Player Matchup

Jormungandr
Jormungandr
Darklay7
Jormungandr
Level 14
God Stats
46W - 38L
1,584 SR
Queue Stats
85W - 78L
1,462 Elo+
Solo
Hercules
Hercules
Knaws
Hercules
Level 18
God Stats
1W - 0L
1,740 SR
Queue Stats
17W - 5L
1,735 Elo+
Solo
Persephone
Persephone
Legacy0z
Persephone
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 17L
1,610 Elo+
Solo
Skadi
Skadi
babySharkDu
Skadi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,749 Elo+
Solo
Nemesis
Nemesis
dilfster
Nemesis
Level 28
God Stats
1W - 0L
1,747 SR
Queue Stats
49W - 27L
1,749 Elo+
Solo
Team Averages
Level 16
1,614 SR
1,661 Elo+

VS

Team Averages
Level 15
1,552 SR
1,478 Elo+
Tsukuyomi
Tsukuyomi
BiLLDaDiLL
Tsukuyomi
Level 14
God Stats
2W - 3L
1,537 SR
Queue Stats
10W - 11L
1,511 Elo+
Solo
Danzaburou
Danzaburou
Bigmeechthethird
Danzaburou
Level 27
God Stats
2W - 3L
1,349 SR
Queue Stats
35W - 40L
1,472 Elo+
Party 1
Freya
Freya
Coyotestark121
Freya
Level 28
God Stats
8W - 2L
1,649 SR
Queue Stats
20W - 13L
1,642 Elo+
Solo
Nox
Nox
Floripapo28
Nox
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Solo
Sobek
Sobek
Moneyyx
Sobek
Level 4
God Stats
4W - 2L
1,727 SR
Queue Stats
4W - 3L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Darklay7
Jormungandr
10
2 / 3 / 1
5,643
806
3,417
6,164
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Knaws
Hercules
7
3 / 1 / 3
4,892
699
4,924
5,640
2,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
Legacy0z
Persephone
8
3 / 0 / 2
5,107
730
2,202
2,856
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 0 / 3
5,148
735
1,613
2,734
693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
dilfster
Nemesis
8
4 / 1 / 3
4,936
705
2,410
4,020
1,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BiLLDaDiLL
Tsukuyomi
7
0 / 4 / 2
4,341
620
1,437
5,064
1,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
Bigmeechthethird
Danzaburou
6
0 / 2 / 2
4,135
591
2,010
3,705
821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
6 / 2 / 0
5,796
828
7,748
6,868
2,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

2
0 / 3 / 0
3,184
455
262
1,576
400
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Moneyyx
Sobek
6
0 / 3 / 1
3,914
559
1,297
4,757
2,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
6
5
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BiLLDaDiLL
Tsukuyomi
0
4
2
0.25
L
Danzaburou
Bigmeechthethird
Danzaburou
0
2
2
0.5
L
6
2
0
3
W
Jormungandr
Darklay7
Jormungandr
2
3
1
0.83
L
0
3
0
0
W
Hercules
Knaws
Hercules
3
1
3
4.5
W
Persephone
Legacy0z
Persephone
3
0
2
4
L
Sobek
Moneyyx
Sobek
0
3
1
0.17
W
2
0
3
3.5
W
Nemesis
dilfster
Nemesis
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,566
Damage
12,754
21,414
Taken
21,970
7,397
Mitigated
7,250
7,000
Healing
5,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BiLLDaDiLL
Tsukuyomi
1,437
350
0
1,153
5,064
1,435
0
873
4,191
0
14,690
L
Danzaburou
Bigmeechthethird
Danzaburou
2,010
667
0
1,202
3,705
821
0
485
3,220
0
17,451
L
7,748
2,759
0
2,992
6,868
2,334
0
3,222
3,646
20,797
3,654
W
Jormungandr
Darklay7
Jormungandr
3,417
1,427
0
2,083
6,164
2,377
0
3,895
2,269
29,479
0
L
262
70
0
0
1,576
400
0
543
1,033
2,954
0
W
Hercules
Knaws
Hercules
4,924
2,169
0
1,454
5,640
2,508
0
2,312
3,328
0
15,456
W
Persephone
Legacy0z
Persephone
2,202
429
0
1,159
2,856
774
302
662
2,194
21,489
0
L
Sobek
Moneyyx
Sobek
1,297
274
0
565
4,757
2,260
0
496
4,261
4,724
0
W
1,613
654
0
852
2,734
693
0
574
2,160
0
24,888
W
Nemesis
dilfster
Nemesis
2,410
936
0
1,452
4,020
1,045
0
909
3,111
0
16,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,726
Gold Earned
21,370
237
Minions Killed
145
0
Camps Cleared
0
759,964
Distance Traveled
621,957
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,341
620
36
5
0
126,101
1
L
Danzaburou
4,135
591
36
5
0
139,593
3
L
Freya
5,796
828
48
7
0
144,749
2
W
Jormungandr
5,643
806
77
11
0
134,655
1
L
Nox
3,184
455
6
1
0
61,893
0
W
Hercules
4,892
699
27
4
0
151,577
0
W
Persephone
5,107
730
41
6
0
134,342
2
L
Sobek
3,914
559
19
3
0
149,621
0
W
Skadi
5,148
735
54
8
0
159,991
1
W
Nemesis
4,936
705
38
5
0
179,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role