Player Matchup

Scylla
Scylla
Hogxke
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,248 Elo+
Party 1
Kuzenbo
Kuzenbo
KIRiKou Zz
Kuzenbo
Level 103
God Stats
34W - 24L
1,593 SR
Queue Stats
203W - 200L
1,506 Elo+
Party 1
Set
Set
PPxn
Set
Level 4
God Stats
2W - 0L
1,755 SR
Queue Stats
3W - 0L
1,636 Elo+
Party 1
Team Averages
Level 45
1,616 SR
1,463 Elo+

VS

Team Averages
Level 71
1,236 SR
1,321 Elo+
Bacchus
Bacchus
DanUchiha95
Bacchus
Level 25
God Stats
0W - 3L
1,176 SR
Queue Stats
12W - 24L
1,297 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ceccoaircombat
Ah Muzen Cab
Level 121
God Stats
0W - 2L
1,204 SR
Queue Stats
65W - 109L
1,331 Elo+
Party 2
Zeus
Zeus
ceccoaircombat
Zeus
Level 67
God Stats
1W - 5L
1,328 SR
Queue Stats
49W - 85L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hogxke
Scylla
15
2 / 4 / 14
11,184
658
7,531
11,111
3,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
KIRiKou Zz
Kuzenbo
16
5 / 1 / 17
12,426
731
14,892
21,003
31,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Set
PPxn
Set
18
20 / 1 / 7
14,035
826
23,898
19,057
8,759
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DanUchiha95
Bacchus
13
0 / 5 / 5
10,495
617
4,390
18,787
26,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
ceccoaircombat
Ah Muzen Cab
12
4 / 10 / 2
10,349
609
11,666
16,611
7,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

13
2 / 12 / 3
10,267
604
13,854
16,581
7,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
27
Kills
6
6
Deaths
27
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DanUchiha95
Bacchus
0
5
5
0.5
W
Scylla
Hogxke
Scylla
2
4
14
2.25
W
Kuzenbo
KIRiKou Zz
Kuzenbo
5
1
17
13.5
W
Set
PPxn
Set
20
1
7
23.5
L
Ah Muzen Cab
ceccoaircombat
Ah Muzen Cab
4
10
2
0.5
L
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,321
Damage
29,910
51,171
Taken
51,979
43,832
Mitigated
41,651
15,721
Healing
5,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DanUchiha95
Bacchus
4,390
226
285
1,948
18,787
26,832
252
8,636
9,133
18,281
0
W
Scylla
Hogxke
Scylla
7,531
1,200
595
2,701
11,111
3,836
1,130
5,410
5,701
30,987
0
W
Kuzenbo
KIRiKou Zz
Kuzenbo
14,892
2,800
0
3,790
21,003
31,237
232
6,333
14,670
43,342
0
W
Set
PPxn
Set
23,898
11,453
0
8,635
19,057
8,759
1,197
8,900
10,157
0
74,216
L
Ah Muzen Cab
ceccoaircombat
Ah Muzen Cab
11,666
4,709
148
1,244
16,611
7,524
866
4,886
11,352
0
33,065
L
13,854
886
32
1,963
16,581
7,295
441
7,470
8,681
45,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,645
Gold Earned
31,111
199
Minions Killed
144
14
Camps Cleared
1
895,656
Distance Traveled
760,261
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,495
617
11
1
0
312,524
0
W
Scylla
11,184
658
67
4
0
280,113
2
W
Kuzenbo
12,426
731
43
3
5
308,161
0
W
Set
14,035
826
89
5
9
307,382
1
L
Ah Muzen Cab
10,349
609
58
3
0
228,570
1
L
Zeus
10,267
604
75
4
1
219,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role