Player Matchup

Arachne
Arachne
CHATMUSKA
Arachne
Level 24
God Stats
1W - 1L
1,466 SR
Queue Stats
5W - 4L
1,485 Elo+
Party 2
Scylla
Scylla
ImSoBad2004
Scylla
Level 84
God Stats
2W - 3L
1,584 SR
Queue Stats
20W - 22L
1,534 Elo+
Party 2
Hercules
Hercules
alexsmite777
Hercules
Level 89
God Stats
1W - 2L
1,755 SR
Queue Stats
113W - 119L
1,571 Elo+
Party 2
Team Averages
Level 66
1,602 SR
1,530 Elo+

VS

Team Averages
Level 76
1,499 SR
1,577 Elo+
Hel
Hel
 
Hel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Darimisa
Nu Wa
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
corocotta94
Janus
Level 29
God Stats
4W - 1L
1,498 SR
Queue Stats
267W - 160L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CHATMUSKA
Arachne
15
4 / 5 / 6
11,426
635
6,115
18,080
5,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
16
7 / 7 / 4
12,026
668
17,667
13,956
4,553
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
alexsmite777
Hercules
14
2 / 2 / 9
11,095
616
9,604
20,721
30,595
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
5 / 4 / 7
11,759
653
13,763
14,065
9,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Darimisa
Nu Wa
15
2 / 3 / 10
11,484
638
9,360
12,298
4,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 6 / 6
12,638
702
16,019
13,988
5,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
13
Kills
14
14
Deaths
13
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
4
7
2.13
L
Arachne
CHATMUSKA
Arachne
4
5
6
1.4
W
Nu Wa
Darimisa
Nu Wa
2
3
10
2.33
L
Scylla
7
7
4
1.29
L
Hercules
alexsmite777
Hercules
2
2
9
3.25
W
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,386
Damage
39,142
52,757
Taken
40,351
40,676
Mitigated
19,341
6,212
Healing
13,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
13,763
405
6,324
6,966
14,065
9,223
773
6,279
7,786
49,972
0
L
Arachne
CHATMUSKA
Arachne
6,115
4,511
0
1,689
18,080
5,528
174
16,064
2,016
0
22,020
W
Nu Wa
Darimisa
Nu Wa
9,360
2,792
0
250
12,298
4,667
927
6,741
5,557
26,575
0
L
Scylla
17,667
837
0
330
13,956
4,553
940
10,773
3,183
61,369
0
L
Hercules
alexsmite777
Hercules
9,604
1,682
0
4,193
20,721
30,595
22
12,479
8,242
0
26,891
W
16,019
584
0
277
13,988
5,451
672
5,171
8,817
66,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,547
Gold Earned
35,881
169
Minions Killed
243
4
Camps Cleared
10
962,082
Distance Traveled
943,525
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,759
653
92
5
7
346,458
3
L
Arachne
11,426
635
34
2
0
345,278
0
W
Nu Wa
11,484
638
31
2
0
274,055
0
L
Scylla
12,026
668
109
6
4
257,539
0
L
Hercules
11,095
616
26
1
0
359,265
0
W
Janus
12,638
702
120
7
3
323,012
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role