Player Matchup

Serqet
Serqet
Geomathias
Serqet
Level 128
God Stats
1W - 1L
1,449 SR
Queue Stats
367W - 374L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
Hara654
Gilgamesh
Level 125
God Stats
12W - 10L
1,577 SR
Queue Stats
163W - 150L
1,560 Elo+
Party 2
Ra
Ra
RRM-Rodrigo
Ra
Level 159
God Stats
33W - 35L
1,485 SR
Queue Stats
672W - 612L
1,548 Elo+
Party 1
Fafnir
Fafnir
Zanadeus
Fafnir
Level 98
God Stats
21W - 5L
1,754 SR
Queue Stats
208W - 188L
1,530 Elo+
Party 2
Artemis
Artemis
iClima_03
Artemis
Level 155
God Stats
7W - 2L
1,763 SR
Queue Stats
939W - 855L
1,597 Elo+
Party 1
Team Averages
Level 133
1,606 SR
1,551 Elo+

VS

Team Averages
Level 134
1,551 SR
1,521 Elo+
Tsukuyomi
Tsukuyomi
HugoOSN
Tsukuyomi
Level 128
God Stats
1W - 3L
1,394 SR
Queue Stats
80W - 62L
1,593 Elo+
Solo
Ra
Ra
Rendrixon
Ra
Level 159
God Stats
8W - 13L
1,577 SR
Queue Stats
338W - 344L
1,448 Elo+
Solo
Ne Zha
Ne Zha
Ztroizy
Ne Zha
Level 114
God Stats
12W - 9L
1,532 SR
Queue Stats
180W - 149L
1,567 Elo+
Solo
Nox
Nox
andriorafaelb
Nox
Level 144
God Stats
14W - 15L
1,535 SR
Queue Stats
369W - 376L
1,512 Elo+
Solo
Medusa
Medusa
zViollet
Medusa
Level 124
God Stats
7W - 2L
1,717 SR
Queue Stats
222W - 227L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Geomathias
Serqet
16
2 / 5 / 5
10,727
511
7,000
19,633
13,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Hara654
Gilgamesh
19
8 / 4 / 5
12,359
589
13,655
14,097
8,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
3 / 1 / 5
11,826
563
8,951
7,110
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Zanadeus
Fafnir
15
3 / 2 / 15
10,992
523
5,806
15,813
23,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
iClima_03
Artemis
19
12 / 3 / 7
12,548
598
12,460
13,239
6,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HugoOSN
Tsukuyomi
18
6 / 6 / 4
11,810
562
17,000
18,150
6,933
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 10 / 2
9,055
431
3,429
13,609
8,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
Ztroizy
Ne Zha
18
5 / 6 / 5
11,220
534
8,423
16,313
5,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 5
10,226
487
6,188
12,246
3,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
zViollet
Medusa
5
0 / 2 / 1
6,100
290
533
3,420
247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
28
Kills
14
15
Deaths
28
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Serqet
Geomathias
Serqet
2
5
5
0.9
W
Gilgamesh
Hara654
Gilgamesh
8
4
5
2.63
L
Tsukuyomi
HugoOSN
Tsukuyomi
6
6
4
1.33
W
3
1
5
5.5
L
0
10
2
0.1
W
Fafnir
Zanadeus
Fafnir
3
2
15
5.25
L
Ne Zha
Ztroizy
Ne Zha
5
6
5
1.25
L
3
4
5
1.38
W
Artemis
iClima_03
Artemis
12
3
7
5.17
L
Medusa
zViollet
Medusa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,872
Damage
35,573
69,892
Taken
63,738
55,678
Mitigated
25,288
20,878
Healing
17,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Geomathias
Serqet
7,000
1,067
0
5,311
19,633
13,697
0
1,578
17,935
0
50,807
W
Gilgamesh
Hara654
Gilgamesh
13,655
3,512
0
3,683
14,097
8,716
971
1,355
11,742
0
96,775
L
Tsukuyomi
HugoOSN
Tsukuyomi
17,000
4,599
0
5,718
18,150
6,933
392
3,817
13,741
0
73,286
W
8,951
123
2,082
2,696
7,110
3,068
870
930
6,030
86,943
0
L
3,429
75
347
2,633
13,609
8,164
0
3,096
10,513
59,741
0
W
Fafnir
Zanadeus
Fafnir
5,806
1,325
0
2,940
15,813
23,960
928
2,663
12,966
20,211
0
L
Ne Zha
Ztroizy
Ne Zha
8,423
1,923
0
6,509
16,313
5,977
0
2,693
13,337
0
80,264
L
6,188
164
0
2,195
12,246
3,967
0
4,748
7,168
59,386
0
W
Artemis
iClima_03
Artemis
12,460
6,561
0
4,166
13,239
6,237
2,972
2,485
10,708
0
84,985
L
Medusa
zViollet
Medusa
533
276
0
500
3,420
247
0
403
3,017
0
2,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,452
Gold Earned
48,411
585
Minions Killed
506
0
Camps Cleared
0
1,963,404
Distance Traveled
1,586,467
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,727
511
109
5
0
405,740
7
W
Gilgamesh
12,359
589
140
7
0
405,138
1
L
Tsukuyomi
11,810
562
143
7
0
382,833
5
W
Ra
11,826
563
181
9
0
424,190
7
L
Ra
9,055
431
109
5
0
378,199
10
W
Fafnir
10,992
523
24
1
0
354,286
0
L
Ne Zha
11,220
534
121
6
0
405,755
1
L
Nox
10,226
487
128
6
0
381,420
8
W
Artemis
12,548
598
131
6
0
374,050
1
L
Medusa
6,100
290
5
0
0
38,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role