W - 342L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 4 / 3
10,580
962
6,705
10,337
3,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
Bri19
Serqet
17
2 / 5 / 6
10,386
944
8,889
16,040
5,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Fiddle45
Scylla
17
2 / 2 / 5
10,790
981
9,395
12,985
3,017
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 7 / 5
9,890
899
6,954
16,967
11,864
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
ja_me02
Thanatos
16
3 / 6 / 5
10,732
976
4,791
14,280
4,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

120

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 12
12,371
1,125
17,821
11,090
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
18
3 / 3 / 11
10,547
959
7,522
5,545
1,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
ImCollided
Bacchus
18
6 / 1 / 12
11,553
1,050
12,582
9,321
11,041
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 2 / 11
11,721
1,066
17,962
8,194
2,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
sotareaper
Osiris
17
4 / 2 / 10
10,396
945
8,645
8,825
6,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
80
10
Kills
24
24
Deaths
10
24
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Neith
3
4
3
1.13
L
Serqet
Bri19
Serqet
2
5
6
1
W
5
2
12
5.5
W
Scylla
3
3
11
2.83
L
Scylla
Fiddle45
Scylla
2
2
5
2.25
L
0
7
5
0.36
W
Bacchus
ImCollided
Bacchus
6
1
12
12
W
6
2
11
5.75
L
Thanatos
ja_me02
Thanatos
3
6
5
0.92
W
Osiris
sotareaper
Osiris
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,734
Damage
64,532
70,609
Taken
42,975
28,198
Mitigated
26,377
6,766
Healing
8,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,705
2,304
0
1,346
10,337
3,216
0
6,068
4,227
0
26,909
L
Serqet
Bri19
Serqet
8,889
1,615
0
1,228
16,040
5,362
0
8,963
6,845
0
21,137
W
17,821
13,641
141
3,429
11,090
4,441
0
3,959
6,678
0
63,213
W
Scylla
7,522
1,479
0
497
5,545
1,977
0
2,037
3,470
13,367
0
L
Scylla
Fiddle45
Scylla
9,395
731
129
466
12,985
3,017
0
7,405
5,401
32,885
0
L
6,954
696
40
565
16,967
11,864
0
7,846
8,801
31,251
0
W
Bacchus
ImCollided
Bacchus
12,582
1,651
0
2,534
9,321
11,041
0
3,016
6,305
20,707
0
W
17,962
6,396
264
1,231
8,194
2,855
0
3,455
4,739
37,976
0
L
Thanatos
ja_me02
Thanatos
4,791
1,366
0
2,992
14,280
4,739
0
7,784
6,330
0
23,372
W
Osiris
sotareaper
Osiris
8,645
3,009
0
800
8,825
6,063
0
3,882
4,799
0
13,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,378
Gold Earned
56,588
205
Minions Killed
217
3
Camps Cleared
7
945,404
Distance Traveled
1,080,114
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,580
962
34
3
1
137,146
0
L
Serqet
10,386
944
19
2
1
221,425
1
W
Izanami
12,371
1,125
125
11
3
199,330
1
W
Scylla
10,547
959
16
1
3
212,995
0
L
Scylla
10,790
981
67
6
1
211,484
0
L
Geb
9,890
899
46
4
0
158,768
1
W
Bacchus
11,553
1,050
17
2
0
242,384
4
W
Nu Wa
11,721
1,066
44
4
0
199,574
0
L
Thanatos
10,732
976
39
4
0
216,581
0
W
Osiris
10,396
945
15
1
1
225,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role