Player Matchup

Tiamat
Tiamat
BADTXM
Tiamat
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 69L
1,454 Elo+
Solo
Ravana
Ravana
ClapACLam
Ravana
Level 29
God Stats
0W - 1L
1,293 SR
Queue Stats
34W - 36L
1,531 Elo+
Party 2
Sylvanus
Sylvanus
Hayleynb41
Sylvanus
Level 29
God Stats
0W - 1L
1,180 SR
Queue Stats
19W - 19L
1,537 Elo+
Solo
Skadi
Skadi
ManicNac
Skadi
Level 149
God Stats
8W - 5L
1,697 SR
Queue Stats
230W - 223L
1,564 Elo+
Party 2
Sol
Sol
TheKaishi
Sol
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
213W - 246L
1,445 Elo+
Solo
Team Averages
Level 51
1,434 SR
1,506 Elo+

VS

Team Averages
Level 68
1,504 SR
1,620 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BootyAvengerMk41
Cliodhna
Level 23
God Stats
1W - 0L
1,845 SR
Queue Stats
14W - 7L
1,694 Elo+
Party 1
Chang'e
Chang'e
DCrepid
Chang'e
Level 70
God Stats
1W - 1L
1,421 SR
Queue Stats
28W - 15L
1,702 Elo+
Party 1
Achilles
Achilles
JEWBAKABEE
Achilles
Level 31
God Stats
1W - 1L
1,252 SR
Queue Stats
35W - 28L
1,469 Elo+
Solo
Jormungandr
Jormungandr
TheHolyKingKuk
Jormungandr
Level 64
God Stats
2W - 1L
1,502 SR
Queue Stats
64W - 57L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BADTXM
Tiamat
17
1 / 5 / 14
10,052
628
14,188
17,948
13,143
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
ClapACLam
Ravana
18
7 / 8 / 12
12,098
756
12,641
19,483
14,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Hayleynb41
Sylvanus
17
1 / 4 / 15
11,118
695
11,792
20,910
25,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
ManicNac
Skadi
20
8 / 9 / 11
12,320
770
25,254
22,623
9,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 3 / 10
11,536
721
20,662
14,928
6,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
3 / 2 / 23
11,999
750
19,788
16,447
7,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
10 / 5 / 10
12,672
792
22,908
18,743
8,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
DCrepid
Chang'e
16
4 / 6 / 15
10,772
673
11,586
18,605
10,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
JEWBAKABEE
Achilles
20
6 / 5 / 16
12,376
774
12,614
17,470
9,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
TheHolyKingKuk
Jormungandr
20
6 / 3 / 22
13,556
847
17,703
32,680
42,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
115
21
Kills
29
29
Deaths
21
62
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
2
23
7.25
L
Tiamat
BADTXM
Tiamat
1
5
14
1.6
W
10
5
10
3
L
Ravana
ClapACLam
Ravana
7
8
12
1.63
W
Chang'e
DCrepid
Chang'e
4
6
15
1.92
L
Sylvanus
Hayleynb41
Sylvanus
1
4
15
2.13
W
Achilles
JEWBAKABEE
Achilles
6
5
16
2.8
L
Skadi
ManicNac
Skadi
8
9
11
1.5
W
Jormungandr
TheHolyKingKuk
Jormungandr
6
3
22
5.67
L
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,537
Damage
84,599
95,892
Taken
103,945
69,106
Mitigated
77,495
43,079
Healing
49,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
19,788
8,707
2,073
6,286
16,447
7,208
2,007
7,623
8,538
0
46,686
L
Tiamat
BADTXM
Tiamat
14,188
1,118
1,582
4,591
17,948
13,143
455
5,610
12,338
26,933
0
W
22,908
583
2,355
5,866
18,743
8,667
1,556
7,820
10,697
0
38,872
L
Ravana
ClapACLam
Ravana
12,641
3,747
402
1,909
19,483
14,677
824
5,655
13,828
0
15,307
W
Chang'e
DCrepid
Chang'e
11,586
1,286
13,954
6,814
18,605
10,124
0
10,416
8,033
22,369
0
L
Sylvanus
Hayleynb41
Sylvanus
11,792
3,029
11,640
9,100
20,910
25,765
926
6,708
14,202
20,335
0
W
Achilles
JEWBAKABEE
Achilles
12,614
5,413
2,100
2,857
17,470
9,144
1,209
7,570
9,813
0
30,792
L
Skadi
ManicNac
Skadi
25,254
12,517
2,034
5,868
22,623
9,396
1,638
7,686
14,937
0
46,107
W
Jormungandr
TheHolyKingKuk
Jormungandr
17,703
2,385
1,162
5,754
32,680
42,352
692
13,213
19,233
38,354
0
L
20,662
2,989
1,835
4,118
14,928
6,125
2,063
3,630
11,298
47,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,124
Gold Earned
61,375
151
Minions Killed
194
0
Camps Cleared
0
1,366,106
Distance Traveled
1,401,436
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,999
750
46
3
0
287,343
0
L
Tiamat
10,052
628
23
1
0
287,309
0
W
Cliodhna
12,672
792
26
2
0
276,724
0
L
Ravana
12,098
756
12
1
0
290,966
0
W
Chang'e
10,772
673
34
2
0
255,148
1
L
Sylvanus
11,118
695
18
1
0
252,101
1
W
Achilles
12,376
774
52
3
0
309,180
0
L
Skadi
12,320
770
34
2
0
250,637
0
W
Jormungandr
13,556
847
36
2
0
273,041
0
L
Sol
11,536
721
64
4
0
285,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role