Player Matchup

Sol
Sol
FallScissors391
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 60L
1,317 Elo+
Party 3
Guan Yu
Guan Yu
IPhuckFrogs
Guan Yu
Level 41
God Stats
2W - 0L
1,481 SR
Queue Stats
53W - 57L
1,365 Elo+
Party 3
Cliodhna
Cliodhna
JuicyJensen
Cliodhna
Level 18
God Stats
9W - 11L
1,580 SR
Queue Stats
38W - 41L
1,490 Elo+
Solo
Kukulkan
Kukulkan
MidlifeSword426
Kukulkan
Level 5
God Stats
2W - 0L
1,720 SR
Queue Stats
3W - 2L
1,400 Elo+
Party 3
Jing Wei
Jing Wei
fajaha00000
Jing Wei
Level 48
God Stats
2W - 6L
1,316 SR
Queue Stats
62W - 82L
1,334 Elo+
Party 3
Team Averages
Level 28
1,519 SR
1,381 Elo+

VS

Team Averages
Level 24
1,445 SR
1,393 Elo+
Izanami
Izanami
BunzMcGee
Izanami
Level 8
God Stats
7W - 8L
1,507 SR
Queue Stats
11W - 12L
1,394 Elo+
Party 2
Ares
Ares
Holysaint420
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
TokyozPain
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
misguidedghostx
Zeus
Level 3
God Stats
0W - 2L
1,178 SR
Queue Stats
4W - 7L
1,108 Elo+
Solo
Tsukuyomi
Tsukuyomi
zakmoon
Tsukuyomi
Level 106
God Stats
5W - 5L
1,542 SR
Queue Stats
192W - 219L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 6
10,351
471
9,587
15,495
4,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
IPhuckFrogs
Guan Yu
17
6 / 1 / 11
12,360
562
8,821
16,343
16,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
JuicyJensen
Cliodhna
20
9 / 2 / 1
14,423
656
11,436
17,348
6,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
16
1 / 11 / 1
10,586
481
8,013
13,900
4,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
fajaha00000
Jing Wei
18
11 / 4 / 4
11,823
537
12,749
14,241
3,781
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BunzMcGee
Izanami
17
5 / 4 / 6
10,788
490
6,930
13,462
3,922
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 11 / 0
7,776
353
3,823
17,833
12,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
TokyozPain
Bellona
10
0 / 7 / 7
8,003
364
3,881
14,100
9,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 4 / 6
11,491
522
12,405
13,922
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
zakmoon
Tsukuyomi
20
16 / 2 / 1
14,194
645
23,574
16,218
6,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
46
28
Kills
26
28
Deaths
28
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
BunzMcGee
Izanami
5
4
6
2
W
1
10
6
0.4
L
0
11
0
0
W
Guan Yu
IPhuckFrogs
Guan Yu
6
1
11
11.5
W
Cliodhna
JuicyJensen
Cliodhna
9
2
1
4.75
W
Kukulkan
1
11
1
0.14
L
Bellona
TokyozPain
Bellona
0
7
7
0.5
W
Jing Wei
fajaha00000
Jing Wei
11
4
4
3.25
L
5
4
6
2
L
Tsukuyomi
zakmoon
Tsukuyomi
16
2
1
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,606
Damage
50,613
77,327
Taken
75,535
35,045
Mitigated
36,345
25,067
Healing
17,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BunzMcGee
Izanami
6,930
3,747
287
2,912
13,462
3,922
4,974
5,908
7,554
0
56,525
W
9,587
3,248
0
2,342
15,495
4,271
921
3,061
12,222
41,288
4,764
L
3,823
1,172
0
408
17,833
12,270
0
1,754
16,079
18,036
0
W
Guan Yu
IPhuckFrogs
Guan Yu
8,821
2,351
1,700
7,582
16,343
16,444
426
4,248
11,931
0
56,409
W
Cliodhna
JuicyJensen
Cliodhna
11,436
997
0
7,127
17,348
6,469
956
2,362
14,888
0
152,170
W
Kukulkan
8,013
1,573
0
403
13,900
4,080
1,986
4,710
8,916
63,278
0
L
Bellona
TokyozPain
Bellona
3,881
788
0
2,077
14,100
9,569
205
2,581
11,519
4,147
14,896
W
Jing Wei
fajaha00000
Jing Wei
12,749
11,348
0
5,913
14,241
3,781
612
3,975
10,188
0
66,560
L
12,405
2,267
81
4,633
13,922
3,965
721
3,341
10,581
72,780
0
L
Tsukuyomi
zakmoon
Tsukuyomi
23,574
3,271
0
7,425
16,218
6,619
2,009
3,359
12,859
0
126,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,543
Gold Earned
52,252
571
Minions Killed
540
0
Camps Cleared
0
1,932,772
Distance Traveled
1,914,441
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,788
490
122
6
0
401,436
1
W
Sol
10,351
471
56
3
0
316,573
0
L
Ares
7,776
353
31
1
0
273,421
1
W
Guan Yu
12,360
562
68
3
0
423,868
4
W
Cliodhna
14,423
656
224
10
0
507,735
3
W
Kukulkan
10,586
481
127
6
0
333,926
0
L
Bellona
8,003
364
28
1
0
367,175
3
W
Jing Wei
11,823
537
96
4
0
350,670
0
L
Zeus
11,491
522
121
6
0
381,365
9
L
Tsukuyomi
14,194
645
238
11
0
491,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role