Player Matchup

Hades
Hades
 
Hades
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DannyFedzCiroz
Loki
Level 90
God Stats
4W - 1L
1,452 SR
Queue Stats
70W - 73L
1,399 Elo+
Solo
Geb
Geb
FOR REDZER0
Geb
Level 117
God Stats
22W - 21L
1,475 SR
Queue Stats
665W - 727L
1,506 Elo+
Solo
Charybdis
Charybdis
Joshyr_xD
Charybdis
Level 84
God Stats
1W - 0L
1,872 SR
Queue Stats
5W - 5L
1,514 Elo+
Solo
Janus
Janus
Phármakon
Janus
Level 147
God Stats
10W - 11L
1,339 SR
Queue Stats
127W - 114L
1,488 Elo+
Solo
Team Averages
Level 109
1,528 SR
1,481 Elo+

VS

Team Averages
Level 105
1,482 SR
1,420 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BakoWitdaDraco
Ullr
Level 67
God Stats
3W - 2L
1,576 SR
Queue Stats
122W - 168L
1,343 Elo+
Solo
Tsukuyomi
Tsukuyomi
KITTYFAJITAS
Tsukuyomi
Level 96
God Stats
6W - 11L
1,145 SR
Queue Stats
382W - 383L
1,417 Elo+
Solo
Discordia
Discordia
Munchies4ever
Discordia
Level 107
God Stats
4W - 2L
1,703 SR
Queue Stats
44W - 49L
1,524 Elo+
Solo
Sobek
Sobek
Tricerahore
Sobek
Level 109
God Stats
7W - 8L
1,490 SR
Queue Stats
211W - 238L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 5 / 3
7,972
531
6,009
13,529
6,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 3 / 5
8,681
579
6,014
10,621
3,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 2 / 6
7,609
507
10,790
10,656
7,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Joshyr_xD
Charybdis
12
2 / 1 / 7
7,107
474
6,248
6,271
1,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
15
8 / 1 / 6
9,374
625
12,580
9,076
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
7 / 5 / 1
9,399
627
12,342
14,583
11,215
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 8 / 1
5,549
370
3,669
9,882
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
KITTYFAJITAS
Tsukuyomi
11
2 / 6 / 2
7,357
490
5,967
11,295
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Munchies4ever
Discordia
12
1 / 5 / 0
7,176
478
4,822
9,145
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
1 / 2 / 3
6,946
463
3,575
16,110
9,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
25
Kills
12
12
Deaths
26
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
5
3
0.7
L
Cu Chulainn
 
Cu Chulainn
7
5
1
1.5
L
1
8
1
0.19
W
8
3
5
3.5
W
5
2
6
4
W
Charybdis
Joshyr_xD
Charybdis
2
1
7
5.5
L
Tsukuyomi
KITTYFAJITAS
Tsukuyomi
2
6
2
0.5
L
Discordia
Munchies4ever
Discordia
1
5
0
0.2
W
Janus
8
1
6
11
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,641
Damage
30,375
50,153
Taken
61,015
22,593
Mitigated
31,066
16,273
Healing
18,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,009
707
99
6,211
13,529
6,977
731
1,519
12,010
44,518
0
L
Cu Chulainn
 
Cu Chulainn
12,342
2,383
0
2,662
14,583
11,215
321
6,604
7,935
9,195
45,483
L
3,669
1,593
0
1,108
9,882
3,210
799
4,465
5,357
0
20,781
W
6,014
1,044
0
2,763
10,621
3,629
0
2,103
8,518
0
38,389
W
10,790
1,158
159
4,979
10,656
7,310
0
2,229
8,427
38,943
3,870
W
Charybdis
Joshyr_xD
Charybdis
6,248
3,110
0
906
6,271
1,712
902
1,161
5,110
0
35,140
L
Tsukuyomi
KITTYFAJITAS
Tsukuyomi
5,967
1,171
0
3,495
11,295
3,788
0
5,683
5,460
0
37,690
L
Discordia
Munchies4ever
Discordia
4,822
388
273
1,869
9,145
3,102
0
5,318
3,555
37,731
0
W
Janus
12,580
536
0
1,156
9,076
2,965
290
3,377
5,699
59,463
0
L
3,575
272
374
8,755
16,110
9,751
266
6,362
9,666
23,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,743
Gold Earned
36,427
412
Minions Killed
323
0
Camps Cleared
0
1,431,154
Distance Traveled
1,309,553
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,972
531
95
6
0
250,007
1
L
Cu Chulainn
9,399
627
110
7
0
250,313
1
L
Ullr
5,549
370
35
2
0
221,197
1
W
Loki
8,681
579
70
5
0
318,389
0
W
Geb
7,609
507
71
5
0
303,809
4
W
Charybdis
7,107
474
60
4
0
247,460
3
L
Tsukuyomi
7,357
490
71
5
0
302,706
1
L
Discordia
7,176
478
70
5
0
284,056
4
W
Janus
9,374
625
116
8
0
311,489
3
L
Sobek
6,946
463
37
2
0
251,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role