Player Matchup

Ullr
Ullr
DrApple4
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Murphy__YT
Cthulhu
Level 27
God Stats
18W - 18L
1,594 SR
Queue Stats
83W - 94L
1,443 Elo+
Party 1
Chronos
Chronos
Murphyisfruity
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 82L
1,374 Elo+
Party 1
Set
Set
Night_hawkses14
Set
Level 29
God Stats
0W - 2L
1,280 SR
Queue Stats
124W - 130L
1,473 Elo+
Solo
Ares
Ares
mrcatman__1738
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,624 Elo+
Solo
Team Averages
Level 22
1,475 SR
1,483 Elo+

VS

Team Averages
Level 28
1,546 SR
1,568 Elo+
Bakasura
Bakasura
Arjinn5
Bakasura
Level 29
God Stats
7W - 12L
1,317 SR
Queue Stats
84W - 69L
1,470 Elo+
Solo
Ymir
Ymir
Fmds
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,568 Elo+
Party 2
Olorun
Olorun
TigerThrower
Olorun
Level 65
God Stats
5W - 1L
1,749 SR
Queue Stats
231W - 178L
1,687 Elo+
Party 2
Janus
Janus
Waterkid823
Janus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,518 Elo+
Solo
Skadi
Skadi
sirman95
Skadi
Level 29
God Stats
111W - 91L
1,665 SR
Queue Stats
111W - 92L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
8
0 / 4 / 2
5,840
389
1,054
4,948
1,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Murphy__YT
Cthulhu
11
3 / 1 / 1
7,087
472
5,634
10,545
10,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 3 / 1
7,340
489
7,349
7,169
2,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
5 / 4 / 1
7,278
485
6,224
11,957
4,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 7 / 6
6,022
401
1,523
10,444
6,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arjinn5
Bakasura
12
1 / 1 / 5
7,751
517
1,939
8,865
2,896
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Fmds
Ymir
11
2 / 3 / 3
7,324
488
3,139
8,609
5,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
14
7 / 0 / 3
9,101
607
12,219
11,214
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 9 / 4
6,875
458
3,282
8,187
2,794
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
sirman95
Skadi
17
7 / 1 / 1
10,269
685
7,274
6,380
2,097
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
13
Kills
19
19
Deaths
14
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Arjinn5
Bakasura
1
1
5
3.5
L
Ullr
0
4
2
0.25
W
Ymir
Fmds
Ymir
2
3
3
1.17
L
Cthulhu
Murphy__YT
Cthulhu
3
1
1
3.5
L
5
3
1
1.83
L
5
4
1
1.38
W
Olorun
7
0
3
8.5
W
2
9
4
0.44
L
0
7
6
0.43
W
Skadi
sirman95
Skadi
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,784
Damage
27,853
45,063
Taken
43,255
24,764
Mitigated
17,174
7,104
Healing
16,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Arjinn5
Bakasura
1,939
1,639
0
3,467
8,865
2,896
0
1,136
7,729
0
34,208
L
Ullr
1,054
400
0
561
4,948
1,310
502
0
4,908
0
16,169
W
Ymir
Fmds
Ymir
3,139
1,375
0
1,054
8,609
5,141
0
4,444
4,165
14,360
0
L
Cthulhu
Murphy__YT
Cthulhu
5,634
406
105
3,647
10,545
10,071
382
5,583
4,937
34,033
0
L
7,349
2,389
0
1,772
7,169
2,383
2,054
4,074
3,020
32,486
0
L
6,224
2,600
0
490
11,957
4,401
0
3,876
8,046
0
37,901
W
Olorun
12,219
6,910
1,106
9,142
11,214
4,246
854
2,720
8,494
73,587
0
W
3,282
1,328
0
250
8,187
2,794
772
5,710
2,477
20,700
0
L
1,523
428
0
529
10,444
6,599
161
5,107
5,212
7,374
0
W
Skadi
sirman95
Skadi
7,274
3,071
0
1,231
6,380
2,097
2,774
496
5,884
0
69,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,567
Gold Earned
41,320
211
Minions Killed
394
0
Camps Cleared
0
1,218,841
Distance Traveled
1,353,795
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,751
517
81
5
0
322,731
1
L
Ullr
5,840
389
32
2
0
137,585
0
W
Ymir
7,324
488
24
2
0
254,705
2
L
Cthulhu
7,087
472
45
3
0
309,335
5
L
Chronos
7,340
489
55
4
0
292,845
4
L
Set
7,278
485
68
5
0
278,370
1
W
Olorun
9,101
607
116
8
0
265,864
3
W
Janus
6,875
458
26
2
0
232,060
3
L
Ares
6,022
401
11
1
0
200,706
0
W
Skadi
10,269
685
147
10
0
278,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role