Player Matchup

Danzaburou
Danzaburou
DrunkBard
Danzaburou
Level 57
God Stats
3W - 5L
1,578 SR
Queue Stats
10W - 16L
1,391 Elo+
Party 1
Izanami
Izanami
EvilErv
Izanami
Level 68
God Stats
4W - 5L
1,669 SR
Queue Stats
8W - 23L
1,186 Elo+
Party 1
Yemoja
Yemoja
Mickkay22
Yemoja
Level 41
God Stats
16W - 20L
1,352 SR
Queue Stats
55W - 80L
1,323 Elo+
Party 1
Tiamat
Tiamat
RedRunic
Tiamat
Level 22
God Stats
1W - 2L
1,455 SR
Queue Stats
1W - 12L
1,079 Elo+
Party 1
Neith
Neith
Talickk
Neith
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 47L
1,631 Elo+
Party 1
Team Averages
Level 51
1,511 SR
1,322 Elo+

VS

Team Averages
Level 89
1,598 SR
1,552 Elo+
Ullr
Ullr
Fahkriin
Ullr
Level 59
God Stats
32W - 42L
1,538 SR
Queue Stats
251W - 224L
1,509 Elo+
Party 2
Kukulkan
Kukulkan
Itz Wifey 22
Kukulkan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,809 Elo+
Party 3
Arachne
Arachne
Papo6ix
Arachne
Level 48
God Stats
27W - 20L
1,657 SR
Queue Stats
212W - 234L
1,497 Elo+
Party 2
Gilgamesh
Gilgamesh
SweatPatato
Gilgamesh
Level 148
God Stats
9W - 5L
1,769 SR
Queue Stats
61W - 67L
1,456 Elo+
Party 3
Sobek
Sobek
davidassasin55
Sobek
Level 64
God Stats
5W - 4L
1,529 SR
Queue Stats
233W - 251L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrunkBard
Danzaburou
7
0 / 11 / 0
5,072
362
1,779
10,875
1,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
EvilErv
Izanami
8
0 / 7 / 0
5,524
395
3,145
10,381
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Mickkay22
Yemoja
8
0 / 6 / 1
5,745
410
1,838
10,064
7,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
RedRunic
Tiamat
9
0 / 7 / 0
6,019
430
1,930
9,284
3,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Talickk
Neith
10
1 / 5 / 0
6,861
490
3,786
6,727
2,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
19 / 0 / 2
9,506
679
15,507
5,757
2,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Itz Wifey 22
Kukulkan
15
4 / 0 / 4
9,208
658
4,582
3,690
1,317
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Papo6ix
Arachne
14
11 / 1 / 6
8,653
618
10,062
8,649
4,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilgamesh
SweatPatato
Gilgamesh
15
2 / 0 / 2
8,516
608
3,577
5,469
4,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 0 / 16
7,869
562
3,449
7,186
6,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
66
1
Kills
36
36
Deaths
1
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DrunkBard
Danzaburou
0
11
0
0
L
Izanami
EvilErv
Izanami
0
7
0
0
W
Ullr
19
0
2
20
W
Kukulkan
Itz Wifey 22
Kukulkan
4
0
4
6
L
Yemoja
Mickkay22
Yemoja
0
6
1
0.08
W
Arachne
Papo6ix
Arachne
11
1
6
14
L
Tiamat
RedRunic
Tiamat
0
7
0
0
W
Gilgamesh
SweatPatato
Gilgamesh
2
0
2
3
L
Neith
Talickk
Neith
1
5
0
0.2
W
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,478
Damage
37,177
47,331
Taken
30,751
18,322
Mitigated
19,006
5,035
Healing
10,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DrunkBard
Danzaburou
1,779
784
0
113
10,875
1,622
0
1,232
9,643
0
13,489
L
Izanami
EvilErv
Izanami
3,145
1,790
0
1,340
10,381
3,361
0
559
9,785
0
29,256
W
Ullr
15,507
6,317
0
230
5,757
2,553
2,754
680
5,037
0
65,490
W
Kukulkan
Itz Wifey 22
Kukulkan
4,582
725
0
1,048
3,690
1,317
640
1,253
2,265
64,751
0
L
Yemoja
Mickkay22
Yemoja
1,838
376
143
1,221
10,064
7,332
0
2,263
7,801
10,557
0
W
Arachne
Papo6ix
Arachne
10,062
8,660
0
2,942
8,649
4,363
0
702
7,839
0
47,702
L
Tiamat
RedRunic
Tiamat
1,930
180
0
1,677
9,284
3,068
0
2,698
6,586
30,890
0
W
Gilgamesh
SweatPatato
Gilgamesh
3,577
618
0
1,873
5,469
4,072
0
0
5,469
0
53,479
L
Neith
Talickk
Neith
3,786
1,899
0
541
6,727
2,939
821
1,279
5,137
0
26,247
W
3,449
163
427
3,620
7,186
6,701
152
813
6,373
15,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,221
Gold Earned
43,752
234
Minions Killed
462
0
Camps Cleared
0
1,136,709
Distance Traveled
1,385,611
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,072
362
24
2
0
215,814
1
L
Izanami
5,524
395
63
5
0
229,523
0
W
Ullr
9,506
679
109
8
0
260,838
2
W
Kukulkan
9,208
658
145
10
0
273,809
0
L
Yemoja
5,745
410
11
1
0
224,319
3
W
Arachne
8,653
618
70
5
0
322,916
5
L
Tiamat
6,019
430
73
5
0
223,207
1
W
Gilgamesh
8,516
608
111
8
0
265,538
0
L
Neith
6,861
490
63
5
0
243,846
0
W
Sobek
7,869
562
27
2
0
262,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role