Player Matchup

Hun Batz
Hun Batz
CLOMPSR
Hun Batz
Level 160
God Stats
0W - 1L
1,545 SR
Queue Stats
729W - 509L
1,709 Elo+
Party 1
Hera
Hera
Lizliet
Hera
Level 160
God Stats
70W - 38L
1,743 SR
Queue Stats
522W - 363L
1,717 Elo+
Party 1
Horus
Horus
Physphere
Horus
Level 108
God Stats
3W - 2L
1,551 SR
Queue Stats
16W - 9L
1,641 Elo+
Party 1
Chang'e
Chang'e
SilentxTRiiXS
Chang'e
Level 128
God Stats
3W - 4L
1,499 SR
Queue Stats
321W - 235L
1,674 Elo+
Party 1
Team Averages
Level 139
1,585 SR
1,685 Elo+

VS

Team Averages
Level 158
1,739 SR
1,665 Elo+
Bacchus
Bacchus
Trolertopo1
Bacchus
Level 160
God Stats
2W - 0L
1,870 SR
Queue Stats
64W - 44L
1,643 Elo+
Solo
Cliodhna
Cliodhna
YallSomeCheeks
Cliodhna
Level 158
God Stats
2W - 1L
1,745 SR
Queue Stats
12W - 8L
1,785 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
yakuza96
Morgan Le Fay
Level 158
God Stats
3W - 2L
1,628 SR
Queue Stats
30W - 32L
1,567 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Çleb
Ah Muzen Cab
Level 156
God Stats
6W - 1L
1,714 SR
Queue Stats
196W - 182L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CLOMPSR
Hun Batz
20
3 / 3 / 12
16,050
698
18,378
30,999
35,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hera
Lizliet
Hera
20
12 / 4 / 3
16,884
734
30,429
14,911
6,312
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Physphere
Horus
20
3 / 6 / 8
15,367
668
14,439
29,731
33,057
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
20
8 / 5 / 6
15,556
676
12,434
27,979
18,585
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Trolertopo1
Bacchus
20
2 / 4 / 9
15,655
681
18,228
30,864
52,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
20
4 / 9 / 6
16,783
730
16,268
24,902
17,272
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
yakuza96
Morgan Le Fay
20
5 / 11 / 6
15,866
690
21,540
20,709
9,524
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Çleb
Ah Muzen Cab
20
7 / 3 / 3
17,719
770
32,955
20,400
8,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
42
26
Kills
18
18
Deaths
27
29
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CLOMPSR
Hun Batz
3
3
12
3
L
Hera
Lizliet
Hera
12
4
3
3.38
L
Horus
Physphere
Horus
3
6
8
1.17
L
Chang'e
8
5
6
2.2
W
Bacchus
Trolertopo1
Bacchus
2
4
9
1.63
W
Cliodhna
4
9
6
0.78
W
Morgan Le Fay
yakuza96
Morgan Le Fay
5
11
6
0.73
W
Ah Muzen Cab
Çleb
Ah Muzen Cab
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,680
Damage
88,991
103,620
Taken
96,875
93,839
Mitigated
88,067
25,833
Healing
20,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CLOMPSR
Hun Batz
18,378
3,622
0
4,850
30,999
35,885
555
12,141
18,858
0
76,782
L
Hera
Lizliet
Hera
30,429
7,539
0
1,846
14,911
6,312
995
6,435
8,476
78,746
0
L
Horus
Physphere
Horus
14,439
5,270
1,766
4,383
29,731
33,057
588
7,302
22,429
0
63,107
L
Chang'e
12,434
492
4,446
8,542
27,979
18,585
0
14,527
13,452
50,831
0
W
Bacchus
Trolertopo1
Bacchus
18,228
2,413
0
6,429
30,864
52,504
18
12,908
15,327
34,541
0
W
Cliodhna
16,268
1,439
0
4,538
24,902
17,272
842
11,277
12,016
0
74,586
W
Morgan Le Fay
yakuza96
Morgan Le Fay
21,540
995
0
1,475
20,709
9,524
292
10,164
10,211
72,317
0
W
Ah Muzen Cab
Çleb
Ah Muzen Cab
32,955
13,187
0
7,570
20,400
8,767
4,699
8,805
11,402
0
149,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,857
Gold Earned
66,023
421
Minions Killed
413
19
Camps Cleared
21
1,830,167
Distance Traveled
1,761,086
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
16,050
698
116
5
10
506,632
1
L
Hera
16,884
734
124
5
4
414,094
2
L
Horus
15,367
668
99
4
4
457,704
2
L
Chang'e
15,556
676
82
4
1
451,737
2
W
Bacchus
15,655
681
13
1
2
482,680
5
W
Cliodhna
16,783
730
123
5
6
426,535
2
W
Morgan Le Fay
15,866
690
99
4
4
343,437
2
W
Ah Muzen Cab
17,719
770
178
8
9
508,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role