Player Matchup

Skadi
Skadi
Enhh
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,725 Elo+
Party 1
Fafnir
Fafnir
Klezelberq
Fafnir
Level 11
God Stats
2W - 2L
1,750 SR
Queue Stats
4W - 2L
1,725 Elo+
Party 1
Bastet
Bastet
MagicPeanutt22
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,725 Elo+
Party 1
Tiamat
Tiamat
creechsdad
Tiamat
Level 13
God Stats
0W - 1L
1,748 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
sinvey
Gilgamesh
Level 22
God Stats
3W - 3L
1,639 SR
Queue Stats
54W - 62L
1,505 Elo+
Solo
Team Averages
Level 16
1,628 SR
1,636 Elo+

VS

Team Averages
Level 23
1,549 SR
1,510 Elo+
Loki
Loki
Barnesthemaeker
Loki
Level 18
God Stats
14W - 8L
1,721 SR
Queue Stats
36W - 34L
1,469 Elo+
Solo
Mulan
Mulan
BeatoMyMeato
Mulan
Level 21
God Stats
21W - 19L
1,542 SR
Queue Stats
32W - 32L
1,494 Elo+
Party 2
Poseidon
Poseidon
CrenshawMafia
Poseidon
Level 29
God Stats
3W - 1L
1,612 SR
Queue Stats
143W - 122L
1,603 Elo+
Solo
Cthulhu
Cthulhu
Way_Outs69
Cthulhu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,470 Elo+
Party 2
Skadi
Skadi
lemenebaedee64
Skadi
Level 27
God Stats
2W - 2L
1,367 SR
Queue Stats
71W - 75L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Enhh
Skadi
7
0 / 6 / 1
4,519
452
2,801
5,482
870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Klezelberq
Fafnir
7
0 / 5 / 1
4,630
463
1,776
9,901
4,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
3 / 2 / 0
5,382
538
5,295
7,418
1,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
creechsdad
Tiamat
9
0 / 5 / 1
5,326
533
1,588
6,440
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
sinvey
Gilgamesh
8
1 / 5 / 1
5,293
529
3,293
7,211
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,166
617
2,269
7,314
1,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
5 / 1 / 0
6,937
694
4,945
5,495
3,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
CrenshawMafia
Poseidon
13
8 / 0 / 1
7,715
772
6,385
5,708
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Way_Outs69
Cthulhu
9
2 / 0 / 8
5,794
579
4,038
6,203
3,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
7 / 0 / 5
6,842
684
8,282
5,394
1,430
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
23
23
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
5
1
0
5
W
Poseidon
CrenshawMafia
Poseidon
8
0
1
8.5
L
Skadi
Enhh
Skadi
0
6
1
0.08
L
Fafnir
Klezelberq
Fafnir
0
5
1
0.1
L
3
2
0
1.5
W
Cthulhu
Way_Outs69
Cthulhu
2
0
8
6
L
Tiamat
creechsdad
Tiamat
0
5
1
0.1
W
7
0
5
9.5
L
Gilgamesh
sinvey
Gilgamesh
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,753
Damage
25,919
36,452
Taken
30,114
12,087
Mitigated
11,426
4,543
Healing
14,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,269
1,189
0
3,824
7,314
1,595
289
193
7,103
0
29,887
W
4,945
708
0
2,346
5,495
3,599
690
0
5,495
1,793
26,986
W
Poseidon
CrenshawMafia
Poseidon
6,385
888
0
3,005
5,708
1,629
0
1,134
4,344
50,414
0
L
Skadi
Enhh
Skadi
2,801
1,550
0
389
5,482
870
0
1,219
4,099
0
19,402
L
Fafnir
Klezelberq
Fafnir
1,776
924
0
833
9,901
4,621
0
2,030
7,628
6,058
0
L
5,295
1,725
0
1,568
7,418
1,564
0
2,137
5,155
0
21,747
W
Cthulhu
Way_Outs69
Cthulhu
4,038
501
59
2,142
6,203
3,173
262
927
5,234
14,290
0
L
Tiamat
creechsdad
Tiamat
1,588
123
0
1,332
6,440
2,033
40
3,807
2,314
24,707
0
W
8,282
4,492
0
3,154
5,394
1,430
666
820
4,574
0
38,032
L
Gilgamesh
sinvey
Gilgamesh
3,293
950
0
421
7,211
2,999
360
519
6,659
0
19,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,150
Gold Earned
33,454
205
Minions Killed
314
0
Camps Cleared
0
964,486
Distance Traveled
1,023,735
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,166
617
71
7
0
191,739
0
W
Mulan
6,937
694
60
6
0
209,581
2
W
Poseidon
7,715
772
103
10
0
209,739
3
L
Skadi
4,519
452
51
5
0
166,240
0
L
Fafnir
4,630
463
6
1
0
181,269
0
L
Bastet
5,382
538
42
4
0
233,716
2
W
Cthulhu
5,794
579
20
2
0
215,870
4
L
Tiamat
5,326
533
62
6
0
195,423
3
W
Skadi
6,842
684
60
6
0
196,806
2
L
Gilgamesh
5,293
529
44
4
0
187,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role