Player Matchup

Ullr
Ullr
FallScissors391
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 60L
1,308 Elo+
Party 3
Loki
Loki
IPhuckFrogs
Loki
Level 41
God Stats
2W - 1L
1,456 SR
Queue Stats
53W - 57L
1,358 Elo+
Party 3
Kukulkan
Kukulkan
MidlifeSword426
Kukulkan
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,310 Elo+
Party 3
Geb
Geb
fajaha00000
Geb
Level 48
God Stats
8W - 6L
1,472 SR
Queue Stats
62W - 82L
1,325 Elo+
Party 3
Achilles
Achilles
pappp
Achilles
Level 29
God Stats
4W - 5L
1,750 SR
Queue Stats
96W - 104L
1,454 Elo+
Solo
Team Averages
Level 30
1,536 SR
1,351 Elo+

VS

Team Averages
Level 20
1,489 SR
1,240 Elo+
Kumbhakarna
Kumbhakarna
Mc GetDinked
Kumbhakarna
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,231 Elo+
Party 2
Loki
Loki
Meenerstink
Loki
Level 27
God Stats
17W - 30L
1,291 SR
Queue Stats
24W - 40L
1,278 Elo+
Party 2
Achilles
Achilles
OhBennny
Achilles
Level 4
God Stats
0W - 2L
1,483 SR
Queue Stats
1W - 5L
1,077 Elo+
Party 1
Apollo
Apollo
dirkpeck
Apollo
Level 21
God Stats
1W - 2L
1,384 SR
Queue Stats
17W - 32L
1,251 Elo+
Party 2
Ra
Ra
ohGranzby
Ra
Level 26
God Stats
16W - 25L
1,789 SR
Queue Stats
339W - 378L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 3
5,179
471
2,082
6,448
1,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 3 / 3
7,637
694
6,620
7,691
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
10
3 / 9 / 3
6,506
591
5,427
7,027
2,061
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
2 / 2 / 2
6,050
550
3,635
5,933
3,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
pappp
Achilles
11
5 / 0 / 0
6,878
625
2,555
5,134
2,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Mc GetDinked
Kumbhakarna
2
0 / 1 / 0
3,790
345
56
1,889
916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
6 / 3 / 3
6,638
603
6,127
8,110
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
OhBennny
Achilles
5
1 / 3 / 1
4,355
396
914
4,955
2,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Apollo
dirkpeck
Apollo
9
5 / 3 / 1
6,169
561
3,946
5,414
1,550
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
6 / 7 / 5
6,927
630
5,797
7,705
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
17
Kills
18
19
Deaths
17
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
5
3
0.3
W
7
3
3
2.83
L
Kumbhakarna
Mc GetDinked
Kumbhakarna
0
1
0
0
L
6
3
3
2.5
W
Kukulkan
3
9
3
0.5
L
Achilles
OhBennny
Achilles
1
3
1
0.5
L
Apollo
dirkpeck
Apollo
5
3
1
1.83
W
2
2
2
1.5
L
6
7
5
1.21
W
Achilles
pappp
Achilles
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,319
Damage
16,840
32,233
Taken
28,073
11,925
Mitigated
9,061
5,890
Healing
4,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,082
807
0
961
6,448
1,494
290
549
5,889
0
17,456
W
6,620
2,263
0
2,683
7,691
2,305
0
345
7,312
0
39,724
L
Kumbhakarna
Mc GetDinked
Kumbhakarna
56
56
0
60
1,889
916
0
200
1,689
1,577
0
L
6,127
1,931
0
1,854
8,110
2,211
0
2,199
5,872
0
31,635
W
Kukulkan
5,427
1,434
0
0
7,027
2,061
1,016
2,917
3,857
26,289
0
L
Achilles
OhBennny
Achilles
914
681
0
300
4,955
2,250
0
511
4,380
0
7,683
L
Apollo
dirkpeck
Apollo
3,946
2,288
0
90
5,414
1,550
250
1,344
4,028
0
17,953
W
3,635
566
0
807
5,933
3,091
81
1,329
4,516
17,923
0
L
5,797
846
140
1,782
7,705
2,134
287
4,926
2,705
24,449
0
W
Achilles
pappp
Achilles
2,555
448
0
1,439
5,134
2,974
643
509
4,569
1,698
24,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,250
Gold Earned
27,879
245
Minions Killed
172
0
Camps Cleared
0
1,020,098
Distance Traveled
816,265
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,179
471
40
4
0
180,329
0
W
Loki
7,637
694
84
8
0
228,972
0
L
Kumbhakarna
3,790
345
5
0
0
62,043
0
L
Loki
6,638
603
63
6
0
219,170
0
W
Kukulkan
6,506
591
44
4
0
165,734
0
L
Achilles
4,355
396
12
1
0
186,697
0
L
Apollo
6,169
561
41
4
0
165,491
0
W
Geb
6,050
550
20
2
0
192,395
0
L
Ra
6,927
630
51
5
0
182,864
0
W
Achilles
6,878
625
57
5
0
252,668
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role