Player Matchup

Bastet
Bastet
FBdavidminaj94
Bastet
Level 25
God Stats
23W - 27L
1,654 SR
Queue Stats
429W - 472L
1,321 Elo+
Party 3
Sun Wukong
Sun Wukong
Lordfaruaad
Sun Wukong
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 35L
1,240 Elo+
Party 1
Hera
Hera
SonicPotency
Hera
Level 24
God Stats
21W - 26L
1,285 SR
Queue Stats
250W - 282L
1,313 Elo+
Party 3
Agni
Agni
echospectre
Agni
Level 25
God Stats
6W - 0L
1,905 SR
Queue Stats
81W - 112L
1,329 Elo+
Solo
Charybdis
Charybdis
screwknee
Charybdis
Level 48
God Stats
23W - 11L
1,533 SR
Queue Stats
42W - 38L
1,363 Elo+
Party 1
Team Averages
Level 25
1,575 SR
1,313 Elo+

VS

Team Averages
Level 25
1,453 SR
1,235 Elo+
Agni
Agni
AllAboutLIFE53
Agni
Level 23
God Stats
4W - 5L
1,379 SR
Queue Stats
4W - 11L
1,199 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BrYanTsavY
Morgan Le Fay
Level 20
God Stats
0W - 2L
1,394 SR
Queue Stats
5W - 11L
1,243 Elo+
Solo
Thor
Thor
Kizzar_Dark_Lord
Thor
Level 12
God Stats
1W - 2L
1,286 SR
Queue Stats
29W - 55L
1,155 Elo+
Party 2
Hera
Hera
TomasdelaBara
Hera
Level 28
God Stats
2W - 4L
1,465 SR
Queue Stats
49W - 62L
1,351 Elo+
Solo
Cu Chulainn
Cu Chulainn
ruimtenost
Cu Chulainn
Level 42
God Stats
1W - 1L
1,743 SR
Queue Stats
37W - 63L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 14
11,761
1,069
11,917
12,701
4,840
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Lordfaruaad
Sun Wukong
17
3 / 7 / 14
10,503
955
9,980
12,237
6,509
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 1 / 23
12,193
1,108
18,915
5,229
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 2 / 16
11,223
1,020
14,980
6,190
2,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
screwknee
Charybdis
20
23 / 2 / 7
14,823
1,348
32,873
12,181
5,054
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
8,577
780
808
1,615
357
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
BrYanTsavY
Morgan Le Fay
17
2 / 8 / 8
11,099
1,009
6,804
16,403
5,037
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 14 / 6
9,941
904
5,771
26,772
13,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 9 / 6
10,641
967
14,788
17,527
4,849
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ruimtenost
Cu Chulainn
17
7 / 9 / 6
12,848
1,168
12,722
34,505
22,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
42
42
Kills
13
13
Deaths
42
74
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Morgan Le Fay
BrYanTsavY
Morgan Le Fay
2
8
8
0.75
W
8
1
14
15
L
1
14
6
0.29
W
Sun Wukong
Lordfaruaad
Sun Wukong
3
7
14
1.43
W
5
1
23
16.5
L
3
9
6
0.67
W
3
2
16
5.5
L
Cu Chulainn
ruimtenost
Cu Chulainn
7
9
6
1.11
W
Charybdis
screwknee
Charybdis
23
2
7
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,665
Damage
40,893
48,538
Taken
96,822
20,815
Mitigated
46,308
4,779
Healing
7,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
808
205
0
34
1,615
357
0
0
1,615
4,271
0
L
Morgan Le Fay
BrYanTsavY
Morgan Le Fay
6,804
523
0
228
16,403
5,037
0
4,730
11,673
27,972
0
W
11,917
3,637
0
1,764
12,701
4,840
0
5,734
6,714
0
27,593
L
5,771
1,160
0
608
26,772
13,419
0
9,218
17,554
0
19,948
W
Sun Wukong
Lordfaruaad
Sun Wukong
9,980
2,874
0
313
12,237
6,509
0
5,474
6,547
0
12,861
W
18,915
6,877
66
1,009
5,229
2,192
0
2,460
2,769
42,698
0
L
14,788
4,407
0
0
17,527
4,849
0
6,241
11,286
39,661
0
W
14,980
453
0
0
6,190
2,220
0
3,287
2,811
45,532
0
L
Cu Chulainn
ruimtenost
Cu Chulainn
12,722
4,282
1,713
4,817
34,505
22,646
0
13,706
20,799
0
33,033
W
Charybdis
screwknee
Charybdis
32,873
18,140
0
1,627
12,181
5,054
0
5,445
6,488
0
54,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,503
Gold Earned
53,106
209
Minions Killed
166
7
Camps Cleared
5
990,214
Distance Traveled
793,388
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,577
780
8
1
0
38,732
0
L
Morgan Le Fay
11,099
1,009
45
4
0
203,435
0
W
Bastet
11,761
1,069
35
3
2
241,899
0
L
Thor
9,941
904
22
2
0
176,684
0
W
Sun Wukong
10,503
955
7
1
0
175,503
1
W
Hera
12,193
1,108
57
5
0
174,185
0
L
Hera
10,641
967
54
5
2
178,325
0
W
Agni
11,223
1,020
73
7
0
205,105
0
L
Cu Chulainn
12,848
1,168
37
3
3
196,212
0
W
Charybdis
14,823
1,348
37
3
5
193,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role