Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
GiveMeCakes
Zeus
Level 85
God Stats
6W - 5L
1,552 SR
Queue Stats
188W - 149L
1,569 Elo+
Party 1
Odin
Odin
Macfool
Odin
Level 21
God Stats
13W - 7L
1,802 SR
Queue Stats
132W - 110L
1,596 Elo+
Party 1
Arachne
Arachne
Tartuk
Arachne
Level 69
God Stats
5W - 4L
1,691 SR
Queue Stats
216W - 186L
1,583 Elo+
Party 1
Athena
Athena
xinox
Athena
Level 49
God Stats
26W - 21L
1,536 SR
Queue Stats
80W - 71L
1,556 Elo+
Party 1
Team Averages
Level 73
1,616 SR
1,561 Elo+

VS

Team Averages
Level 71
1,531 SR
1,438 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Fyrae
Aphrodite
Level 86
God Stats
7W - 6L
1,640 SR
Queue Stats
54W - 62L
1,400 Elo+
Party 2
Vulcan
Vulcan
QaptainQunt
Vulcan
Level 94
God Stats
17W - 13L
1,454 SR
Queue Stats
36W - 41L
1,362 Elo+
Party 2
Hercules
Hercules
hombredeplastico
Hercules
Level 49
God Stats
17W - 20L
1,561 SR
Queue Stats
26W - 31L
1,389 Elo+
Party 2
Ao Kuang
Ao Kuang
textbookward
Ao Kuang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
5 / 1 / 5
8,095
540
14,327
7,726
2,850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 2 / 4
8,641
576
8,778
8,034
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
Macfool
Odin
13
4 / 5 / 2
7,724
515
4,230
11,357
4,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Tartuk
Arachne
14
5 / 2 / 3
8,195
546
5,684
9,990
3,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
xinox
Athena
11
0 / 2 / 11
7,139
476
5,676
12,716
8,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
3 / 5 / 3
8,161
544
9,562
10,349
3,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Fyrae
Aphrodite
10
0 / 6 / 3
6,256
417
4,094
11,735
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
13
2 / 4 / 1
7,885
526
6,051
7,431
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 1
7,327
488
6,233
11,360
4,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
textbookward
Ao Kuang
14
5 / 4 / 2
8,304
554
7,567
14,639
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
21
Kills
12
12
Deaths
21
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
1
5
7.5
L
Cernunnos
 
Cernunnos
3
5
3
0.9
L
Aphrodite
Fyrae
Aphrodite
0
6
3
0.25
W
7
2
4
4.5
W
Odin
Macfool
Odin
4
5
2
1
L
Vulcan
2
4
1
0.63
W
Arachne
Tartuk
Arachne
5
2
3
3.25
L
2
2
1
1.25
L
Ao Kuang
textbookward
Ao Kuang
5
4
2
1.5
W
Athena
xinox
Athena
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,695
Damage
33,507
49,823
Taken
55,514
23,065
Mitigated
18,219
16,152
Healing
21,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
14,327
5,887
0
2,084
7,726
2,850
739
1,680
6,046
0
76,784
L
Cernunnos
 
Cernunnos
9,562
4,138
0
1,799
10,349
3,639
400
1,864
7,857
0
46,618
L
Aphrodite
Fyrae
Aphrodite
4,094
810
3,090
5,689
11,735
3,653
0
2,322
9,413
36,255
0
W
8,778
1,053
0
2,517
8,034
2,998
0
5,603
2,201
51,609
0
W
Odin
Macfool
Odin
4,230
1,266
0
2,360
11,357
4,886
0
1,884
9,473
33
28,655
L
Vulcan
6,051
1,186
0
1,370
7,431
2,182
0
3,378
3,761
40,205
0
W
Arachne
Tartuk
Arachne
5,684
3,432
0
3,981
9,990
3,999
0
3,803
6,057
0
43,875
L
6,233
2,333
0
2,842
11,360
4,358
181
2,996
8,352
0
20,234
L
Ao Kuang
textbookward
Ao Kuang
7,567
2,089
0
6,371
14,639
4,387
0
3,370
11,080
51,036
0
W
Athena
xinox
Athena
5,676
2,051
323
4,887
12,716
8,332
91
4,342
8,334
10,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,794
Gold Earned
37,933
378
Minions Killed
397
0
Camps Cleared
0
1,460,497
Distance Traveled
1,423,581
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,095
540
123
8
0
277,819
2
L
Cernunnos
8,161
544
88
6
0
272,570
6
L
Aphrodite
6,256
417
72
5
0
249,473
4
W
Zeus
8,641
576
92
6
0
260,066
5
W
Odin
7,724
515
73
5
0
291,363
3
L
Vulcan
7,885
526
92
6
0
290,479
6
W
Arachne
8,195
546
79
5
0
334,284
2
L
Hercules
7,327
488
44
3
0
329,963
2
L
Ao Kuang
8,304
554
101
7
0
281,096
2
W
Athena
7,139
476
11
1
0
296,965
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role