Player Matchup

Chaac
Chaac
KusTuZ
Chaac
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 102L
1,318 Elo+
Party 2
Athena
Athena
MikeZero0526
Athena
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,338 Elo+
Party 1
Janus
Janus
NastraVoulcry
Janus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,338 Elo+
Party 1
Artemis
Artemis
OncleHasan666
Artemis
Level 3
God Stats
2W - 2L
1,742 SR
Queue Stats
3W - 4L
1,580 Elo+
Party 2
Chang'e
Chang'e
UhNoSheBettaDont
Chang'e
Level 60
God Stats
4W - 0L
1,500 SR
Queue Stats
19W - 28L
1,212 Elo+
Party 1
Team Averages
Level 32
1,548 SR
1,357 Elo+

VS

Team Averages
Level 35
1,494 SR
1,417 Elo+
Nemesis
Nemesis
HomixideX
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Chernobog
Chernobog
Soppier32
Chernobog
Level 9
God Stats
3W - 7L
1,504 SR
Queue Stats
18W - 27L
1,253 Elo+
Party 3
Zeus
Zeus
Talaeyeth
Zeus
Level 119
God Stats
0W - 3L
1,524 SR
Queue Stats
27W - 24L
1,553 Elo+
Party 3
Gilgamesh
Gilgamesh
masecuuuh
Gilgamesh
Level 18
God Stats
3W - 2L
1,475 SR
Queue Stats
17W - 13L
1,366 Elo+
Solo
Cernunnos
Cernunnos
wannabeweasley
Cernunnos
Level 27
God Stats
7W - 12L
1,465 SR
Queue Stats
30W - 39L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KusTuZ
Chaac
18
2 / 2 / 10
10,758
897
15,660
20,020
16,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
18
4 / 3 / 8
11,006
917
9,589
19,006
23,571
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 0 / 8
11,472
956
17,344
6,040
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
17
1 / 5 / 9
10,535
878
14,641
11,567
4,568
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 0 / 9
12,092
1,008
12,277
12,203
5,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

209

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HomixideX
Nemesis
16
0 / 8 / 5
9,952
829
3,074
9,860
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Soppier32
Chernobog
16
2 / 2 / 2
10,118
843
11,707
15,992
5,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
17
7 / 3 / 1
12,145
1,012
25,303
15,337
5,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
masecuuuh
Gilgamesh
17
1 / 2 / 5
10,428
869
14,411
21,015
19,752
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
wannabeweasley
Cernunnos
16
0 / 2 / 3
10,134
845
8,999
12,726
4,715
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
17
Kills
10
10
Deaths
17
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
HomixideX
Nemesis
0
8
5
0.31
W
Chaac
KusTuZ
Chaac
2
2
10
3.5
W
Athena
4
3
8
2.67
W
4
0
8
8
W
Artemis
1
5
9
1.1
L
Chernobog
Soppier32
Chernobog
2
2
2
1.5
L
Zeus
7
3
1
2.5
W
6
0
9
10.5
L
Gilgamesh
masecuuuh
Gilgamesh
1
2
5
1.75
L
Cernunnos
wannabeweasley
Cernunnos
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,511
Damage
63,494
68,836
Taken
74,930
52,438
Mitigated
39,946
23,006
Healing
7,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
HomixideX
Nemesis
3,074
1,338
0
589
9,860
3,996
0
5,076
4,539
0
9,587
W
Chaac
KusTuZ
Chaac
15,660
1,755
644
10,661
20,020
16,452
0
8,817
11,203
0
36,778
W
Athena
9,589
2,178
0
0
19,006
23,571
0
5,682
13,324
18,873
0
W
17,344
120
0
738
6,040
2,122
0
2,732
3,308
43,567
0
W
Artemis
14,641
6,253
0
63
11,567
4,568
0
5,762
5,805
0
35,959
L
Chernobog
Soppier32
Chernobog
11,707
7,366
0
774
15,992
5,640
0
8,707
6,828
0
23,593
L
Zeus
25,303
2,818
0
3,807
15,337
5,843
0
6,205
8,797
57,898
0
W
12,277
477
5,453
5,447
12,203
5,725
0
5,944
6,259
28,251
0
L
Gilgamesh
masecuuuh
Gilgamesh
14,411
2,596
0
330
21,015
19,752
0
10,875
9,341
8,020
22,252
L
Cernunnos
wannabeweasley
Cernunnos
8,999
4,380
0
2,262
12,726
4,715
0
7,385
5,011
0
33,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,863
Gold Earned
52,777
221
Minions Killed
217
8
Camps Cleared
5
1,159,783
Distance Traveled
991,829
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,952
829
14
1
1
128,328
0
W
Chaac
10,758
897
40
3
0
257,746
0
W
Athena
11,006
917
19
2
0
236,321
0
W
Janus
11,472
956
77
6
1
247,526
0
W
Artemis
10,535
878
48
4
0
176,138
1
L
Chernobog
10,118
843
24
2
1
207,050
1
L
Zeus
12,145
1,012
72
6
3
211,579
0
W
Chang'e
12,092
1,008
37
3
7
242,052
0
L
Gilgamesh
10,428
869
45
4
0
242,628
0
L
Cernunnos
10,134
845
62
5
0
202,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role